Homebrew Citra - Unofficial \ Chinese builds discussion

Miguel Gomez

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Oh wow haven't check out Citra for a while and it seems improved a lot. Great job on Citra team!
Playing pokemon sun on this build by @drwhojan, haven't got single (well at least noticeable) frame drop yet. Nice one!
@drwhojan can you include cheat on this build? it would be perfect for me, thank you
For some reason, builds with cheats including the canary build gives me some fps drops in Smash Bros. Not only in Smash, but other games as well.
can anyone explain how to use the multiplayer system to trade?
If you want to trade it yourself, you need two copies of Citra files with two different saves(don't use same save cause it doesn't work). Then in XY/ORAS, use the Aquaintance from the PSS. In SM/USUM, you have to go to Route 8 to access Festival Plaza(maybe that's for USUM. I didn't play Moon again. The last time I 100% completed the game was on New Year). After that, you can use the Festival Plaza to trade.
 
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Jhonata1995

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For some reason Bravely Second crashes in some map transition. Is it a known bug? (Tested in latest build and another one that I don't remember right now)

@Edit: It don't break the game, it just crashes randomly, I believe it's because of the auto save feature... or something.
 
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andrupa94

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this latest version msvc 18-11 has increased the fps considerably (3-4 fps) in my AMD 5800 processor, has happened to you too ?.
 

Kaito9x

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For some reason Bravely Second crashes in some map transition. Is it a known bug? (Tested in latest build and another one that I don't remember right now)

@Edit: It don't break the game, it just crashes randomly, I believe it's because of the auto save feature... or something.
Me too, msvc 18-11 unstable.
 
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DenLiner

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Texcache2 can now be compiled with MinGW/GCC
 

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drwhojan

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Texcache2 can now be compiled with MinGW/GCC

Checking it in AppVeyor now
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.12/job/uy5u7kpt6u914hbv

Hope gets pass the 50% mark.

EDIT: Yes its passed it!, all going well if will do a full new build later.

--------------------- MERGED ---------------------------

The sickc builds are awesome

Many games run flawlessly on 60FPS


Will not play correctly down to it not saving wright and other unimplemented features.

you blow away the sand and no enemies, you're just going in a loop from the start, may have white screen upload second loading of the save file.
 
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pokehunter87

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For some reason, builds with cheats including the canary build gives me some fps drops in Smash Bros. Not only in Smash, but other games as well.

If you want to trade it yourself, you need two copies of Citra files with two different saves(don't use same save cause it doesn't work). Then in XY/ORAS, use the Aquaintance from the PSS. In SM/USUM, you have to go to Route 8 to access Festival Plaza(maybe that's for USUM. I didn't play Moon again. The last time I 100% completed the game was on New Year). After that, you can use the Festival Plaza to trade.
how can i connect to my other save?
 

warweeny

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So i was wondering, is there any way to get the FMV to smooth framerates with a more recent build?

i have the 14 October one posted a few pages back, and the fmv's are stuttering like crazy.
My previous build i have used (jan 30) did not have this problem, so i know it is possible.

the game i tried is persona Q, the intro of that game (opening video) is really choppy, while in an older build it is completely smooth.
 

drwhojan

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Texcache2 can now be compiled with MinGW/GCC

Sadly it braking up a few games again, speed on kid freeze at first and slower then older branch.
O well let see if he fixes them.
------

EDIT: Ok from https://github.com/citra-emu/citra/commit/e5822aa15c4b9705d147bc8b9d5b21cb3b1432e3
I manage to get the mingw fix for the original https://github.com/citra-emu/citra/compare/master...Phanto-m:texcache-rebase branch

Attached to override "src" Folder + files with conflict fixes and MinGw fix in gl_rasterizer_cache.cpp

EDIT: Wright lets see how it goes..
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.14
 

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papermanzero

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Will not play correctly down to it not saving wright and other unimplemented features.

you blow away the sand and no enemies, you're just going in a loop from the start, may have white screen upload second loading of the save file.

So what? It even can boot the game which no other builds can do.
The sickc builds are currently the best ones.
4k with 60FPS in almost every game.
Just watch the recent vidoes:
https://www.youtube.com/channel/UC993yJ3ET5aFc6cRyukofjQ/videos

Does anyone know where to get a regular update from the sickc builds?
I only have the github link: https://github.com/sickc/citra/tree/sandbox
 

drwhojan

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So what? It even can boot the game which no other builds can do.
The sickc builds are currently the best ones.
4k with 60FPS in almost every game.
Just watch the recent vidoes:
https://www.youtube.com/channel/UC993yJ3ET5aFc6cRyukofjQ/videos

Does anyone know where to get a regular update from the sickc builds?
I only have the github link: https://github.com/sickc/citra/tree/sandbox

Any build can boot that game, If only the core timing is set correct to that build.
 

drwhojan

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If there would not be the word "If".
Do you have a current sickc build?

No it's his build.

It is some of my ideas also hes using
https://github.com/sickc/citra/commit/7d58871b84e32c684e6bec4da373155a1db87e28

sadly texcache2 is not too good one a idea at this moment if time, braking Kid Icarus Uprising, slowing down some FMV at times, just little instable.
-----

My build just came through, gonna test it now
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.14

changes for the build
https://github.com/Jhon591/citra/commits/master
------

EDIT: Wow mingw even faster for kid/mario maker est, slower for other games, where msvc build if faster for the slower on mingw build lol

edit: Hyrule feels more playable under mingw compile with texcache-rebase + the mingw fix added.
 
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Miguel Gomez

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how can i connect to my other save?
What build are you using and does it have the multiplayer tab?
If the build you're using doesn't have multiplayer, you can't trade.

If it does, here's the little guide. No need for a video tutorial as it's basically easy to do:
1. Open Citra
2. Go to Multiplayer and join Public Server
3. Type in any username
4. Join an empty server
5. Do that to the other Citra folder
6. Play the same game or different game(first folder have Moon while the second folder have Sun). Make sure it's a different save or it won't work.
7. Go to Festival Plaza(or PSS in XYORAS)
8. Connect to the internet and save
9. Wait until it's done loading
10. Done
 
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