Nintendo talks about Breath of The Wild WiiU and Switch version differences

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The house of Mario has spoken; the Switch will run the upcoming Zelda installment at 900p while the WiiU will be stuck at 720p, both running the game at 30fps.

In a statement provided to IGN, Nintendo explained the following “key facts” about each version:
  • Both launch on the same day, March 3.
  • Both have a frame rate of 30fps.
  • Both versions of the game offer the same content.
  • On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
  • The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
  • The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
  • Some icons, such as onscreen buttons, differ between the two versions.
  • A Special Edition and Master Edition of the Wii U version are not available.

This might come to a disappointment to many who would expect the upcoming (their preordered?) console to run one of the most anticipated game of the year at a glorious 1080p/60fps. Nevertheless, it should be noted that this decision has probably been made to ensure the gamer's best experience and shouldn't foretell the gameplay.

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Kioku

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Are people honestly defending sub 60 fps? With the level technology is at there is no excuse for Nintendo to be releasing a console that can't even push the standard for modern games. Then again this is Gbatemp where everyone defends Nintendo to the grave because they can't do anything wrong.

What about Sony and Microsoft with their powerful hardware? Why is it up to Nintendo (who never bragged about the power under the hood btw) to set that standard?
 
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Are people honestly defending sub 60 fps? With the level technology is at there is no excuse for Nintendo to be releasing a console that can't even push the standard for modern games. Then again this is Gbatemp where everyone defends Nintendo to the grave because they can't do anything wrong.
Remember, everyone grew up with Nintendo so it's just coming from a place of nostalgia. There is NO reason to defend this
 

Xiphiidae

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No, modern gamers are, in fact, spoiled. Why? We didn't cry and whine about framerates and resolutions back then. Nowadays, it's a fad to cry about every little detail in any game. Whether it's how bad the graphics are. How low and the choppy the frames are.. and everything in between. It's not a preference, it's a sense of entitlement.
Your smug sense of superiority notwithstanding, how do you know that it's not preference? If someone says "I'm disappointed that BotW isn't 60fps", is that being 'entitled'? Why are you so afraid of admitting that other people have views different to you? Why do you feel the need to reduce other people's opinions to 'fads', 'crying and whining', and 'entitlement'? Is it so difficult to understand that some people care about fps and/or resolution? Just because you didn't 'back in the day', doesn't mean that people can't have valid concerns now.
 

dronesplitter

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Are people honestly defending sub 60 fps? With the level technology is at there is no excuse for Nintendo to be releasing a console that can't even push the standard for modern games. Then again this is Gbatemp where everyone defends Nintendo to the grave because they can't do anything wrong.
Sometimes I feel like one of the few Nintendo fans that's also heavily critical of their poor decisions, but then I realize that there are more people that see it my way, apparently on the internet the diehard defenders are just more vocal and aggressive about it. If Nintendo really does eventually go under (not saying they will soon), those defenders will be the most heartbroken, I'm sure. They won't understand it when there were people that saw it coming but couldn't explain to deaf ears.
 
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Shadowfied

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Are people honestly defending sub 60 fps? With the level technology is at there is no excuse for Nintendo to be releasing a console that can't even push the standard for modern games. Then again this is Gbatemp where everyone defends Nintendo to the grave because they can't do anything wrong.
I agree, but it's not a Nintendo exclusive thing. If we're not counting indie games, the Switch will have more 60 fps games than PS4 / XBone.
 
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What about Sony and Microsoft with their powerful hardware? Why is it up to Nintendo (who never bragged about the power under the hood btw) to set that standard?
I never once said or implied it was up to Nintendo to "set" the standard. I have been just as critical on the PS4/XBone in other posts. There is a reason I own neither of the consoles. This generation of consoles is the first generation to be released weaker than the average gaming PC on launch. I have been this critical on the console scene in general as of late, the fact that I can build a gaming PC for the same price as a new console that runs BETTER should tell you something.
 

stl25

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What about Sony and Microsoft with their powerful hardware? Why is it up to Nintendo (who never bragged about the power under the hood btw) to set that standard?

It is not up to Nintendo to set the standard. If the console sells well and can ACTUALLY compete for the market share, then this is a mute point. That being said, I will be surprised if the Switch can contend with PS4 and Xbox One after the first year of it's release.
 

Shadowfied

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I never once said or implied it was up to Nintendo to "set" the standard. I have been just as critical on the PS4/XBone in other posts. There is a reason I own neither of the consoles. This generation of consoles is the first generation to be released weaker than the average gaming PC on launch. I have been this critical on the console scene in general as of late. The fact that I can build a gaming PC for the same price as a new console that runs BETTER should tell you something.
Agreed, agreed AND agreed. :yay:
 
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grossaffe

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How dare people have opinions and preferences different to my own!


I personally am not too fussed about the framerate and resolution, it's more that in this day and age the lack of 1080p for a flagship title like Zelda is disappointing, though understandable, considering it's development history.
It's fine to have differing opinions. But it's obnoxious to continually whine about things not being custom made to fit your exact desires.
 

kehkou

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What I noticed more is the lighting and texture differences between the two. The switch draws more realistic fog and higher detailed LOD texture, but the Wii U had way better looking water.
 

WiiUBricker

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The screen is gonna be 720p and unless you're using an iPhone you will notice the difference between 720p and 900p and 1080p. I also mean "drop" as in when you play from your tv the resolution and power is gonna drop when using the handheld.
Heck, I can't even notice the difference between 720p and 1080p on a 5 inch screen unless I specifically look for pixels. And yet, phone makers are shoving QHD displays on tiny screens on us. What's the point other than deliberately decreasing the battery life?
 

Viri

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It's so odd how this doesn't surprise me or bum me out at all. I guess I'm just used to console games running at 30fps. If I want 60fps, I just use my PC :D

As for buying a Switch, well, my sister's Wii-U is collecting dust next to me, so, I guess I have a Zelda machine! I'll get a Switch after it's hacked, has games, and lower price.
 

tbb043

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Both launch on the same day, March 3.

One up on TP for gamecube, then

Both have a frame rate of 30fps.

This is fine.. 30's perfectly playable, so long as there aren't drops and stutters. 60fps games tend to look more weird than anything affecting playability

Both versions of the game offer the same content.

This is the only thing that really matters.

On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.

If 900p TV's existed and I had one, I might care

The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.

Meh. Environmental sounds aren't super important. Open air feel, means nothing when you wear headphones.

The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.

Unless you've got a launch 8gig, you should easily have that much.

Some icons, such as onscreen buttons, differ between the two versions.

No doubt just to reflect the different looks of the systems' controllers

A Special Edition and Master Edition of the Wii U version are not available.

Oh darn, no extra crap to buy at exorbitant mark up.

Looks like you aren't missing anything important staying with Wii U, unless you're a resolution whore or special edition hoarder.
 
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endoverend

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So most of the PS4 and XBone libraries look bad on modern TVs too?
900p is REALLY common for consoles.

I mean, of course it's arguable what looks good etc. It's not gonna compare to a nice high-end PC with anti aliasing connected to your TV etc.
It's more troubling to me that the console is incapable of rendering such a staple first party title at 1080p with at least 30 fps in 2017.
 

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