Homebrew Official Citra - New 3DS Emulator

LG_

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So I have figured out a way to have way better performance with no problems on Pc for the games. If you go into C:\Users\(yourname)\Desktop\Citra\Citra Imagicarts.com Version 2\Citra -snip- Version 2\user\config and then open the qt-config.ini file up and go down to frame skip, change "0" to "1". This will make your frames double and performance will skyrocket. Now to solve the problem you have created... Double speed game frame rates. Download Dxtory and you can select Citra head and limit the fps to 30, and it will technically be 60. make sure v-sync is off in the Citra settings, and if you have Nvidia Control panel or AMD, turn of V-sync off for Citra and make it so you have high performance if you still have lag issues. And that will solve all the issues :)
By the folder you've pointed in your post, this is an unofficial Build, move your post here https://gbatemp.net/threads/citra-unofficial-chinese-builds-discussion.431974/
Ps: as far as I know, frameskip has been removed from the official code because it was a mess that don't even work as intended
 
Last edited by Issac,

papermanzero

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Tested Citra after several weeks and the progress is amazing.
Just some feature requests:
- Motion Control (very important for several games, like Kirby)
- Fullscreen Support (a nice to have)
- Lua Script Support (a nice to have - like desmume, for writing scripts e.g. to map buttons to touchscreen coordinates or strokes)
 

LG_

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Tested Citra after several weeks and the progress is amazing.
Just some feature requests:
- Motion Control (very important for several games, like Kirby)
- Fullscreen Support (a nice to have)
- Lua Script Support (a nice to have - like desmume, for writing scripts e.g. to map buttons to touchscreen coordinates or strokes)
You have tested for several weeks ? How did you miss that motion control is already implemented ?
No one is working on a fullscreen support now, but anyone can code it (it's an open source project), if they REALLY want to.
 
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papermanzero

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No, the latest release I tested, was beginning of december. ^^
If motion is really implemented then it is awesome. But it is not possible to map the axis.
 

LG_

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Just for curiosity: anyone know any parameter to use when launching Citra ? For "citra-qt.exe" this would have no use, but for "citra.exe" would be very good to have some control when launching a game or app.
 

spotanjo3

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Are there any unofficial builds out there that run faster than the latest nightly or bleeding edge builds?

Be aware that citra developer don't supports the unofficial builds at all. Their emulator will be the best ever than the unofficial builds in the near future. That's why I am not supporting unofficial builds either. No hurry for me, thought. :)
 

brutes7

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Hi everyone, is there a way to use Poke Bank or any other ''illegal'' version you can use to transfer Pokemons on Citra from GEN 3-6.
Thanks in advance
 

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