Review cover World of Final Fantasy (PlayStation 4)
Official GBAtemp Review

Product Information:

  • Release Date (NA): October 25, 2016
  • Release Date (EU): October 28, 2016
  • Release Date (JP): October 27, 2016
  • Publisher: Square Enix
  • Developer: Square Enix
  • Genres: JRPG

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative
What is there not to love about Chibis, honestly? They’re tiny, adorable, and you could just pinch them until they explode. But even cute things have their downfall, especially when it comes to writing and gameplay. Which brings us to today’s review of World of Final Fantasy.
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<p>I’m going to be honest here, WoFF already began on a sour note for me when I saw there was no option for Japanese audio. I immediately sulked into the game just waiting to be met with over-the-top English voice acting and was met with even worse than what I expected. I have to be blunt, it’s 2016 and we still can’t seem to find the ability to hire voice actors that do not over-act and over-play their character tropes for Japanese games. And while I am harping on the voice acting at the moment, it doesn’t excuse the fact that the writing is actually decent enough for them to put in a better effort of portraying their characters better.</p>

<p>The main characters of the game are Lann and Renn. They’re pretty much the typical anime protagonists to the nth degree. On the bright side, the writing of their characters is actually quite humorous and enjoyable throughout the story. If it weren’t for the terrible VA, I probably would have connected with them more than I had, as their relationship and the mounting crazy antics around them was a solid push for the story.</p>

<p>But as I said earlier, your writing can only take a game so far, and it’s the gameplay department of World of Final Fantasy that inevitably left me bored and uninterested.</p>

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<p>As with all original Final Fantasy’s, WoFF is a turn based RPG with monster collecting and a lot of traveling to different lands. The difference in WoFF is that, in an almost Pokemon-esque fashion, you venture out to collect various Mirages and use skill points earned in battles to evolve them and boost their stats. These little beasts can then fight alongside your human protagonists individually, or be stacked into a squishy little tower of cute stuff to fight as one totem-poled entity. Stacking the mirages will combine both strengths and weaknesses so there is a lot of opportunity for good and poor strategies to be used.</p>

<p>And good lord, there are a lot of Mirages. Hundreds of them in fact, and they can all be combined or raised up into new little beasts to further enhance and change up the way you play.</p>

<p>You may be thinking with hundreds of little creature-combos that it makes for some extended gameplay and replay ability. Sadly, what it boils down to is an overtly repetitive capture and evolution game that doesn’t have the same draw or appeal that Pokemon has. The constant swapping of allies and monsters and attempting to keep them all up to par with newer enemies and encounters was a chore that I found myself hating towards the end of the game.</p>

<p style="text-align:center"><a class="LbTrigger" href="attachments/80944" target="_blank"><img alt="attachThumb80944" class="LbImage attachThumb bbCodeImage" src="http://gbatemp.net/data/attachments/80/80332-e83ba500d7a777ea23f7cf58425d7692.jpg" /></a> <a class="LbTrigger" href="attachments/80945" target="_blank"><img alt="attachThumb80945" class="LbImage attachThumb bbCodeImage" src="http://gbatemp.net/data/attachments/80/80333-b3f15637809b6b055058a484fde61a92.jpg" /></a></p>

<p>Little sidequests here and there help to stave off the monotony, such as colosseum fights and treasure hunting, but nothing will save you from the cycle of the same boring combat encounters over and over again.</p>

<p>The world itself also suffers from being incredibly small and linear. Dungeons and towns offer little to do and explore compared to even the most basic RPG’s which is quite a surprise coming from a Final Fantasy game.</p>

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<p>Nostalgia of the originals is probably one of the biggest selling points of World of Final Fantasy and the fan service is incredibly strong with this game. I am not the largest final fantasy fan but even I was able to appreciate the various throwbacks to character tropes and running into all the incredibly iconic and familiar faces.</p>

<p>Despite all its monotony, the game itself is not inherently bad, it just suffers from repetition and banks on its nostalgia as its biggest selling point. </p>

Verdict

What We Liked ...
  • Cute
  • Decent Gameplay
  • Tons of characters and monsters
What We Didn't Like ...
  • Repetitive
  • Un-engaging
  • Lack of true exploration
7
Gameplay
Gameplay is solid. It has its repetition and quirks, but there's enough here to keep the hardcore fans dedicated.
7
Presentation
At its finest, it presents itself as the cutest version of Final Fantasy to date and it's hard not to love it for that.
7
Lasting Appeal
The lasting appeal here, as with most RPG's, will be high for some and nonexistant for others. For some this will be a run through the story to finish it, and for others there is a lot of side content to keep you as busy as possible.
7.5
out of 10

Overall

World of Final Fantasy certainly did not scratch any itches for me, but I can't truly lambast it for what it is. I mean look at those faces! In terms of its gameplay and story, while repetitive and not entirely engrossing, there is charm and care put into this world that truer fans than I can appreciate. There's a good game here, but it certainly isn't for everyone.
Oh, we didn't have a review for that game yet?
Thanks for writing one.

you gave it a nice note, even though you disliked and criticized a lot of things in your review.

I don't care about small world or linearity, but I'm more concerned about the poke-esque part of the game.
Capturing and developing too much variety of enemies is a thing I dislike. I'm really not a pokéfan.

Is the game based on encountering previous FF's protagonist by visiting their own worlds (hence the name of that game, visiting many World from previous FF?), or is it just a small part of the game? from what I gathered, the game has its own story and "seeing" characters from previous games is just a small bonus which doesn't have any relation to the story.
I like easter egg in general, I think would appreciate that game seeing all those previous FF references. I guess I'm not forced to capture and evolve every possible creatures to like the game story.
 
I played the demo on PS4 and found this gam as bad as it gets.

Judging from the demo I'd give 6/10 because it's bad but totally playable. No sense no story just chibi ff characters wanking around.

Maybe that impression gets better with the full game.
 
I played the demo on PS4 and found this gam as bad as it gets.

Judging from the demo I'd give 6/10 because it's bad but totally playable. No sense no story just chibi ff characters wanking around.

Maybe that impression gets better with the full game.

Maybe , just maaaybe play the actual game before saying it has no sense and no story ? lol
 
The main thing that pissed me off about this game is the assinine "Japanese VO's are for collector edition only" ... Fuck you Square Enix, their DLC money grabbing is rivaling Bamco lately.
 
Sorry Square Enix if you think this game will make me give you more money then you should go back to the drawing board. Final Fantasy Brave Exvius on the other hand is much more nostalgic and more pleasing art style.
 
I played the demo on PS4 and found this gam as bad as it gets.

Judging from the demo I'd give 6/10 because it's bad but totally playable. No sense no story just chibi ff characters wanking around.

Maybe that impression gets better with the full game.

They purposely removed all the story content from that segment for the demo. The demo it is to show gameplay mechanics to the user XD
 
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The main thing that pissed me off about this game is the assinine "Japanese VO's are for collector edition only" ... Fuck you Square Enix, their DLC money grabbing is rivaling Bamco lately.

The Japanese VO DLC is free for anyone though, you just download it from the psn store. I agree the english VO is, well, it's actually pretty good but the original VO is better.
 
They purposely removed all the story content from that segment for the demo. The demo it is to show gameplay mechanics to the user XD

Well all I could see from the demo was chibi characters going on top of each other in a generic combat system lol, didn't like it at all I couldn't stand 20 minutes of it.

They did a great job with Bravely Default demo, it had its own storyline and was addicting and compelling. WoFF was not the case for me I'm probably never playing the game again.
 
The Japanese VO DLC is free for anyone though, you just download it from the psn store. I agree the english VO is, well, it's actually pretty good but the original VO is better.
Umm no, that's for Vita only, on the PS4 if you didn't buy the collectors edition, no Japanese VO's for you T_T
 
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One of the games I had pre-ordered.
Personally I loved the game and put a lot of hours in it. Ironically, I tend to enjoy any monster capturing game more than Pokemon. Ropon and Medabots still among my fave to this day. <3
 
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This game is pretty neat. I bought the first day edition and i really enjoy the concept of stacking your ally to gain stats and resistance. Also the Pokemon feel to it got me going with the story as well. It's a great game!
 
Review cover
Product Information:
  • Release Date (NA): October 25, 2016
  • Release Date (EU): October 28, 2016
  • Release Date (JP): October 27, 2016
  • Publisher: Square Enix
  • Developer: Square Enix
  • Genres: JRPG
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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