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  1. J

    Hacking WiiFlow Lite

    A similar issue was raised by @C2PO on page 149 of this thread and seeming resolved on page 150. If you manage to find solutions with SSBB Infinite 3.0 please post your findings.
  2. J

    Homebrew Not64 Update

    Some textures are problematic for the converter. When it encounters a single texture that is problematic it freezes at that texture - as you just described. The work around I found was to delete it from the folder where it is located. There could be several textures that are problematic. How...
  3. J

    Hacking WiiFlow Lite

    maybe you will find this topic from 'retrocomputing stack exchange' and the answers there interesting. EDIT: I guess I didn't realize til after I posted that you were really asking more about a youtube video glitch vs. a reason for choices made during game development. Whoops!
  4. J

    Homebrew Cover Collections for Emulators With Cover Support

    Not quite. you place all your .zip files in a folder. You tell the scraper what you want -- spine, or 3d cover, or screencap etc -- and specify that folder. Then tell the scraper what specs you want each item at. For example say i wanted just the flat square spine at 61width and 680length for...
  5. J

    Homebrew Cover Collections for Emulators With Cover Support

    i dont think it will modify your already scraped things. If it were me I would rescrape the spines with the length/width i wanted for the system i wanted. It should do the whole system in a few dozen minutes all at exactly the size you want (and the spines as flat rectangles already) and then...
  6. J

    Homebrew Cover Collections for Emulators With Cover Support

    if you haven't seen or tried the downloadable tool at skraper. net yet you should really check it out. It lets you specify length and width for spines of multiple systems and would maybe solve your spine issue.
  7. J

    Hacking WiiFlow Lite

    Wow! -- I salute you sir and your great skills in figuring this out!
  8. J

    Homebrew Not64 Update

    it would be really wonderful if anyone with the ability to compile could post a newly compiled .dol of [wii64 ricewith hi-res pack enabled] with the latest 17 new commits. I just thought I'd be super bold and ask ...
  9. J

    Hacking WiiFlow Lite

    Same issue for me. I spent time with Legacy XP, never did resolve for wiiflow even with gameconfig.txt in root and in settings folder - tried on both SD and HD. I did get it to work/load in usbloadergx with AXhooktype turned on for "brawl". I would much rather it worked with wiiflow (wiiflow...
  10. J

    Hacking WiiFlow Lite

    Does anyone use emukidid's wii64 plugin with texturepack options? (https://github.com/emukidid/Wii64/releases). It's beyond awesome - allowing the use of custom textures in any game. The reason I ask is I have two problems with it and wonder if anyone has resolved..? 1) the original upload...
  11. J

    Hacking WiiFlow Lite

    I have seen this happen too with wii games across many versions of wiiflow lite (via plugin source menu)-- where one random title/boxcover will out of the blue appear twice and remain that way. If the title is deleted, then returned to usb, and cache refreshed then the title displays...
  12. J

    Hacking WiiFlow Lite

    The PROBLEM with pendrives/flash drives/USB sticks is that On average, flash drives last for 3,000 to 5,000 write cycles. They were designed to copy/write something from one device to another once and then be removed. Since the wii is CONSTANTLY reading and writing to the drive as the game...
  13. J

    Hacking WiiFlow Lite

    Yessir. wfl. Just tried testing your file for tetsuo wflaswfv2_boot.dol/file wfl as wf and got a stack dump. I replaced apps/wiiflow with all new but might be something else with my setup.
  14. J

    Hacking WiiFlow Lite

    My dosbox has the same problem as Tetsuo Shima also I'm afraid.
  15. J

    Hacking WiiFlow Lite

    Well by jove you fixed my problem (yet again)! I had set up one of the magic #'s which was going unused. That "unused" magic number was being "routed" to an empty folder. I migrated the contents of that empty folder to other folders with different magic numbers long ago. I simply deleted the...
  16. J

    Hacking WiiFlow Lite

    I notice also that for 5.0 and 5.0.1 wfl (not wfl as wf) my multiple plugins (all with multiple custom magic numbers) for nin 64 all joined via one button (#3) on source menu (set to appear on starting wiiflow) always generates the "loading bar" immediately listed "100% Done" every time it is...
  17. J

    Hacking WiiFlow Lite

    Have a question about ocarina codes. My understanding is that wiiflow, unlike USB loader, is unable to load more than 256 lines of ocarina codes for a single game (see this reddit post) This means that mods for super smash bros brawl (such as project m - which rely on more than 256 lines of...
  18. J

    Hacking WiiFlow Lite

    Fledge you are a beast. We salute you.
  19. J

    Hacking WiiFlow Lite

    I used the Windows THP converter : https://sites.google.com/site/wiiflowiki4/trailers Made game trailers that I wanted using gameplay videos from youtube as avi files. The thp converter program then converts my .avi to .thp. Then after properly placing the .thp on usb or sd we can select the...
  20. J

    Hacking WiiFlow Lite

    I am a big fan of thp video support and use it extensively --
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