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  1. LeifEricson

    ROM Hack RELEASE YewMiiTools - Conversion from Mii to BotW's UMii

    Oh, hey there! Thanks for sparking my interest in this in the first place! :)
  2. LeifEricson

    Modder finds that Breath of the Wild uses "advanced" Mii file format for NPCs

    Thanks! :) I also made a thread about it here: https://gbatemp.net/threads/yewmiitools-conversion-from-mii-to-botws-umii.580355/
  3. LeifEricson

    ROM Hack RELEASE YewMiiTools - Conversion from Mii to BotW's UMii

    I wanted to get a "working" tool out ASAP so at least people with the know-how can do it themselves!
  4. LeifEricson

    ROM Hack RELEASE YewMiiTools - Conversion from Mii to BotW's UMii

    https://github.com/EBLeifEricson/YewMiiTools/ I'm sure you've heard the recent resurgence of interest in BotW's UMii format. I had never know about this, but it seemed tedious to convert from Mii -> UMii based on what I could find. So... I dug up some old code I wrote for fun to read Mii files...
  5. LeifEricson

    Modder finds that Breath of the Wild uses "advanced" Mii file format for NPCs

    https://github.com/EBLeifEricson/YewMiiTools/ Made this as a quick fix for my own use, just to make the conversion process a little simpler, but figured I'd release it. If something like this already exists, please let me know! It doesn't yet do any checks to prevent invalid UMii values, so...
  6. LeifEricson

    Gaming Hi, Mii expert here. Turns out, the NPCs in TLoZ:BotW use an advanced version of the Mii format.

    I saw that your tweet about this blew up. This is a pretty amazing find. The image in your post is broken, by the way! Would you take requests, or share how you do the injection?
  7. LeifEricson

    Space World '97 Demo of Pokemon Gold Surfaces

    Interesting how many more baby Pokemon they had planned (there's 9 that were never released) as well as how many are (arguably) versions of Pokemon released much later (Mime Jr., Popplio line, Tangrowth, Lickilicky, Leafeon...)
  8. LeifEricson

    ROM Hack BotW Save Converter (Switch <-> Wii U)

    Just sucessfully converted my friend's save who had been stuck on the Wii U verison. He now thinks I'm a god. I used Checkpoint on 5.0.2 and had no problems restoring the converted save.
  9. LeifEricson

    Homebrew WIP nx-python: Create Python Homebrew for the Switch!

    Any plans for pygame support eventually?
  10. LeifEricson

    Homebrew Question Wich coding language is used on the switch

    It wouldn't hurt to familiarize yourself with it, I'd say go for it. Another great thing is that C source files can be used in C++ projects, so for instance if you want to include a C library or existing C code you can do so, or you can just start teaching yourself by modifying some of the...
  11. LeifEricson

    Homebrew yuzu Nintendo Switch emulator discussion

    Is there any way to dump shared fonts from a Switch yet so I can test some homebrew that uses it?
  12. LeifEricson

    Homebrew WIP OrchestriNX - Play your favorite Zelda tunes, now on the Switch

    Update: I've implemented simple graphics functions allowing me to load and draw bitmaps, including sprites with transparency. The bulk of the Orchestrina code doesn't need to be changed much if at all, so the graphics and audio will be the hardest part.
  13. LeifEricson

    Homebrew Question Wich coding language is used on the switch

    I'd add that I would personally prefer C++ over C due to conveniences with strings, vectors, objects, etc that are not available in plain C.
  14. LeifEricson

    Homebrew Question Wich coding language is used on the switch

    C++ can be used as well, did some testing and libnx will compile it just fine. EDIT: Also add Rust to the list, apparently: https://github.com/MegatonHammer/megaton-hammer
  15. LeifEricson

    Homebrew WIP OrchestriNX - Play your favorite Zelda tunes, now on the Switch

    Hey y'all, I made a little homebrew app a while back, Orchestrina, to allow you to play the Legend of Zelda instruments either in a free play mode or in a song-toggle mode that can activate songs from the respective games that the instrument is from. This isn't a release yet, just an...
  16. LeifEricson

    Homebrew WIP Code Swich Homebrew using Rust

    Wow, this is amazing how many languages can be used to make Switch homebrew. At this rate we'll have a Fortran and Cobol compiler by the end of the month, for crying out loud
  17. LeifEricson

    Homebrew Question Problem with Homebrew Launcher 2.0

    Doesn't Mac's Disk Utility do FAT32 on larger drives just fine? Should be less hassle than on Windows.
  18. LeifEricson

    Homebrew Suggestion Homebrew/Port Wishlist

    I'm planning on porting Orchestrina (in my signature) to the Switch when I have some time. Not that anyone requested it :p
  19. LeifEricson

    Homebrew COMPLETED ScummVM

    Maniac Mansion (NES) runs beautifully. I've always loved being able to have touch/mouse support on the NES version. Great work!
  20. LeifEricson

    Homebrew [Release] cuteNTR-OSX, a native NTR streaming client for Mac

    Hey guys, I am an occasional Mac user and noticed that there weren't any native NTR clients for Mac. The best we got was either using Boot Camp or wine/mono. So, I did some searching and found cuteNTR, a client made by BoltsJ for Linux. Due to its simplicity and portability, I was easily able to...
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