Emulation [RELEASE] Cemu - Wii U emulator

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alucard_xs

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weird, some backups (star fox, pikmin 3) of mine does not launch it tells me that the key is not present in the key.txt ...
That's weird, star fox is not working even with all the key present ... it keeps telling me that no key was found ...
 

ionelush2001

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Ok I was wrong with the "emulateSinglePrecision" it fix the jumping bug in XCX, "emulateDualPrecision" it gave some boost in FPS, next games on my list are Bayonetta, Bayonetta 2, Fatal Frame: Maiden of Black Water, Tokyo Mirage Sessions ♯FE, Dragon Quest X and few other games.
 

StripTheSoul

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Has no fix been found for the water in Tropical Freeze using a graphic Pack? Isn't it like a texture that could be excluded or something?
 

JOHN30011887

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@masterotaku , there seems to be issue with bloom (im using reduced version) in captain toad episode 1 level 8, i noticed that when your near middle of level the effects look pixelated, especially the tall pile of coins, i also used the 4k graphics pack
 

masterotaku

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@masterotaku , there seems to be issue with bloom (im using reduced version) in captain toad episode 1 level 8, i noticed that when your near middle of level the effects look pixelated, especially the tall pile of coins, i also used the 4k graphics pack

That's a different shader that I haven't caught yet. It doesn't use half resolution, apparently. I have downloaded Visual Studio and Nvidia Nsight, but I still don't know how to use the shader debugger (do I need to create a new Visual Studio project for that?).
 
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JOHN30011887

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Ah ok, thanks for info, seems alot of games could be alot of work now with these graphic packs

I have downloaded Visual Studio and Nvidia Nsight, but I still don't know how to use the shader debugger (do I need to create a new Visual Studio project for that?).

Hope you weren't asking me, sorry i dont even have a clue, hopefully someone will help you though :)
 

Traceable

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NSMBU isn't stable for me, some parts of the graphics flicker.

Everything is up to date, that includes the game itself.
Halp_o_127938.jpg
 

RabbitFair

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hey guys, i was ready to play a game with my sisters boy, but when we try to play any game on the cemu its going to 30 fps or below. i use to play 4 player with almost 60 fps every time. what happen? if i click on input then cemu goes to 60 fps agian, but i can't play while input settings is up :P
 

StripTheSoul

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hey guys, i was ready to play a game with my sisters boy, but when we try to play any game on the cemu its going to 30 fps or below. i use to play 4 player with almost 60 fps every time. what happen? if i click on input then cemu goes to 60 fps agian, but i can't play while input settings is up :P

You might have the same issue I had a few days ago. Try disabling all players in input that don't have a controller connected.
 

ThisIsMyDogKyle

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So here's a really weird thing I figured out, Cemu compiles shaders a lot faster if you are constantly switching between full screen and windowed, on MK8 with 6900 shaders off an SSD it normally took 1 minute and 45 seconds to compile them all but while rapidly switching it only took 59 seconds. Is this just happening for me or is it a problem with Cemu?
 

RabbitFair

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You might have the same issue I had a few days ago. Try disabling all players in input that don't have a controller connected.
Not working, but i did install Xbox 360 for windows, so it overwrite my ps3 so it looks like Xbox controller, but it seems that it makes the cemu lag.. but i really don't understand why.. But if i uinstall my Xbox drivers, then i can't play any other games with ps3 controller :P before Xbox drivers, it was running fine
 
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RabbitFair

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Found a fix for it. In my case i just uninstall ScpServer from my computer, then reinstall ScpServer, and now cemu is running full speed again. Lets hope it holds for long time :)
 

Clector

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Ok, I've already posted this, but I really want an answer. So I try to load either NSMBU or NSLU, get past the controller screen and CEMU crashes. Also, I have placed the files in the mlc01 folder too, same result. It would be awesome for some help. Thanks!
Check this: http://compat.cemu.info/wiki/New_Super_Mario_Bros._U
External files
Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen. The files are named as follows:

FFLResMiddleLG.dat
FFLResMiddle.dat
FFLResHighLG.dat
FFLResHigh.dat

For legal reasons, we cannot provide these files. They can, however, be found easily either by downloading them off of the Nintendo Update Service with a tool like NEW NUSGrabber GUI or searching for them on Google. After obtaining the files, paste them into

(cemu directory)\mlc01\sys\title\0005001b\10056000\content
 

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