Gaming The lack of 3D in Pokemon Sun and Moon

wuboy

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Again, give us the option. If it truly does suck, then I wouldn't use it. I think they were just lazy, no reason we couldn't have the option like in gen 6. And I'm certain that the N3DS could handle 3D in the overworld, its far less complex whats happening out there than in the current battles. Again, I just think they were lazy, but hey I get it, they were focusing on a ton of other new features and things, working in 3D was probably on the last of their To-Do list.
As said before, Game Freak decided to make all of the models in the game to have higher polygon counts in this one. Sadly, this drastically decreases the framerate because the game has to process so much more. They didn't include 3D in Sun and Moon because even the N3DS would have exploded from the amount of shit they have to render at a time, from Pokemon to Trainers to Battle Effects to Totem/Ultra Beast auras (at very situational times) and the background, all of which are much more dynamic than they were in XY and ORAS.
tl;dr too many polygons N3DS would have dies if 3D was on.
 

Icirrus

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Let's be honest most the 3ds players don't even turn on the 3ds feature. So if they built their game around it, it'd be slow. I'm glad they removed it and focused on the quality of the game instead of how 3d they can get it
 

darkten

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Let's be honest most the 3ds players don't even turn on the 3ds feature. So if they built their game around it, it'd be slow. I'm glad they removed it and focused on the quality of the game instead of how 3d they can get it
Opposite. I think it looks "weird" when not in 3D so I noticed immediately, men got over/used to it :)
 

osm70

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Yeah, I started playing yesterday and no 3D was the first thing I noticed.

I always have my 3D on full, no matter what I play. No 3D in Sun was very disappointing.
 

jt_1258

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I suppose for those who like 3d that would kinda bite not having 3d, bummer

edit: *facepalm* just checked the op date
 
Last edited by jt_1258,

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