Imagine if it comes down to a 1v1 (most likely towards the end of the tournament) and your opponent picks that combo and spams rDC, and you have a combo that can't do it. If it gets picked so much as 2 or 3 times you're pretty much screwed..
Yes there was a new one found just yesterday. Somewhere inbetween Wuhu Island Loop and Wuhu Mountain Loop in how much time it saves. Thats what made me ask.
10 groups of 5 sounds good to me. Also just to clarify it's definitely only going to be 1 GP per round? That doesn't sound like a lot, I think 2 or 3 GPs would better show the skill of the player
@Xdqwerty, Osu! Tatakae! Ouendan! is the Japanese version of the game, different settings/characters/songs but otherwise identical mechanics. I played that before I knew about Elite Beat Agents lol. Both fantastic games https://en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan