normal game max hp is 1099 (default hp 99 + 10 extra E tanks you could get in the game), if you set hp to more than 1099 , it would still only show 10 pink bars, E reserve tank unlocked by amiibo only can be 1 which refills your hp to max when it reaches 0
Okay so wait, I think an important distinction needs to be made here. Exactly how much additional energy does a tank give you, 99 or 100? I was fairly certain that E-Tanks gave you an additional 99 with the lowest value being 1, and I don't think I've ever seen a tank with 0 (which makes sense as far as videogames go). If the tanks are 100 with fill values of 0-99 and there are ten tanks in the game, then yes, the max would be 1099 health. But if they're only 99 with fill values of 1-99, then max health is 1089. That's an important distinction as far as understanding exactly what value you need to have the editor search for to replace. I will test this and get an exact answer. Maybe.
WELP OKAY 799 -> 1099 WORKED GG
TL;DR: EACH ENERGY TANK IS WORTH 100. THE CORRECT FORMULA IS 99+(100*eTANKS). EVERYTHING WORKS EXACTLY AS ADVERTISED AND I AM JUST AN IDIOT
I went ahead and tried to change the super missiles and power bombs but then my game wouldn't load. I'm not sure if it's corruption or not but that might be worth a look. I also wasn't able to determine what my ability time value was. I counted it in seconds with both abilities but neither took in the editor. Otherwise, though, the two most desired options appear to work. Really the only other thing I'm interested in is changing the game time, which I know was removed.
Now I am confused xD
Well whatever. I changed the editor completely... again and this time you don't need to do any calculations (e.g. Saves max value - Extra value = Whatever), all you do is type the max value you see on screen and that's it. Not going to write all the changes now. When I release v0.3, that's when I will write all the changes made to the editor.