Hacking [Theme] Open Source DSTWO and DSONE Skin openDS

gemliu

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Hi there,
I made an open source theme for SuperCards DSONE and DSTWO, R4i / Wood and YSMenu. It's on github. Feel free to use it however you want. It's completely free of any copyright loaded content. And it's a perfect way for you to make your own theme. All source files (mainly SVG) included.

openDS on GitHub


openDS Wiki

screenshot_dsone.png
screenshot_dstwo.png
screenshot_dstwo_plugin.png
screenshot_wood.jpg
screenshot_ysmenu.png


Downloads:
 
Last edited by gemliu,

gemliu

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Improved it a little bit. Would be great if someone could test the YSMenu theme on real hardware as I don't use it.
 

giofrida

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Hi
Theme was not loading on my card. In order to use it I had to edit the YSMenu.ini file that came with my YSMenu setup and had to convert YSMenu1,2.bmp to have 24 bit depth, otherwise both text and images did not load at all.
After that theme loads up, but the cartridge is not aligned with the game icon (see picture), and I can't seem to find a way to move the graphics.

 

HamBone41801

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Hi there,
I made an open source theme for SuperCards DSONE and DSTWO, R4i / Wood and YSMenu. It's on github. Feel free to use it however you want. It's completely free of any copyright loaded content. And it's a perfect way for you to make your own theme. All source files (mainly SVG) included.

openDS on GitHub


screenshot_dsone.png
screenshot_dstwo.png
screenshot_dstwo_plugin.png
screenshot_wood.jpg
screenshot_ysmenu.png
thats pretty cool. do you plan on supporting the ak's menu?
 

gemliu

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Hi
Theme was not loading on my card. In order to use it I had to edit the YSMenu.ini file that came with my YSMenu setup and had to convert YSMenu1,2.bmp to have 24 bit depth, otherwise both text and images did not load at all.
After that theme loads up, but the cartridge is not aligned with the game icon (see picture), and I can't seem to find a way to move the graphics.


Okay, thank you. I used DS Skin Maker 0.48 to make the YSMenu.ini and to align the image - I guess I'll have to try another one. Thanks for testing.

Please try again with this image - I made this one prior using DS Skin Maker:

https://github.com/gembutterfly/nds...mmit/6d2f7aba5b43040e62546bf81cf945b819526068
 
Last edited by gemliu,

gemliu

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Hi
Theme was not loading on my card. In order to use it I had to edit the YSMenu.ini file that came with my YSMenu setup and had to convert YSMenu1,2.bmp to have 24 bit depth, otherwise both text and images did not load at all.
After that theme loads up, but the cartridge is not aligned with the game icon (see picture), and I can't seem to find a way to move the graphics.


What exactly did you edit in YSMenu.ini? And all other cards use 16 bit. Good to know that YSMenu wants 24 bit.

thats pretty cool. do you plan on supporting the ak's menu?

Do you mean Acekard? Aren't Wood and Acekard themes the same? Please try the included Wood theme.
 

giofrida

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Thank you. Texts are loading up properly but there's a problem in how bitmaps are coded:
IMG_20180119_135158598.jpg

After having converted them using photoshop they load up with the correct colors:
IMG_20180119_134955897.jpg


P.s: I have a N3DS. Does these artifacts appear to you too?

After pressing HOME button the image appear normally on both screens.
 

gemliu

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Thanks. I have no Photoshop as I work under Linux. GIMP saves 16, 24 and 32 bit - but none of it does work.

I found this about YSMenu, but have no idea what it means.

"Skin : 256x192 24-bit depth 15-bit colour .bmp [YSMenu1.bmp for top screen and YSMenu2.bmp for bottom screen, placed in your TTMenu folder]"

--------------------- MERGED ---------------------------

Okay, figured it out. YSMenu and TTMenu need 24 Bit Bitmaps without color space information. In Gimp:

"File" > "Export" > "Filename.bmp" > "Advanced Options" > "24 bit R8 G8 B8" > "Compatibility Options" > "Don't write Color Space Information"

Edit 3:


Finally got it right! It's on github now, please try - everything should be perfect now :)
 
Last edited by gemliu,

gemliu

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P.s: I have a N3DS. Does these artifacts appear to you too?

After pressing HOME button the image appear normally on both screens.

No, not here. Once had this problem with a bad .nds file. Getting a new one solved it.
 

romevi

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Just stumped upon this. Much better than the stock skins. Will try to tinker to get a good bottom screen for the Text layout. Thanks so much for this!
 

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