Search results

  1. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    Ahh i see thanks :)
  2. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    does this mean i need to update boot.3dsx?
  3. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    Bug report: Closing the DS (tested on o3DS) causes the program to not wake up upon re-oppening
  4. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    Hi everyone, I think alot of people are having some trouble with importing since alot of people will just nab a large pk6 bank off somewhere and roll with it. I have decided to nab a bank of pokemon off Smogon's competitive pk6 database and split them into A-Z folders so it doesn't take forever...
  5. M

    Homebrew R4 Stage2 TWL Flashcart Launcher(and perhaps other cards soon™)....

    Oh my. Defs need to look into this :O!
  6. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    It's worked fine for me. I injected a few legends the other day (just 1 cresselia actually). maybe you just forgot to go back to the save manager and reinsert your modified save data after you're done modding your boxes?
  7. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    Ahh I see that makes more sense. Hopefully the big wings notices you and somehow works out a fix. Also good job and keep up the good work :D! If you need any help, I am more than willing to help where I can. I might not be able to code but I can definately logic if you need help in that...
  8. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    random question. can you make 2 different builds of PCHex++ one for ORAS exclusively and one for ORAS + XY where the PCHex++ORAS will only work on ORAS but you dont have to do the whole thing with backing up a save file and the other one where you do have to back up your save? Another idea...
  9. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    you can do that as is already by just adding the pk6 files into the import folder lol
  10. M

    Homebrew Post Homebrew ideas, suggestion, requests here

    so what i'm getting is that your SD card is stuck and you cant get it out right? do you have a new 3DS or the old 3DS?
  11. M

    Homebrew Post Homebrew ideas, suggestion, requests here

    errr... so you dont have an SD card in your 3DS?
  12. M

    Homebrew Post Homebrew ideas, suggestion, requests here

    I'm assuming that you already have the homebrew launcher. If you do then you can just use FTBronie to access your SD card over wifi and it comes with the homebrew starter kit. otherwise i'd recomend you remove the duct tape XD
  13. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    No problem. Glad i helped! Well right now, my problem is optimization. I need my code to be able to run faster and more efficiently. There's a huge number of slowdowns in the program and I have no idea how to solve. If you have resources on that then I'd love to give them a look. Otherwise...
  14. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    I just realized that. I did find another bug and I'm uploading a video of it right now. PS: it would be nice if the import function had a search feature to let me go through and find the pokemon out of a list of 800+ that I currently need to gen hehe thanks XP
  15. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    I'm not really a great programmer. I generally do small projects actually and often times, I try to do what I can with making the UI as good as I can get it before trying anything else. My code is pretty crummy but I do know enough about basic programming to be able to get things made... just...
  16. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    I'm quite well aware of this. I've developed projects in Java before as well if that counts for anything as it is quite a bit similar to C/C++. I just personally really like JavaScript because it's dynamic and untyped. Yup it's in /3ds/PCHex++/import and there's a bunch of .pk6 files in there...
  17. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    that's amazing!! also I'd like to report that pokemon importing is not working :( I put pk6 files into the imports folder and when i'm on an empty space and i press Y it shows nothing D: I am on the latest version right now too. Also great work much love!
  18. M

    Homebrew [WIP]PCHex++ - PCHex with its own gui

    I have no idea how to program in C nor have i done any homebrew before but i am very interested in helping. I have done sevral projects on JavaScript and I'm sure I can easily move over to C. I was wondering if an implmenetation of importing pokemon from a pk6 file is possible. thank! edit...
  19. M

    Homebrew Post Homebrew ideas, suggestion, requests here

    sweet man! thanks :D I'll definitely be keeping you in contact in the near future. I'm more used to working with Javascript but this'll be a new adventure! By the way, is there a list of all the functions that are public that you can call that are already built in to the game system. Thanks!
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