right.But there's no gamepad support, right?
right.But there's no gamepad support, right?
yes,yes and yes
nintendont fails to load IOS58 when using this
Here is it https://drive.google.com/file/d/0B61c0n667ZF5OV9Eb29UdE16WDQ/view?usp=drivesdkIs the nintendont build on your SD Card the latest 5.464 build? Try downloading the latest version from its GitHub, you may also consider trying to build your Title without autoboot enabled so you can get more meaningful error messages until you have injection working.
Can you post a picture of the error? Probably an outdated build of Nintendont on your SD card.
Only if you use USB cable.So I was messing around with Hid to VPad, so I could use a Xbox 360 controller on the Wii U, and I wanted to know if it's possible to okay this way in the forwarder Nintendont as well
GC works fine here. Maybe try with a different ISO, a non trimmed (1.2 GB) ISO.
Is the nintendont build on your SD Card the latest 5.464 build? Try downloading the latest version from its GitHub, you may also consider trying to build your Title without autoboot enabled so you can get more meaningful error messages until you have injection working.
Can you post a picture of the error? Probably an outdated build of Nintendont on your SD card.
hmm it might be that,i have like 4 trimmed isos
definitely not the last version LUL, its like from may of 2016?
and i can inject isos now,but any gamecube game doesn't boot,black screen everytime
il try with a new nintendon't
I updated nintendont from the app today,pretty strangeBoth of your issues caused by absurdly out of date nintendont versions, WiiVC Inject support was only added in recent builds, so update the nintendont version on your SD cards to the latest version.
Reinstalled nintendont,getting same resultsBoth of your issues caused by absurdly out of date nintendont versions, WiiVC Inject support was only added in recent builds, so update the nintendont version on your SD cards to the latest version.
the last rev is like 2 days old, september 2 is very outdated still.I updated nintendont from the app today,pretty strange
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Reinstalled nintendont,getting same results
I am using the september 2 2017 build
Yes, but it can't. The script ends the titleID with FF, regardless of the random characters. If the random characters are 1234, your title will be 00050000101234FF Since real eshop titles end with 00, it can only conflict with another generated title where all four random characters were the same.
Ignoring CMD's %random% seed problem, you're not likely to have that happen, and you'll probably catch it anyway if you keep all of your generated packages in the same location.
What @pedro702 and @Borsalino said, download the latest version from here and save it as boot.dol on your SD card under SD:\apps\nintendontReinstalled nintendont,getting same results
I am using the september 2 2017 build
What @pedro702 and @Borsalino said, download the latest version from here and save it as boot.dol on your SD card under SD:\apps\nintendont
Make sure you also have the meta.xml from the nintendont github in your nintendont folder on your SD card.
<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
<app version="1">
<name>Nintendont</name>
<coder>FIX94, crediar</coder>
<version>4.431</version>
<release_date>20161218000000</release_date>
<short_description>Gamecube Loader</short_description>
<long_description>Commiters: GerbilSoft, JoostinOnline, GreyRogue, Howard, Cyan, nastys
Project website: https://github.com/FIX94/Nintendont
Nintendont allows you to run GameCube games on a Wii or Wii U from an SD or HDD device.</long_description>
<no_ios_reload/>
<ahb_access/>
</app>