Hardware Some switch games WILL require an SD card as well as online to fully enjoy them!

Is this a dumb move by nintendo?

  • YES

  • NO

  • Who fucking cares when are the HAX coming?


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kumikochan

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You miss the point.

What does it matter if the disc "contains the full game", if anyway you can't start playing it until installing/downloading more data? You're still requiring more than just the physical media for playing.

Developers of NBA 2k18 and Nintendo could have lied and said "a mandatory day one patch install is needed before playing", that way, none would be arguing because of this, right? Because we wouldn't think we are getting only "a part of the game", and think "hey, it's common to have day one patches these days, no worries".
Nope not true, you can play all those game fine without day one patches. Updates fix certain bugs but those bugs aren't gamebreaking so you can still play without all that. So that argument is invalid
 

invaderyoyo

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You miss the point.

What does it matter if the disc "contains the full game", if anyway you can't start playing it until installing/downloading more data? You're still requiring more than just the physical media for playing.

Developers of NBA 2k18 and Nintendo could have lied and said "a mandatory day one patch install is needed before playing", that way, none would be arguing because of this, right? Because we wouldn't think we are getting only "a part of the game", and think "hey, it's common to have day one patches these days, no worries".
Why fixate on the storage? It doesn't really matter. It might bug people that you have to buy more, but it's cheap and you don't have to worry about internet or servers.

Again, if I'm travelling with my Switch and want a game that requires installation I can just buy more storage on the spot. I can't imagine a situation where I'd have access to a new game, but not sd cards.

I just think requiring internet is a very dumb idea for a console you can take anywhere.
 
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Xzi

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No, I am absolutely not talking only about installs. I'm talking about the game actually being on the disc/cartridge. This matters even more on the Switch since you can take it anywhere. If I happen to want to buy one of these half-game cartridges while I'm travelling it'd be inconvenient since I might not have stable internet.
I know you'd only like to discuss one reason for data storage, but it's just semantics. Data is data regardless of its importance to the overall whole. My point that I made from the very beginning stands: you can either buy storage media (HDDs, mSDs), or you can go back to playing retro games that were mostly <10GB and didn't receive bug fixes or additional content or DLC. Those are your options. Stick your head in the sand and pretend it's not 2017, or just live with it. Pointless to bitch at only Nintendo either way. XB1/PS4 usually make you install/download way more data for games anyway, and the developers/publishers choose what "DRM" to go with, including partial-game discs/carts. Again: it won't matter until this actually happens though, and again, I see EA as the only ones stupid enough to possibly try it.
 
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invaderyoyo

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I know you'd only like to discuss one reason for data storage, but it's just semantics. Data is data regardless of its importance to the overall whole. My point that I made from the very beginning stands: you can either buy storage media (HDDs, mSDs), or you can go back to playing retro games that were mostly <10GB and didn't receive bug fixes or additional content or DLC. Those are your options. Stick your head in the sand and pretend it's not 2017, or just live with it.
Read my reply to Olmectron. I'm not arguing against having to buy more storage. It's not really a problem. I'm arguing against not putting the whole game on the cartridge. This goes double for the Switch since you can take it anywhere.
 

Xzi

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Read my reply to Olmectron. I'm not arguing against having to buy more storage. It's not really a problem. I'm arguing against not putting the whole game on the cartridge.
I know you are, but you're arguing against a hypothetical. It hasn't happened. It probably won't. Smart developers/publishers will just include two cartridges if they need to, and dumb developers like EA will continue to be dumb.
 
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invaderyoyo

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I know you are, but you're arguing against a hypothetical. It hasn't happened. It probably won't. Smart developers/publishers will just include two cartridges if they need to, and dumb developers like EA will continue to be dumb.
Of course it's hypothetical, the game hasn't been released, but it's a likely situation. People do take their Switches when they travel. Why wouldn't it happen?

Two cartridges would be fine.
 

Xzi

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Of course it's hypothetical, the game hasn't been released, but it's a likely situation. People do take their Switches when they travel. Why wouldn't it happen?
As I said, might happen with EA, but there would be enough backlash that most other devs would avoid doing the same. Most devs I'm sure know it's a bad idea in the first place.

Hell, even if EA does it, it'll be as a means of DRM and the download would probably be less than 1GB. Not half the game. Every byte they don't use in the cartridge is money wasted.
 
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SoslanVanWieren

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this what sucks about gaming now days the sizes are getting to big to fit on discs or carts and there are all these huge updates.Screwing you over if you have data caps or can't get access to fast internet. They should just really make 64gb carts for the switch. Since flash storage is getting cheaper i could see cartridges replacing bluray movies and game discs in the future if people still want physical media. imagine how small you could make a movie player. heck it could even replace hardrives if it ever gets cheap enough.
 
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Xzi

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this what sucks about gaming now days the sizes are getting to big to fit on discs or carts and there are all these huge updates.Screwing you over if you have data caps or can't get access to fast internet. They should just really make 64gb carts for the switch. Since flash storage is getting cheaper i could see cartridges replacing bluray movies and game discs in the future if people still want physical media. imagine how small you could make a movie player.
Well yeah, some devs are gonna have to go with a 64GB cart or 2x32GB carts. Flash storage already works for movie players (see: phones), but most people don't want the screen on those to be too small.
 

Xzi

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problem is even 128gb is going to fill up quick on the switch so you going to have to have to swap a bunch of sd card around. 256 gb cards are expensive
I'm fine with swapping mSDs same way you do carts, especially since my case came with 4 mSD slots, and each will have 5+ games on it. Bigger games I get on carts usually, but I've got Splat2n, ARMS, and a bunch of indies on my current mSD with plenty of room left and it's only 32GB.
 
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DrkBeam

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By observation I've see multiple solutions by the devs/publishers at this problem:
  • Like in the NBA2018, a part of the game must be downloaded in order to play the full game by the limitation of the price or capacity of the cardtridge
  • In resident evil revelations 1 and 2 only the first one is stored in a cartridge with a capacity equal or less than 16gb, the second one is a digital code only
  • Dragon quest (I don't remember which one) comes into a 32gb card, but because is a special edition it comes into a significant higher price
  • Cost slightly more than the others ports because of the size or the cardtridge (probably like L.A. noire)
  • Is not ported by storage limitation
I think the cardtridge cost way more by going into higher capacities than bluray, I would prefer to pay switch "taxes" if the game's size is bigger than 16gb as long it comes into a complete state, I hope this doesn't happen to metroid 4...
 

Xzi

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Capitalism's a bitch man. Just eat the extra $1 or $2 and give us a bigger cart or two smaller ones. But nah, gotta pass every bit of the cost on to the consumer, even if you're just re-releasing an old game. Corporations are dicks and unfortunately that includes a lot of game devs/publishers.
 

Xzi

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This is more of a problem for me not because of sdcards because of my internet and my parents cannot afford better internet.
Try to find somewhere with decent free wifi then. Not like it's hard to carry Switch there, then just spend $5 on something they're selling and hang out there for a few hours downloading stuff.
 

Preem

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Reasons why a complete game in a cartridge/disc overshadows any form of digital download

1) I can easily use them between any Switch system at any time. It's not locked to an account nor do I have to download anything other than updates, if I choose to.

2) I can lend my games to friends and in return they can lend me a game I don't own.

3) I enjoy saving money in the used market. Saving money is good. Saving money to buy more games and a burger on the side is even better!

4) A cartridge can outlast a digital. Should the company ever shut down their servers due to an unfortunate circumstance (bankruptcy, buyout, etc) then you pretty much lose access to that game entirely unless you have it downloaded on your console. Yet if your console ever dies out then you pretty much lost everything. If I'm not mistaken this is mentioned in one of the conditions located in the Nintendo Purchase Terms & Conditions in the "10. SERVICE DISRUPTION" section. "All or a portion of the Services may, from time to time, suffer occasional disruptions and outages, or may not otherwise be available to you due to legal, business, or technical limitations. Nintendo is not liable for any loss that you may suffer as a result of any such disruption, outage, or other limitation."

By the way, this to me is beginning to sound very similar to what Microsoft was planning to do with their DRM protection in the XBox One. How they wanted to restrict resale of games and make sure that you had internet access on your console to download/play games. Yet it's a business strategy that seems to be influenced more by developers rather than Nintendo. Though it makes more sense for Nintendo to pursue for business reasons. *Thinking*
 

jt_1258

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Typical DRM bullshit as usual. Always get you by the balls in some way or another.

Sadly, nothing is plug n play now and is ruined by the aforementioned.
uhh...? what? how is drm playing into this situation of a game being so big you need an micro sd card for it?
 

kumikochan

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uhh...? what? how is drm playing into this situation of a game being so big you need an micro sd card for it?
that you don't get the full game without being online. So in 20 year times when the servers go down you won't have the full game on your cartridge making it worthless.
 

Preem

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Yep, that was a point I was making but others in the thread didn't see that.
I saw it like that the minute I read the OP. This method of business would make the physical copies of games have no future value. So if you're a collector or a person who enjoys playing a console many years into it's life (ex. Sega, SNES, etc) then unfortunately this business decision will not suit you should Nintendo ever shut down or sell their servers in the future. I support the digital age and it makes life pretty convenient but along with that is the reason I support the modding community. Without it, I wouldn't be able to have backup copies of my digital games because Nintendo, by law, does not guarantee eternal access to the products you "buy" or for better legal wording "lease". At least with mods I have a peace of mind knowing that my games are safely stored in a storage drive for future use. I love having the physical cartridge of the game but unfortunately I will not support the idea of an incomplete game in a physical cartridge at retail price nonetheless.
 

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