Yea, sounds like a real fun
I can kinda see the pressing need for a pointer when it comes to codes for that reason. Honestly, you'd probably have an easier time hacking the 3DS version of Superstar Saga when it comes out Oct. 5th-6th.
Yea, sounds like a real fun
Well I do not own a 3DS anymore but my brothes do but I dont wanna hack their 3dsI can kinda see the pressing need for a pointer when it comes to codes for that reason. Honestly, you'd probably have an easier time hacking the 3DS version of Superstar Saga when it comes out Oct. 5th-6th.
Well I do not own a 3DS anymore but my brothes do but I dont wanna hack their 3ds
N64 often has a range from E8000000 to E90000000I see... I plan on hacking PM 64 for VC. Can anyone give me the offset range(s) of the game, please?
N64 often has a range from E8000000 to E90000000
I also already hacked the game with all team mates etc but I lost the codes
So good luck
Paper Mario N64 [NTSC-U/NACE]
Shooting Star Damage Value:
17B7C8DB
Boots & Hammer Modifier/HP/Total:
E958E2A4
00 = Boots
01 = Super Boots
02 = Ultra Boots
E958E2A5
FF = No Hammer
00 = Hammer
01 = Super Hammer
02 = Ultra Hammer
HP/FP/BP Current/Base Modifier
E958E2A6/E958E2A7/E958E2A8
E958E2A9/E958E2AA/E958E2AB
E958E2AC
Level:
E958E2AD
Action Command Enabled/Disabled (01/00):
E958E2AE
Coin/Star Piece Total:
E958E2B0
Star Point Total:
E958E2B4
Star Power Gauge:
E958E534
Key Item Slots Mod:
E958E318
Item Slots Modifier:
E958E458
Badge Modifier:
E958E358
Storage Modifier:
E958E46C
In JGecko U press add code and open the code wizardHi everyone, can someone tell me how can i put this pointer in a code please ?
[[0x108D8214] + 0x10E0] - 0x1e3dd4
hey i just found the address myself and search to see if anyone else found it first.
35E1CCCC is the same value for EUR 2.0.0 cool
so the same code will work for USA+EUR:
Pikmin 3 v2.0.0 - Reset Timer - USA+EUR
00020000 35E1CCCC
00000000 00000000
I'm on 5.5.2 too, not sure why it's not working for you sorry. I can only guess you didn't set everything up correctly?I can't seem to get this to work? Is it due to being on 5.5.2 or because i am crap at figuring it out?
I'm on 5.5.2 too, not sure why it's not working for you sorry. I can only guess you didn't set everything up correctly?
In JGecko U press add code and open the code wizard
Press on parse pointer expression and enter the pointer
the code is correct but you have to fill out the "........ ........" by yourselfDidn't works, i had this :
30000000 108D8214
10000000 50000000
31000000 000010E0
30100000 00000000
10000000 50000000
........ ........
D0000000 DEADCAFE
You don't know how to add a negative offset ?
Ooh, you need to have the pikmin updated. The code is not for 1.0.Can anyone help me figure this out with setting codes up for Pikmin 3 i keep trying to use the one @cearp has but it doesn't work.
I activate TCPGecko with Codehandler then start up the game, i connect with JgeckU then select add code and copy paste in the code and give it a name. I select day 2 to test it and during the start of day cutscene send the code but the days timer still goes on. It ends the day then.
Am i doing this right or am doing it wrong?
Ooh, you need to have the pikmin updated. The code is not for 1.0.
Make sure your jgecko and tcpgecko are the latest versions.
Test some other game + code to make sure you have everything set up ok.
After you add the code, you do 'send' it too, right?
the code is correct but you have to fill out the "........ ........" by yourself