Homebrew [WIP] NKStreamer - Remote desktop streaming to 3ds

What need to do next after Input Mapping ?


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DarkRioru

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every time or just oen time ?. don't look like crash from app. normally i think it should be data abort,
opened it for the first time and just opened it for the second time and got the same error... idk what is causing these errors... I have been getting this with alot of homebrews even when I used to have a9lh...
 

DarkRioru

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i think not.
is there a way I can fix this data abort issue??

--------------------- MERGED ---------------------------

is there a way I can fix this data abort issue??
default emunand: 1(x) 2() 3() 4()
screen brightness: 4() 3() 2() 1(x)
splash: off(x) before() after() payloads
new 3ds cpu: off(x) clock() L2() clock+L2()

()autoboot emunand
()use emunand firm if booting with R
()enable loading external firms and modules
(x)enable game patching
()show nand or user string in system settings
(x)show GBA boot screen in patched AGB_Firm
()patch arm9 access
()set developer UNITINFO
()disable arm11 exception handlers
 

RedPandaTim

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After having to open it 4 times, it started working and is still working after leaving it on for an hour. The input doesn't lag TOO OFTEN (noticed that if I turn a weird way from my pc it tends to not work idk why) and I can definitely use the 3ds for emulators and such. How do you map the arrow keys? I have no clue lmao.
 

GameInCanada

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I tried the 3dsx version and got an arm11 error... how the fuck do I stop all these data abort and arm 11 errors so i can use my homebrew?? :sad:
You could switch back to luma 7.1 using bootctr9 to load it on b9s1.2 (ive got a video on youtube i just dont wana promote myself)
 

DarkSynopsis

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are you all surely using version 0.5.1 ? if not please download and check again.

that freezes mainly cause by v0.4 because of socket.

EDIT:
I'm so sorry. I was put wrong link to v0.4 into first post. Please download again.

I've redownloaded 2-3 times now to make sure and each time I put in my IP the console locks up.

Edit:
Well I hex edited the IP in the .3dsx file to mine and can connect and begin stream now but just black screen, server on PC is saying Frame Size over and over so assuming its sending data but not seeing anything seems input is being sent.
 
Last edited by DarkSynopsis,

Molangssi

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I tried running this on my old Nintendo 3DS with Luma 8.1 (most up to date version at my time of writing this), Boot9strap, and Homebrew Launcher v2.0 and kept getting freezes when trying to change the IP or port when testing out both v0.5.1 and v0.5a. Whenever I'd enter anything different from the numbers already in either the IP or port box and hit okay or cancel, it would stay the same numbers as what was already written in the box and would freeze up 9 times out of 10 for both versions and I ended up having no other option but hard resetting by holding the power button.

I first tried using v0.5.1 for server and client. My first go opening the app I forgot to change the IP and hit connect right away and it looked like it said connecting to server and the red bar under connecting moved a little and then froze. I wasn't able to do anything and had to hard reset with the power button. After a couple gos after that, it froze and I was able to hit the home button and close the software (Although very slowly and laggy), and after repeated failures and having hard reset as my only option, I tried v0.5a both for server and client and still got nowhere. Freezes and hard resets for days. I then tried the cia by @3dslove79 all to experience the same issues. Every 3DS client I used said v0.4 - alpha even though I downloaded them thinking they were v0.5+?

I also want to note that when I ran the server, I only got one option to use as an IP, although I didn't get to test if it connected to that one anyway because of all the app freezing. Are you supposed to get a bigger list to choose from? My PC runs Windows 10 and has a wired connection to my router. No idea if any of that would be why I'm only getting one IP to use, what dictates how many IPs you can use for the server? I have no idea if that is a noob question so I apologize.

This is a really cool idea and I'm looking to use it to stream and play Breath of the Wild or Twilight Princess through emulators. Possibly some more games, but I especially like playing my Zelda games more portably and comfortably since I play them for only about 10 hours straight when I get addicted and attached to them. I'd love to be able to play them on my 3DS from time to time compared to sitting at my computer desk for hours on end in a crappy and uncomfortable computer chair. I know that probably makes me sound like a lazy bum, but I'm sure I'm not the only one who would want to use this for similar reasons (at least I hope). xD
 

namkazt

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I tried running this on my old Nintendo 3DS with Luma 8.1 (most up to date version at my time of writing this), Boot9strap, and Homebrew Launcher v2.0 and kept getting freezes when trying to change the IP or port when testing out both v0.5.1 and v0.5a. Whenever I'd enter anything different from the numbers already in either the IP or port box and hit okay or cancel, it would stay the same numbers as what was already written in the box and would freeze up 9 times out of 10 for both versions and I ended up having no other option but hard resetting by holding the power button.

I first tried using v0.5.1 for server and client. My first go opening the app I forgot to change the IP and hit connect right away and it looked like it said connecting to server and the red bar under connecting moved a little and then froze. I wasn't able to do anything and had to hard reset with the power button. After a couple gos after that, it froze and I was able to hit the home button and close the software (Although very slowly and laggy), and after repeated failures and having hard reset as my only option, I tried v0.5a both for server and client and still got nowhere. Freezes and hard resets for days. I then tried the cia by @3dslove79 all to experience the same issues. Every 3DS client I used said v0.4 - alpha even though I downloaded them thinking they were v0.5+?

I also want to note that when I ran the server, I only got one option to use as an IP, although I didn't get to test if it connected to that one anyway because of all the app freezing. Are you supposed to get a bigger list to choose from? My PC runs Windows 10 and has a wired connection to my router. No idea if any of that would be why I'm only getting one IP to use, what dictates how many IPs you can use for the server? I have no idea if that is a noob question so I apologize.

This is a really cool idea and I'm looking to use it to stream and play Breath of the Wild or Twilight Princess through emulators. Possibly some more games, but I especially like playing my Zelda games more portably and comfortably since I play them for only about 10 hours straight when I get addicted and attached to them. I'd love to be able to play them on my 3DS from time to time compared to sitting at my computer desk for hours on end in a crappy and uncomfortable computer chair. I know that probably makes me sound like a lazy bum, but I'm sure I'm not the only one who would want to use this for similar reasons (at least I hope). xD

i am checking that freezes bug.
also it is my reason to make this homebrew too.
 
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Molangssi

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i am checking that freezes bug.
also it is my reason to make this homebrew too.
Alrighty, I wish you luck working those bugs out and thanks a lot for your work so far. I saw @GameInCanada post a video about this playing Breath of the Wild and became quite interested in this project of yours. I hope you'll be able to sort it out and get it working. :)
 

firke_the_one

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downloaded 0.5.1 but when i launch it i get 0.4 and freezes on ip or port change
also on server i get an error saying "Failed to get duplicate to output in DUPLICATIONMANAGER Error"
 
Last edited by firke_the_one,

Ihiing

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Well I hex edited the IP in the .3dsx file to mine and can connect and begin stream now but just black screen, server on PC is saying Frame Size over and over so assuming its sending data but not seeing anything seems input is being sent.

I hex edited my .3dsx file too and now its working fine.
 
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namkazt

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I hex edited my .3dsx file too and now its working fine.
seem like that input part don't work for someone ( or almost :D ). i will take some time to change it as high priority

if anyone know good GUI lib that support input and working good then suggest to me. thank a lot.
 

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