Hey, thanks to @dgyst I've translated the copyright text:
This is a MonoBehaviour. Patch id = -1519283476478896086 Name = TextMeshProUGUI location = outgame.ab
Hello, I don't know I f your still active, but I'm editing X/Y graphics and I found the location of the multi lang sprites:
a/2/4/1: bclims: “big_four_name01” through 04, “big_four_vs”, similar for champion/gym
English are inside:
0/dec_02.bin
I think Avalanche Software read my post. look what they did in update 1.0.2:
UI
Implemented new home icon menu icons for multiple languages. Updated in-game icons for home menu display.
:rofl2:
But the icon only changes when, you change the system language, and since Polish is not an official...
When you get those pokemon in the game by getting all legendary treats from Snacksworth, then go to Port Marinada, and you cam win all the nesesery Key items to change forma from an auction:
Scroll of Darkness
Scroll of Waters
DNA Splicers
N-Solarizer
N-Lunarizer
and if you transfer over Deoxys...
YEAH! it works:
Thanks to @dgyst
I made it work on Ryujinx\Console (sort of), after making a resources.assets that works with yuzu, by importing the FOT-UDKakugo_SmallPr6N-DB SDF.json file @dgyst give me inside Data\Managed I had to edit the first lines to look like this:
0 MonoBehaviour Base...
Hello, guys I need someones help who knows where to find the font asset and atlas for the cutscenes in "Detective Pikachu Returns", I want to add polish letters to it like I did for the game dialog here:
https://gbatemp.net/threads/detective-pikachu-returns-how-to-edit-fonts-help-please.641576/...
I'm sorry, but I just can't look at the official icon, if you feel the same have mine:
I know it's not very creative but in my opinion it's better.
And of course for the Polish fans to:
WOW, they are so busy fighting modders and atmosphere that they neglect their work, they didn't even updated the twitter icon in the user page, so I did it my self ;):
OK, I did it!
I exported "FOT-UDKakugo_SmallPr6N-DB SDF MonoBehaviour" as a .json file.
Used a online YAML to JSON converter on my new "FOT-UDKakugo_SmallPr6N-DB SDF.asset" file.
https://www.json2yaml.com/convert-yaml-to-json
I copied all new glyph info from my new .asset to the original, had to...
Is there a way to convert "FOT-UDKakugo_SmallPr6N-DB SDF.asset" I've made while recreating the font in unity:
- m_Index: 12
m_Metrics:
m_Width: 32.6875
m_Height: 32.890625
m_HorizontalBearingX: 3.03125
m_HorizontalBearingY: 31.1875
m_HorizontalAdvance: 38.75...
Hey, guys I made the "FOT-UDKakugo_SmallPr6N-DB SDF" font inside "asiakgd-e sdf.ab" from scratch (I learned some things about Unity) and addet the missing polish characters:
and the original atlas:
But how to import it here:
I know how to import the atlas .png, but no luck with...
Thanks for the reply, but only one got decompressed successfully:
Besides I already used UABEAvalonia to view those files and its better then AssetBundleExtractor it opens all font files, and it exports atlas as .png properly, but still it only exports other font files as .dat or .txt files...
Hello, I want to add Polish letters to the game fonts, got unity installed but it does not open:
asiakgd-e sdf.ab
dfhei5a sdf.ab
dfpt_b9 sdf.ab
fot-udkakugo_smallpr6n-db sdf.ab
and i can't make it from scratch, I don't know unity at all, so please someone help.
:bow::bow::bow::bow::bow:
I...