Nice...when you finish your code post a build here to test,man.@drwhojan yea no code or builds yet im planning on making something like dolphin's ishiiruka unofficial release thing cuz ive changed a bunch of stuff thats not mergeable. and yes the texture scaling works with latest texcache
stuff im working on right now :
- texture upscaling
- custom textures
- antialiasing & better scaling
- more elegant speedhacks
@drwhojan yea no code or builds yet im planning on making something like dolphin's ishiiruka unofficial release thing cuz ive changed a bunch of stuff thats not mergeable. and yes the texture scaling works with latest texcache
stuff im working on right now :
- texture upscaling
- custom textures
- antialiasing & better scaling
- more elegant speedhacks
hi guys, I got a question to ask es[specially to @drwhojan , I've compiled your release on Windows 10 with success but when I tried to compile it on linux, Manjaro distro to be precised, it failed with error saying camera.cpp. I've tried to compile other release it came out fine. May I know what os wrong. Thanks.
it work maybe better on windows 10 , monster hunter is so slow for me /: do you have try on linux ? metal gear solid on a pc not so strong works perfectly but not on mine .... maybe a fake running on pcsx2 /:
Nice one
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The linux build are a real pain in the ass, Best thing to do is install gitbash, right click in downloaded folder/ GitGui Here / Repository / Visulize all branch history / Right click on the Bad Commit and revert it..
If worked be four, Maybe I was uploading while you where downloading braking it.
Thanks for the reply. Yeah I guess you are right. Compile in linux is quite complicated not as straight forward like in Windows. I re downloaded yours a few times and the result is the same.
here the screenshot of the error
it work maybe better on windows 10 , monster hunter is so slow for me /: do you have try on linux ? metal gear solid on a pc not so strong works perfectly but not on mine .... maybe a fake running on pcsx2 /:
what actualy do "Vertices per Thread" option?Finaly i got MH4U to work with valentinvanelslande build 115!!
i get a speed of 100% @ 30-40 steady fps while hunting and in village its like 22fpsish but it feels totaly playable.
This build citra-windows-mingw-20180123-f77aa23 is the key :-)
1. Under General set CPU Jit Addticks Ticks to 7000
2. Under Graphic set framelimit to 100% and Vertices per Thread to 20
3. U must have a strong CPU (mine has 4ghz and it is an i7 7700) i dont know if weaker CPUs are working too.
4. Here you go have fun playing MH4U
Thank you so much for this build! i can finaly play with my friend online
what actualy do "Vertices per Thread" option?
Install GitBash
Right Click in the Main Citra folder, See GitGui Here, Use it, then right click on Camera+V4l2_Camera, and click on Revert this commit, Then rebuild you're emulator
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like I posted before. I've already compiled yours in Windows with no problems, only in linux. I've installed all the necessary tools in Windows and linux. I've tried compiled a build from other person in linux and it went through ok but the speed is slow. I'd like to compile yours in linux to see how it perform in linux because in Windows yours is great.
like I posted before. I've already compiled yours in Windows with no problems, only in linux. I've installed all the necessary tools in Windows and linux. I've tried compiled a build from other person in linux and it went through ok but the speed is slow. I'd like to compile yours in linux to see how it perform in linux because in Windows yours is great.
ok did that and I recompiled, got another error saying there is no windows.h file stated in swkbd.cpp. then i edit and removed the include windows.h line and got another error.If you revert the bad commit, then you should have no issue compiling under linux, Is what i gave you the instructions to do so.
ok did that and I recompiled, got another error sayinh there is no windows.h file stated in swkbd.cpp. then i edir and removed the include windows.h line and got another error.
use ctrulib to compile besides im pretty sure thats been tested by subv on github when he made pull request #3091Can any pro compile this for me ?, would be much appreciated!
I gave it a go in msys2 but errors all to hell.
Think it may come in .3dsx/.smdh/.elf format that can be used with my homebrew channel
Are even a little Information will help ?, And try for myself..
use ctrulib to compile besides im pretty sure thats been tested by subv on github when he made pull request #3091
If that is the case I have to stick with Windows then. IYes the swkbd was other issue too, Revert this also, and try a again..
Maybe search windows.h in citra downloaded folder put it in a root drive like C, for open the swkbd.cpp file in txt file are notepad++, and edit #include <windows.h> to #include "c:\windows.h" are could be / see if that works.
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