Homebrew Official Retroarch WiiU (wip.)

sp3off

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No, it's just under-optimized for the time being. All we can do is wait.

Oh yes, it's like a first implementation of it, so yeah, better late than never ! Thanks !

I might use RetroArch, for a homebrew implementation, are the .rpx alright or do i need to download the .a files ?
 
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brienj

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What am I doing wrong? I have all my nes roms in a folder on my sd. When I try to load content it just freezes for a long time (like over a minute) then sometimes it will finally show the files. What can I do to speed this up. It is very annoying.
You must use a CFW, either the one in Haxchi, or by loading Mocha, in order to use the faster FAT library.

@brienj I just tried out the forwarder, though it seems to automatically load the FCEUmm core. Seemingly not allowing me to choose anything else. Any insight?

EDIT: Sorry for double post. Though someone else would have posted by now.
EDIT2: I suppose it was just due it being an older core. 1.4.1 solved the issue. 1.5.0 does not even boot seemingly
You should be using the cores on the appstore if you want the best compatibility. The newest cores are not always the best, and may have problems.
 
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the_randomizer

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You must use a CFW, either the one in Haxchi, or by loading Mocha, in order to use the faster FAT library.

You should be using the cores on the appstore if you want the best compatibility. The newest cores are not always the best, and may have problems.

Don't you need to leave your internet unprotected to download from that store though? And not use the DNS block method?
 

brienj

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the_randomizer

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No, why would the appstore be blocked? Plus, you don't even have to use HBAS to actually download them, you can follow these simple steps too:
1. Go to http://wiiubru.com/appstore/#/category/emulators on your PC
2. Transfer files to SD card
3. Profit!

Not gonna lie, I never thought I would do that way, I've always gone to the build bot site to get the latest builds. That might explain why so many, myself included, have had nothing but rotten luck with 1.5.x but having 1.4.1 working perfectly. Huh. Currently I have no reason to go to 1.5.0, as the only major difference was adding USB keyboard support, I believe.
 
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brienj

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Not gonna lie, I never thought I would do that way, I've always gone to the build bot site to get the latest builds. That might explain why so many, myself included, have had nothing but rotten luck with 1.5.x but having 1.4.1 working perfectly. Huh.
All the ones on the appstore are the latest versions that have new features and work, except for ones that haven't worked forever, like the quake one. Why would you continue to keep updating the Wii U cores when not one new thing has been added to the Wii U versions? The newer versions would have no benefit to download, other than to test.
 

the_randomizer

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All the ones on the appstore are the latest versions that have new features and work, except for ones that haven't worked forever, like the quake one. Why would you continue to keep updating the Wii U cores when not one new thing has been added to the Wii U versions? The newer versions would have no benefit to download, other than to test.

That's what I was referring to, for obvious reasons I won't uh, how do word it, explain my current feelings on the matter here. Perhaps in a blog entry or maybe a PM, I don't know; feeling a lot of ambivalence right now *sigh*. Anyways, 1.4.1 is the one I've had the most success tinkering around with (making arcade ROM playlists and the like). Nothing's been added in the Wii U port for some time, so yeah, there's no real need for me to upgrade, personally anyways. 1.4.1 is the most stable version so far, who knows if/when something will be added, I ain't gonna hold my breath, that's for sure. I've given up months ago.:ninja:
 
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cebolleto

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There's still people that use ZSNES on PC

That's why giving options is a nice thing. You get even more people happy.

I was referring to the Wii U version, what's the point of having multiple cores for the same system when people are recommending not to use them?
 

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All the ones on the appstore are the latest versions that have new features and work, except for ones that haven't worked forever, like the quake one. Why would you continue to keep updating the Wii U cores when not one new thing has been added to the Wii U versions? The newer versions would have no benefit to download, other than to test.
brienj, how hard would it be for you (and your knowledge) to either implement GC USB adapter support or find a solution on how to use HID to VPAD and RetroArch simultaneously? :)
 

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I was referring to the Wii U version, what's the point of having multiple cores for the same system when people are recommending not to use them?
The older snes9x core is great for those that play Super Mario World romhacks as many of the older hacks will lose the bgm sooner or later (or it hangs) during play (if it comes on at all), as they were designed for Zsnes and timings are a bit lax compared to the more recent versions of snes9x, so unlike what randomizer keeps complaining about it actually has a use...
 
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ShadowOne333

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I was referring to the Wii U version, what's the point of having multiple cores for the same system when people are recommending not to use them?
People tend to be picky pricks.
The more options they have to suit their liking, the better, and believe me, that's for the best.

I will give you the clear example I went through before Snes9x 1.54.1 became available (Snes9x).
I had both Snes9x 2010 and standalone Snes9x, why?
Because Snes9x 2010 ran BS Zelda MottZilla's Project without issues, while Snes9x did not, it gave me a black screen with every boot for that game in particular. Remember that by that time, standalone Snes9x was based on version 1.53 of Snes9x, which had some issues with BS games.

Once qwertymodo added support for MSU-1 to the official Snes9x, the Snes9x core got updated to reflect all changes made up to 1.54.1, now making BS Zelda playable.

That is one reason why having options is the best way to go about this, some people prefer Nestopia due to being accuracy whores, and that's okay.
I only care about the game playing, looking and sounding right, that's all.
 
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the_randomizer

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People tend to be picky pricks.
The more options they have to suit their liking, the better, and believe me, that's for the best.

I will give you the clear example I went through before Snes9x 1.54.1 became available (Snes9x).
I had both Snes9x 2010 and standalone Snes9x, why?
Because Snes9x 2010 ran BS Zelda MottZilla's Project without issues, while Snes9x did not, it gave me a black screen with every boot for that game in particular. Remember that by that time, standalone Snes9x was based on version 1.53 of Snes9x, which had some issues with BS games.

Once qwertymodo added support for MSU-1 to the official Snes9x, the Snes9x core got updated to reflect all changes made up to 1.54.1, now making BS Zelda playable.

That is one reason why having options is the best way to go about this, some people prefer Nestopia due to being accuracy whores, and that's okay.
I only care about the game playing, looking and sounding right, that's all.

Agreed, I've no problem with having more options/cores and so on. I thought I tried 1.5.0 official but I didn't see Snes9x being called 1.54.1, but I thought it read as 1.53 still. I don't know, and now that I use playlists (which load a lot faster than folders), I can give 1.5.x a try when downloaded from the WiiUbrew site instead of the build bot site :P
 

ShadowOne333

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Agreed, I've no problem with having more options/cores and so on. I thought I tried 1.5.0 official but I didn't see Snes9x being called 1.54.1, but I thought it read as 1.53 still. I don't know, and now that I use playlists (which load a lot faster than folders), I can give 1.5.x a try when downloaded from the WiiUbrew site instead of the build bot site :P
The Libretro guys haven't updated the core to say 1.54.1, it still says 1.53 IIRC.
But it actually IS 1.54.1, because you can play MSU-1 games with the Snes9x core just fine, so it has to be at least 1.54.
 
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the_randomizer

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The Libretro guys haven't updated the core to say 1.54.1, it still says 1.53 IIRC.
But it actually IS 1.54.1, because you can play MSU-1 games with the Snes9x core just fine, so it has to be at least 1.54.

Weird, I was able to play them fine on 1.53 (RA 1.4.1) as well, so I believe it was back-ported to 1.53 at the very least, at least on the libretro side of things. Don't take my word for it though. @qwertymodo would know for sure.
 

qwertymodo

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I don't believe anything was backported, it should be 1.54 regardless of what it says (1.54.1 was just some minor bugfixes to the windows version). You'd have to ask the RA guys though. I had no direct involvement there, they just pulled the code out of the main S9x repo.

Sent from my m8wl using Tapatalk
 

the_randomizer

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I don't believe anything was backported, it should be 1.54 regardless of what it says (1.54.1 was just some minor bugfixes to the windows version). You'd have to ask the RA guys though. I had no direct involvement there, they just pulled the code out of the main S9x repo.

Sent from my m8wl using Tapatalk

Interesting, I've used 1.36 and 1.4.1 versions of RA and MSU-1 worked, but the emulator core itself said "1.53". so maybe it's been 1.54 all this time? I don't see how it would work otherwise. No worries, just wanted clarification.

@ShadowOne333 I apologize
 
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qwertymodo

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Did 1.53 have byuu's APU or blargg's? I forget exactly when byuu's was implemented, but backporting to an older version with the same APU would be trivial. Porting to one of the older APU's would be more work because you'd have to reimplement the entire mixer. Not that it's actually difficult, but I doubt anybody has bothered (the entire MSU-1 implementation was a result of me getting tired of telling people how easy it would be, so I just did it myself).

Sent from my m8wl using Tapatalk
 
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the_randomizer

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Did 1.53 have byuu's APU or blargg's? I forget exactly when byuu's was implemented, but backporting to an older version with the same APU would be trivial. Porting to one of the older APU's would be more work because you'd have to reimplement the entire mixer. Not that it's actually difficult, but I doubt anybody has bothered (the entire MSU-1 implementation was a result of me getting tired of telling people how easy it would be, so I just did it myself).

Sent from my m8wl using Tapatalk

I don't know for sure, all I know is I was able to load MSU-1 ROMs on RA 1.4.1 and 1.3.6, somehow, 1.4.1 for sure, I will test and record a video if need be, maybe it's been 1.54 all this time but the core itself hasn't had the version number changed *shrug*.


Edit: The hashtag/CRC for the core is Snes9x 1.53 2D579C6, MSU-1 is working
 
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