GPD Win - The first windows handheld

Lord M

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Saving/Loading States seems to work fine for GC Games. Just tested Mario Kart DD. Finished a Race, went to another Course, finished that one then Loaded the State. Worked great
Thanks. Is instantaneous? I mean, how many seconds take?

Can you test, for me, one or some of these games, please?

[Dolphin]
Prince of Persia Sands of Time
TMNT 2003
TMNT 3 Mutant Nightmare
TimeSplitters 2
The Last Story
Mario Strikers Charged
 
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Smoker1

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site loads a blank page :/ is it down or something
Should load up with no problems. Try refreshing if needed

It seems nice, but how about the controls? It doesn't look so comfortable...
Controls are okay, but seriously wish they kept them like the GPD XD or made the Device a bit thicker so the L/R1 Buttons could be where they are, but also the L/R2 Buttons could be Triggers. Seriously hoping someone will come out with a Mod for that. Would be pretty cool also along with a comfort Grip.
But it would be better if Users do what I did with the Joysticks. Replace with actual 2nd Gen Vita Joysticks since the Stock versions are rather cheap in my opinion. The Covering can come off easy, mine starting ripping, and my Thumbs would slip off them. With the replacements though, you have better control, less slipping, and looks MUCH better.
 

Nirmonculus

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Should load up with no problems. Try refreshing if needed


Controls are okay, but seriously wish they kept them like the GPD XD or made the Device a bit thicker so the L/R1 Buttons could be where they are, but also the L/R2 Buttons could be Triggers. Seriously hoping someone will come out with a Mod for that. Would be pretty cool also along with a comfort Grip.
But it would be better if Users do what I did with the Joysticks. Replace with actual 2nd Gen Vita Joysticks since the Stock versions are rather cheap in my opinion. The Covering can come off easy, mine starting ripping, and my Thumbs would slip off them. With the replacements though, you have better control, less slipping, and looks MUCH better.
Thanks for the response. :) I'm really quite interested to get it.
 

Smoker1

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Well hopefully the newer Versions are more Stable than the Early Versions. Have noticed that after a good amount of Hours, the Keyboard might start not working anymore, you might start getting Disconnect/Connect Sounds happening, you name it. Seriously thinking it did not go through a proper Quality Control Inspection before Shipped.
 

Smoker1

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Unfortunately, there are no DS or Dreamcast emulators that run well on the Win.
Incorrect: Use nullDC 104 r136. works rather well.
For DS, you are correct. On the GPD Win, it kind of sucks. However, get the Nox Android App Player. It is like BlueStacks, only this works on Portable Windows Devices. BlueStacks for some reason has Rotation Issues. Device in Landscape = BlueStacks shows Landscape, but the Emulated Android Screen is in Portrait Mode. BlueStacks Problem.jpg BlueStacks Problem Part 2.jpg
Nox only works with the DInput Controls for now. But DraStic will run Full Speed. Just need to place your Roms in the "My Documents/Nox Share/Other" Folder. In Drastic, direct the Directory to "/mnt/shared/other/"
 

Lord M

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Really GPD Win cant handle a weak console such as DS? ._. This is impossible...
Even though i thought would be funny to play with controller, keyboard for emulator features (frame advance or savestates, for instance) and touch screen...
 

Smoker1

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Really GPD Win cant handle a weak console such as DS? ._. This is impossible...
Even though i thought would be funny to play with controller, keyboard for emulator features (frame advance or savestates, for instance) and touch screen...
More than likely it is the Emulator itself. Good amount of GC and NSMB Wii works great if the Settings are good. So it should handle DS if a Proper Emulator is found. But right now, DeSmuME does not seem to run DS Games at 100% . Using 0.9.11 . Tried both x64 and x86
 

Lord M

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More than likely it is the Emulator itself. Good amount of GC and NSMB Wii works great if the Settings are good. So it should handle DS if a Proper Emulator is found. But right now, DeSmuME does not seem to run DS Games at 100% . Using 0.9.11 . Tried both x64 and x86
Anyway in DS emu is possible to set the bottom screen more larger and top screen smaller? This because of Zelda Games, that use top screen only for map and field view enlargement...
 

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Yes it does. However, it will only accept DInput (Switch to the Left) ONLY. They do not have XInput added yet for some reason. I swear there was another Issue, but I cant remember what it is. Hang on. Will test it out again. Have to Boot up and see how it is again
 

Lord M

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Yes it does. However, it will only accept DInput (Switch to the Left) ONLY. They do not have XInput added yet for some reason. I swear there was another Issue, but I cant remember what it is. Hang on. Will test it out again. Have to Boot up and see how it is again
What's the difference between Dinput and Xinput?
With Dinput you can use both gamepad and keyboard at once, isn't it?
 

Lord M

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XInput is the 360 Controller Type Input. DInput is like a PS2 type Input.
https://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx

You can use the Keyboard AND Controller at the same time. However, I have found that if you want to Map Controller Buttons and Keyboard, depending on the Game or Emulator, you cant.
Maybe i am very noob, but what's differences between ps2 controller and x360? Have the same amounts of buttons, isn't it? lol I really didn't see what's wrong.
And, theorically, you can use keyboard for playing and can assign the keys to GPD controller if better? For example, you can move a character with WASD, you can assign them to D-Pad? (and then, use the other keys for other actions)
 

Smoker1

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Difference in Input Coding I guess.
But in Mouse Mode (Switch in the Center) the Mapping are as follows
DPad: Up-W, <- A , Down-S, -> D .
Left Joystick: Unk
Right Joystick: Mouse obviously
Action Buttons (ABXY/XO[]Triangle): Arrow Buttons
L/R - 1/2/3 Buttons: Left/Right Mouse Buttons
Start/Select: UNK
 

The Real Jdbye

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Maybe i am very noob, but what's differences between ps2 controller and x360? Have the same amounts of buttons, isn't it? lol I really didn't see what's wrong.
And, theorically, you can use keyboard for playing and can assign the keys to GPD controller if better? For example, you can move a character with WASD, you can assign them to D-Pad? (and then, use the other keys for other actions)
Games designed for XInput won't work with DirectInput, and vice versa. XInput is just a new standard M$ introduced with the 360 and its controllers. It's simpler to set up in games that support it, because the buttons, sticks, layout etc are predetermined and are the same across controllers, so generally using XInput in games that support it requires no controller setup unless you want some non-standard setup. DirectInput on the other hand usually has to be configured for that specific controller because there's no agreed upon standard for the button layout, order of buttons etc.
In games that support both it doesn't really matter which one you use.
 

Lord M

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So, Direct Input is better because you can customize buttons?
Anyway in mouse mode you can't assign functions to buttons, right? For example: have either WASD keys and D-Pad to move characters.
 

Smoker1

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So, Direct Input is better because you can customize buttons?
Anyway in mouse mode you can't assign functions to buttons, right? For example: have either WASD keys and D-Pad to move characters.
No. The Key Layout in Mouse Mode can not be changed as far as I can see. XInput can be changed if the Game Allows it. Most-all should allow for customization.
 

Lord M

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No. The Key Layout in Mouse Mode can not be changed as far as I can see. XInput can be changed if the Game Allows it. Most-all should allow for customization.
So, game like Knight of the Old Republic will be unplayable in xinput and dinput because of mouse required?
Maybe pc games such as Fable or Jade Empire would be better playable because major actios use F1-F9 as shortcut
 

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