I need to rant.
Well you have the cater to "movie" gamers and games are more cinematic rather then real intrinsic satisfying gamplay.
But the thing that has the last years destroyed my gaming is something else...
META CHANGES. I HATE IT.
Well there's 2 sides to everything ofcourse but ussually they go overboard with it over longer periods of time. Imo games with somewhat solid gameplay DONT EVER FEEL STALE. This is an argument i seem to keep finding that the meta changes to keep the feel of the game fresh. (load of bs imo) Hey yeah you kinda need to relearn the game.. sure that keeps fresh. "in a way you don't want to, trust me"
We have seen where balance changes lead over the year, esp with warcraft 3 and world of warcraft. With world of warcraft it is just became stale because of the balance changes.
Now i have several games i play
League of legends, couple of thousand hours into it. And the meta changes completly ruined the game for me. I prefer Pre-season 1 or Season 1. It only went downhill after that.
IMO ESPORT is killing games.
Hearthstone. it's grubby rehash expansions every 3-6 months. and remove old card packs from standard rank play.. is DISGUSTING. I don't even want to play the game anymore, it takes also way to much time because there are always new cards to gain, which you will NEED.
Starwars galaxy of heroes. It's a mobile turn based RPG game, where the meta revolves around farming charachters for months upon time, only to find by the time you get it to full strength it's redudant by pay to win charachters. Coupled with new balance changes.
(Now I must say they did release with the zeta champs and reworks some good things to make old charachters valid again, but the problem still remains for alot.)
Gameplay is a very specific balance of parameters in which you thrive and fall, change the parameters and mechanics too much, and it will feel like an entirely different game so to say.
This is what i hate about online gaming. I mean sure balance changes for the worst possible things, but it never ends there, and ussually nerfs etc. are huge not incremental like hey let's try 10%.
And i am going to say something that might irk some people. I actually like when things are over powered, Everything is supposed to be (more) overpowered in a sense. Or rather powerfull... That a charachter has a specific role attribute skill or playstyle that clearly stands above others. This is great! It depends on the game though.. but yeah.
If every charachter is just as powerfull, WHY THE HECK WOULD I WANT TO PLAY IT?
If you play warcraft 3 frozen throne custom maps. youll come across this lots of times had the best times playing that for 6 years straight.
Well you have the cater to "movie" gamers and games are more cinematic rather then real intrinsic satisfying gamplay.
But the thing that has the last years destroyed my gaming is something else...
META CHANGES. I HATE IT.
Well there's 2 sides to everything ofcourse but ussually they go overboard with it over longer periods of time. Imo games with somewhat solid gameplay DONT EVER FEEL STALE. This is an argument i seem to keep finding that the meta changes to keep the feel of the game fresh. (load of bs imo) Hey yeah you kinda need to relearn the game.. sure that keeps fresh. "in a way you don't want to, trust me"
We have seen where balance changes lead over the year, esp with warcraft 3 and world of warcraft. With world of warcraft it is just became stale because of the balance changes.
Now i have several games i play
League of legends, couple of thousand hours into it. And the meta changes completly ruined the game for me. I prefer Pre-season 1 or Season 1. It only went downhill after that.
IMO ESPORT is killing games.
Hearthstone. it's grubby rehash expansions every 3-6 months. and remove old card packs from standard rank play.. is DISGUSTING. I don't even want to play the game anymore, it takes also way to much time because there are always new cards to gain, which you will NEED.
Starwars galaxy of heroes. It's a mobile turn based RPG game, where the meta revolves around farming charachters for months upon time, only to find by the time you get it to full strength it's redudant by pay to win charachters. Coupled with new balance changes.
(Now I must say they did release with the zeta champs and reworks some good things to make old charachters valid again, but the problem still remains for alot.)
Gameplay is a very specific balance of parameters in which you thrive and fall, change the parameters and mechanics too much, and it will feel like an entirely different game so to say.
This is what i hate about online gaming. I mean sure balance changes for the worst possible things, but it never ends there, and ussually nerfs etc. are huge not incremental like hey let's try 10%.
And i am going to say something that might irk some people. I actually like when things are over powered, Everything is supposed to be (more) overpowered in a sense. Or rather powerfull... That a charachter has a specific role attribute skill or playstyle that clearly stands above others. This is great! It depends on the game though.. but yeah.
If every charachter is just as powerfull, WHY THE HECK WOULD I WANT TO PLAY IT?
If you play warcraft 3 frozen throne custom maps. youll come across this lots of times had the best times playing that for 6 years straight.