Search results

  1. W

    Hacking Webhack on 5.5.2 (JsTypeHax)

    I've added full 5.5.2 to my sites http://wj44.ml and http://wj44.xyz. Note: Browser save data must be cleared before visiting.
  2. W

    Hacking Replacing (Disk) Files

    Of course this would be permanent. If you want temporaly you need to make fs patches like in Cafiine.
  3. W

    Hacking Replacing (Disk) Files

    If you really want to replace the file you either need to use libiosuhax or the MCPCopyFile Command(eShop games only). Alternativly You can just write the file to the sd and open It everywhere with libiosuhax.
  4. W

    Hacking Post your WiiU cheat codes here!

    Do you have Rednand if Yes you could send me your crash dump so I can See whats the exact cause of the crash.
  5. W

    Hacking Post your WiiU cheat codes here!

    Yes, get a list of all installed games, add xml parsing and copy the parsed code list to memory. Maybe make something like NeoGamma or GeckoOS
  6. W

    Hacking Post your WiiU cheat codes here!

    None of them are the "real" ones. Right before the Game starts you have to allocate some memory for the Threads and their stacks. I think I changed up the alignment by cleaning up the code for the release on GitHub. Best opinion would be using the current layout.
  7. W

    Hacking Overwriting Wii U title specific executable code?

    Sorry, haven't noticed that I used the old layout. Attached is a version which has the new layout.
  8. W

    Hacking Overwriting Wii U title specific executable code?

    Sorry, just noticed that I have attached the wrong zip. Edited my post above.
  9. W

    Hacking Overwriting Wii U title specific executable code?

    Could you try again? A new zip is attached
  10. W

    Hacking Overwriting Wii U title specific executable code?

    Yes, do you get problems writing in other memory areas? The attached version should fix this problem.
  11. W

    Hacking Overwriting Wii U title specific executable code?

    Maybe It has the same problem as Star Fox Zero. Does the Game work with the Version from the cheat code thread?
  12. W

    Hacking Overwriting Wii U title specific executable code?

    What Game did you have tried? My Kernel address table patch could make problems. I removed the patch in my new attachment.
  13. W

    Hacking Overwriting Wii U title specific executable code?

    This should be fixed now. I forgot to initialize a variable to zero.
  14. W

    Hacking Overwriting Wii U title specific executable code?

    Sorry, It should be fixed now.
  15. W

    Hacking Overwriting Wii U title specific executable code?

    Yeah I will do so. A version with the old layout is attached.
  16. W

    Hacking Overwriting Wii U title specific executable code?

    It's not that easy to implement in the web version since it is based of loadiine_gx2. But it is possible to get the "old" memory layout back by making TCPGecko's buffer smaller.
  17. W

    Hacking Overwriting Wii U title specific executable code?

    Turns out that KernelcopyData is actually working. I Just had to do it the same way as the codehandler. The attached version should let you poke in any valid memory range.
  18. W

    Hacking [NEED TESTERS] OurLoader - Region free disk loader

    Only one of these problems got fixed(the first one). Here is an pull request that will fix the last problem.
  19. W

    Hacking [NEED TESTERS] OurLoader - Region free disk loader

    0.1.0 is missing an important check. Use this version instead.
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