Emulation [RELEASE] Cemu - Wii U emulator

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Mikemk

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Cemu started recompiling the entire shader file after I added that, and the precompiled shader is getting bigger. The date modified isn't updating though.

This is going to take a long time.
 

StripTheSoul

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Oh my god , a guy make a little dll for Cemu to put in the main folder Cemu and Speed for BOTW is 30 fps everywhere , no need cheat engine !!! :) It's Cemu Hook . And H264 implemented for only Cemu 1.7.3D

here's the link :

https://sshnuke.net/cemuhook/

I have test and it work :)

Yeah, the GX2SetGPUFence skip hack (disabling the game's intern V-Sync) works pretty good. Full speed mostly (in the first few minutes of the game). I hope Exzap inculdes it as an ini setting (he hasn't decided, yet).
Can't say if the H264 works because I don't know when the first video comes (don't want to really play the game in this state anyway).
 

SamTheSaminator

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I present to you CEMU, world's first Wii U emulator capable of running and rendering commercial games!

Quick facts:
  • Can run encrypted Wii U images (WUD) and RPX/RPL files
  • Internal resolution is 1920x1080 (if supported by game)
  • Contains only some optimizations. Expect slow framerates and long load times.
  • Windows 7 or above (x64) (other platforms may be supported later)
  • Requires OpenGL 4.0
    • Tested on NVIDIA and AMD: Runs fine on most recent driver
    • Intel graphic cards are not supported.
Changelog:
The changelog can be found here

Download:

Link for most recent version of Cemu is now on Cemu's website
I happen to have an Intel GPU. D: Good work though!
 
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Esppiral

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Fast Racing Neo.

Code:
[Definition]
titleIds = 00050000101d6000
name = "FAST RACING NEO -(4K*)"

[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160

[TextureRedefine]
width = 1280
height = 580
overwriteWidth = 3840
overwriteHeight = 1740

[TextureRedefine]
width = 640
height = 720
overwriteWidth = 1920
overwriteHeight = 2160

[TextureRedefine]
width = 640
height = 360
overwriteWidth = 3840
overwriteHeight = 2160

Original res

FLGfQ7G.jpg


6k

hI1FX89.jpg


Comparison.


DBhfGmo.jpg



The games uses some weird image interpolation at half the horizontal resolution, no matter what resolution you set it to, in motion it introduces jaggies/flickering
 
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Mikemk

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Oh my god , a guy make a little dll for Cemu to put in the main folder Cemu and Speed for BOTW is 30 fps everywhere , no need cheat engine !!! :) It's Cemu Hook . And H264 implemented for only Cemu 1.7.3D

here's the link :

https://sshnuke.net/cemuhook/

I have test and it work :)
I can confirm this works for videos. For performance, I went from 10-15 FPS to 13-20

--------------------- MERGED ---------------------------

Fast Racing Neo.

Code:
[Definition]
titleIds = 00050000101d6000
name = "FAST RACING NEO -(4K*)"

[TextureRedefine]
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160

[TextureRedefine]
width = 1280
height = 580
overwriteWidth = 3840
overwriteHeight = 1740

[TextureRedefine]
width = 640
height = 720
overwriteWidth = 1920
overwriteHeight = 2160

[TextureRedefine]
width = 640
height = 360
overwriteWidth = 3840
overwriteHeight = 2160

Original res

FLGfQ7G.jpg


6k

hI1FX89.jpg


Comparison.


DBhfGmo.jpg



The games uses some weird image interpolation at half the horizontal resolution, no matter what resolution you set it to, in motion it introduces jaggies/flickering
Thanks, now I just wish I could actually play this. It crashes as soon as I cross the finish line.
 

Mikemk

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What's your specs?
In my sig., bottleneck is the CPU.
Also, I noticed the sig was wrong right before posting this, and it has been corrected.

(Off-topic) I wish I could overclock my GPU. It's running a 1961 MHz stock clock. 1 MHz more and it crashes. It's SO close to 2 GHz, and just can't make it.
 

ganons

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Oh my god , a guy make a little dll for Cemu to put in the main folder Cemu and Speed for BOTW is 30 fps everywhere , no need cheat engine !!! :) It's Cemu Hook . And H264 implemented for only Cemu 1.7.3D

here's the link :

https://sshnuke.net/cemuhook/

I have test and it work :)

@YamGaming any chance you'll be doing a video with this DLL?
 

Darkemaste

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legend80

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Oh my god , a guy make a little dll for Cemu to put in the main folder Cemu and Speed for BOTW is 30 fps everywhere , no need cheat engine !!! :) It's Cemu Hook . And H264 implemented for only Cemu 1.7.3D

here's the link :

https://sshnuke.net/cemuhook/

I have test and it work :)

Which games would utilize this? Do we have a list like DKCTP or NSMBW, etc?
 

StripTheSoul

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I think BotW and Tropical Freeze are the only notable games using H264 videos. The guy said DKCTP doesn't work with it, yet, but he's working on it.
 

legend80

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Someone on the Reddit page mentioned Mario Kart TV

EDIT: Actually, Mario Kart keeps crashing with this.
Yeah, it definitely affects stability. DKCTP crashed once when loading past title screen. Second time, it went through but no opening video yet.

Anyway get NSMBU vids working?
 

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