OFF's Sounds and Animations are working now, although there's a big FPS dip when you ride the train in Zone 1.
Chain of Retribution still has the problem where class names are being rendered as random symbols.
I'm on a 32-bit system trying to get this injection process to work, Whenever I try to inject FBI or Bigbluemenu into H&S and then try to load the app while running CakesFW, I just get an error screen and I have to restart the system. Injecting the original H&S app back in place on emunand works...
What a pretty scummy thing to do. I can understand using code that would prevent the GW firmware from loading if you're using a clone. I remember the AKAIO team doing something similar in response to cloned Acekards. But putting a freakin' bricking file in your firmware without properly warning...
That wouldn't work very well at all unless the date change happened worldwide. This switzerland-only release will just let people in other regions pirate much earlier.
Yeah, the 3DS is the second smallest DS model next to the Lite. Slips into my pocket easily.
As for this news...
uh...
what?
I understand that Monster Hunter is big in Japan, but was it really worth creating an Osbourne Effect and messing up consumer confidence for the next year or so...
How exactly does not wanting to spend $520 for a console at launch make someone "spoiled"?. Even with a job/saving money, that's an incredibly stupid financial decision to make, given that the poster you were responding to probably has other expenses in his/her life to take into account.
Just...
How come every time a new Atlus game is announced, people are worried that it won't be localized? This isn't Namco, Atlus actually translates its games.
Why would diagonal movement make a huge difference in a turn-based RPG? I've seen people ask for this to appear in a new Pokemon game for ages, and I just don't see what the big improvement would be?