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  1. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    This has been answered multiple times in the thread before...
  2. DSoryu

    Homebrew GBARunner2

    Rhythm Tengoku experiences performance issues on regular DS models, and adding these configurations helps to avoid additional overhead, making the JIT to only run at boot, rather than constantly in the background
  3. DSoryu

    Homebrew GBARunner2

    I've opened a PR that adds fixes and improvements to a bunch of games (especially useful for regular DS models), you can see the full changelog in the commit description. You can try those changes by downloading the new files and putting them inside `/_gba/configs`...
  4. DSoryu

    Gathering DS flashcard knowledge - DIY "opencard" idea

    Hi, I'm also part of the team. It will be as easy as ordering any R4 card clone from Aliexpress, we even expect third party sellers to offer ready-to-use DSpico cards in online stores (not ideal but we know it's going to happen, the best option will always be to build your own cards). The...
  5. DSoryu

    Testing the new EZ-Flash Parallel

    I will comment only on the points where you have some wrong concepts and add additional information when required: As any other flashcard out there, is just that they're just hidden under a black blob to avoid Reverse Engineering. That's wrong, that's the whole flashcard brain, it's what...
  6. DSoryu

    GBARunner3?

    That feature has been added to the GitHub repo as a feature enhancement, so it may be added eventually yeah. https://github.com/Gericom/GBARunner3/issues/18
  7. DSoryu

    GBARunner3?

    From the Discord server:
  8. DSoryu

    Problems with Prof. Layton 4 AP Patch

    Make sure you're using TM++ latest release, a clean dump of the game should perfectly work on it https://github.com/DS-Homebrew/TWiLightMenu/releases/tag/v26.9.0
  9. DSoryu

    Homebrew GBARunner2

    That game has "hicode" in a very high address for the hicode-cache to normally reach (0x08FF... or so) and it needs special treatment, which will be improved later. For now you need to build GBARunner3 hicode-cache with a base address shift to 0x08F00000 in order to make Mother 1 to work...
  10. DSoryu

    GBARunner3?

    Github actions is available now https://github.com/Gericom/GBARunner3/actions
  11. DSoryu

    GBARunner3?

    that's because Gericom himself wants to make the main thread as the OP, but he wants to have a first stable release available first.
  12. DSoryu

    GBARunner3?

    You can check the compatibility list here
  13. DSoryu

    Homebrew GBARunner2

    There's another frontend in development that will be released soon(TM) whose main focus is to load faster, there's also hbmenu which supports ARGV, so you can use that rn. Because of this, Rom Browser into GBARunner3 is considered redundant.
  14. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    Both answers are wrong. The Nintendo DSi doesn't have all the needed GBA hardware on it, despite having an ARM7 processor, and it also lacks memory to even fit large GBA roms to run them directly from it. Only the DS/DS Lite have full GBA hardware that still requires a slot-2 device...
  15. DSoryu

    Homebrew GBARunner2

    Yeah, you already can: Custom borders need to be in `8bpp bmp` format, renamed as "border.bmp" inside the `_gba/` folder in the root of your SD card. You can also add per-game borders, they just need to be renamed as the game internal ID + rev number, ie. BPEE00.bmp, and placed inside...
  16. DSoryu

    Homebrew GBARunner2

    GBA mode is meant for AGB_FIRM, not TWL_FIRM, which is what are you using to run GBARunner btw, sop you should only enable GPU scaling with the default patches, I've just tested this setting and the Nintendo screen tear bug is not happening on my side. Besides, on 3DS you should be using...
  17. DSoryu

    Homebrew GBARunner2

    Unfortunately, this is a known issue, for the time being GBArunner3 building is only possible in Windows. The exact reason is unknown, because there should be no differences between platforms.
  18. DSoryu

    Homebrew GBARunner2

    https://github.com/Gericom/GBARunner3 How to compile GBARunner3: - Install the latest version of DevKitPRO from their official repo: https://github.com/devkitPro/installer/releases - Clone GBARunner3 repo with submodules in your workspace: `git clone --recursive...
  19. DSoryu

    Homebrew SCFW: Custom Firmware & Kernel for Supercard

    This needs a specific configuration to disable saving, which may be impossible due to how the hardware works, but in the meantime, the following patch makes Irirdion II work properly: 0001FA90: F4 D3 -> 00 1C 0001FA95: D1 -> E0. Patch for "Top Gun - Combat Zones" which has a similar issue...
  20. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    That's not sleep mode, just an delusion, because it only turns off the backlight of the 3DS and gets the game "paused" (in some situations), so it will still drain your battery as normal usage would do. Proper sleep mode needs to also turn off other pieces or hardware in a way that it gets back...
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