Everything should work on all versions of the game
We don't know for sure what exactly is safe and whats not. As is stands, Nintendo could flag any modification to the savefile for a ban.
With "edit carefully if you are going online" i meant to not change things in a way thats way too obvious...
v2.0 pre-releases will start periodically rolling out from now on!
You will notice that there are some new options lying around while others that were previously there are currently disabled. That's because I'm improving/fixing them and they aren't in a working state yet due to my lack of time...
So it's been some time since last release and i figured i should give a status update about v2.0
Luckily i just happen to have some days off so i can fully focus on the editor.
As of now im finishing the Stat editor, which will allow editing almost every stat the game stores (Vault>Records>Stats...
as far as i know, directly opening files from mtp doesnt work, you should copy the save to somewhere on your pc, edit it, save it and then copy it back to the sd through your preferred method
It requires python 2.7
This may sound stupid but are you opening a savefile beforehand? Keep in mind this tool does not generate savefiles, you need to provide your own
It isnt possible yet. Both things are on the To Do list but finding and testing each individual offset would require a lot of time that i dont currently have to spend on this project.
It will eventually be implemented, but probably not before summer
v2.0 sneak peek (keep in mind there is still a lot to do and change)
How does it look? Is there anything that should be changed? (I'm really bad at making UI's :()
I would greatly appreciate your feedback!
I'm also open to suggestions for adding new stuff :grog:
Haven't found the exact values yet to rule them out but didn't want to delay the release (it has come late enough already)
Hopefully ill find and add them for the next version (only happens when using Cores and Stickers cheat tho, using only Spirits cheat shows normal values) bundled with more...
haven't looked into that yet, will do tomorrow but i think it can be fixed without too much hassle.
Its possible that it shows 124 more because those are the number of placeholders remaining in the file for future spirits (2.0 update maybe?) and we basically set the whole thing as "collected"...
UPDATE: Everything appears to be working nicely on my end, expect a release* SOON™ (aka tomorrow)
*The main changes are:
- General compatibility with the 1.2.1 update.
- Fixed some bad offsets.
- Unlock Mii Clothes now works properly.
- Editing Gold and SP also edits the records of how much...
currently working on it. (had to bring my switch back from the dead :unsure:)
Chances are i'll be able to release before the month ends if no IRL complications come up (i apologize for the long wait)
looks like nintendo is recently banning users for using modded saves (i guess it has something to do with the new japanese law regarding save editing) so until we know for certain what are they checking for to hand out these bans i think its safer not to update the editor (and do so when we know...
just the random character button and being no characters to randomly choose from. By choosing random you will enter a battle without any fighter, just the camera looking at the scenario (note that the random button can be disabled too but is better to have the empty scenario as a "feature"...
Click the Open File button at the top and select the savefile you dumped with Checkpoint or your preferred savefile manager.
You will notice that the boxes fill up with some data that corresponds to your save, from there just edit the values as you like and click the checkmark (✓) button at the...