Homebrew [Release] OnionFS for NTR CFW - LayeredFS plugin fork that works with any game.

NinelivesBobcat

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It just doesn't work for me at all. I put the romf in the game ID folder (correct game ID btw) inside the OnionFS folder and the plugin in the game ID folder (again, correct ID as another plugin worked) inside the plugin folder. I had altered some of the music and the altered files were under 3MB. When I loaded up NTR, I booted into the game and nothing changed. The same music was playing. The game I tried was Animal Crossing: New Leaf (EUR) on a European old 3DS. NTR has worked for me before when using a multi-cheat plugin so it's not the case of NTR not working on old 3DS'.
 

PabloMK7

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It just doesn't work for me at all. I put the romf in the game ID folder (correct game ID btw) inside the OnionFS folder and the plugin in the game ID folder (again, correct ID as another plugin worked) inside the plugin folder. I had altered some of the music and the altered files were under 3MB. When I loaded up NTR, I booted into the game and nothing changed. The same music was playing. The game I tried was Animal Crossing: New Leaf (EUR) on a European old 3DS. NTR has worked for me before when using a multi-cheat plugin so it's not the case of NTR not working on old 3DS'.
Show me screenshots of both folders. Maybe the music file is in another place in the update.
 

WhySayingMyName

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Any chance to get SSB4 working with it, SaltySD increase the loading time and can't play online with because of the slowness, and I like playing with my custom musics
 

NinelivesBobcat

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Show me screenshots of both folders. Maybe the music file is in another place in the update.
Well, right now I can't because I deleted them. I will have to try again another time.

By the way, I dumped the game using an old version of Braindump as the newer version of Braindump dumps the game as an .cxi file which I can't extract with ctrtool (it just gives me an error saying exheader hash mismatch, even though the two files are in the same folder). The old version dumps the game as seperate files (romfs.bin and exefs.bin). I used an extractor to extract the romfs.bin file into a romfs folder. Then I add in my hacks (the songs have to be less than around 3.5MB or so and mine was 1.09MB). I used RomFS Builder, selected the romfs folder and created a .bin file (I believe it was the game ID followed by _romfs.bin). After that, I used a tool that removes the first 0x1000 bytes of the file and I then saved the file as 0086400.romfs. Since I was following your old HANS tutorial at the time, I decided to use HANS but it gave me an error saying 'invalidated icache' and froze. Then I tried to use OnionFS and I loaded up NTR when I booted the 3DS (the NTR version was BootNTR 3.1) and when I loaded up New Leaf, the music was the same (I even moved the cheat menu plugin out of the folder).

And yes, I'm using the Welcome amiibo update (well, my version is 1.5 which is one version after Welcome amiibo). Don't know if it affects anything or not.
 
Last edited by NinelivesBobcat,

PabloMK7

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Well, right now I can't because I deleted them. I will have to try again another time.

By the way, I dumped the game using an old version of Braindump as the newer version of Braindump dumps the game as an .cxi file which I can't extract with ctrtool (it just gives me an error saying exheader hash mismatch, even though the two files are in the same folder). The old version dumps the game as seperate files (romfs.bin and exefs.bin). I used an extractor to extract the romfs.bin file into a romfs folder. Then I add in my hacks (the songs have to be less than around 3.5MB or so and mine was 1.09MB). I used RomFS Builder, selected the romfs folder and created a .bin file (I believe it was the game ID followed by _romfs.bin). After that, I used a tool that removes the first 0x1000 bytes of the file and I then saved the file as 0086400.romfs. Since I was following your old HANS tutorial at the time, I decided to use HANS but it gave me an error saying 'invalidated icache' and froze. Then I tried to use OnionFS and I loaded up NTR when I booted the 3DS (the NTR version was BootNTR 3.1) and when I loaded up New Leaf, the music was the same (I even moved the cheat menu plugin out of the folder).

And yes, I'm using the Welcome amiibo update (well, my version is 1.5 which is one version after Welcome amiibo). Don't know if it affects anything or not.
Are you using the same file structure as the game romfs? also you need to use the 16 character TID.
 

NinelivesBobcat

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I mean, if the files were in romfs:/Sound/stream/file.bcstm, it now has to be in SD:/OnionFS/000400000086400/Sound/stream/file.bcstm
Oh. So we don't even need to make a bin/romfs file after we dump and extract it anymore? Instead we just put the files into that folder?
 

weegee721

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I've followed what the instructions are but I'm having no luck, everything is in it's correct place
It flashes green then gets stuck on the loading screen, the game doesn't even load without anything in the title-id folder
I'm using the latest Firmware, luma, and NTR,
The game is Ridge Racer 3d idk if its compatible
 

PabloMK7

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I've followed what the instructions are but I'm having no luck, everything is in it's correct place
It flashes green then gets stuck on the loading screen, the game doesn't even load without anything in the title-id folder
I'm using the latest Firmware, luma, and NTR,
The game is Ridge Racer 3d idk if its compatible
screenshot of the onionfs/<tid> folder
 

weegee721

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screenshot of the onionfs/<tid> folder
vCudJak.png
 
Last edited by weegee721,

PabloMK7

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OnionFS v1.2 is out:
  • Added custom code.bin loading.
  • Reduced lag (hopefully).
Redirection path has changed aswell, check the OP for more info.

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Gotchu a better tree
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Try with the new version?
 

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