Nintendo talks about Breath of The Wild WiiU and Switch version differences

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The house of Mario has spoken; the Switch will run the upcoming Zelda installment at 900p while the WiiU will be stuck at 720p, both running the game at 30fps.

In a statement provided to IGN, Nintendo explained the following “key facts” about each version:
  • Both launch on the same day, March 3.
  • Both have a frame rate of 30fps.
  • Both versions of the game offer the same content.
  • On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
  • The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
  • The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
  • Some icons, such as onscreen buttons, differ between the two versions.
  • A Special Edition and Master Edition of the Wii U version are not available.

This might come to a disappointment to many who would expect the upcoming (their preordered?) console to run one of the most anticipated game of the year at a glorious 1080p/60fps. Nevertheless, it should be noted that this decision has probably been made to ensure the gamer's best experience and shouldn't foretell the gameplay.

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RemixDeluxe

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You can't have everything your way. Deal with it.
People like me want the full experience like the other competitors but others don't want to pay for it.

I think consumers need better expectations that better quality means a more inflated price which I'm willing to pay for if it delivered on that end. But instead it looks like we're getting a slightly upgraded Wii U, terrific.
 

x65943

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People like me want the full experience like the other competitors but others don't want to pay for it.

I think consumers need better expectations that better quality means a more inflated price which I'm willing to pay for if it delivered on that end. But instead it looks like we're getting a slightly upgraded Wii U, terrific.
People are already bashing the current price for being on par with xbone and ps4. The Switch would bomb at a $500 price tag.

Nintendo thinks they have to be quirky to sell consoles, and the portability is non-negotiable for them.
 

grossaffe

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People like me want the full experience like the other competitors but others don't want to pay for it.

I think consumers need better expectations that better quality means a more inflated price which I'm willing to pay for if it delivered on that end. But instead it looks like we're getting a slightly upgraded Wii U, terrific.
People like you want everything catered to their exact wants and complain when they're not fulfilled exactly as you deem right. Here you are complaining about how they made the console a home/portable hybrid because it didn't suit your wants for pure power. Nintendo does not revolve around you; deal with it.
 

dronesplitter

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I'm getting it for Wii U. It's the system it was made for and I don't buy new consoles/handhelds/hybrids at launch, so Wii U version for me :)
 

OliverWinstontin

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I've played the Witcher 3 on PS4 (1080p) and Xbox One (900p), same TV - stop to admire the view, and yes there's a difference, but running around/fighting/dodging - in other words, actually gaming... and you can't see the difference.. I reckon you'd need a 65" screen and be sat about 5 feet away to see anything.

Also take note that launch Wii U titles all ran at 720p, including NSMBU.... once the teams have got to grips with the hardware we'll see better results, this has been the case on every console going: don't assume every game will be 900p from now on.

I'm not one to defend the Switch, but everyone claiming this launch title to be the be-all and end-all is mistaken.

And as awesome as everyone said that game was on consoles its funny because again it is an open world game that only ran at 30 FPS on consoles. It is funny how everything is like OMG amazing game on PS4 and it runs at 30 FPS but a Nintendo open world game at 30 FPS OMG game sucks, Nintendo is underpowered.
 
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Qtis

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Interested to see if we could get a Nvidia shield TV version of the switch at some point in the same fashion as the PS TV. Hack off part of the price and roll with it. I wouldn't be too sad by this if it meant better overall performance with a smaller size box on a big screen in the way emulators bring the best out of Wii games
 

RemixDeluxe

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People like you want everything catered to their exact wants and complain when they're not fulfilled exactly as you deem right. Here you are complaining about how they made the console a home/portable hybrid because it didn't suit your wants for pure power. Nintendo does not revolve around you; deal with it.
I literally would not complain one bit if the specs were something remotely close to the current gen competitors.

I also acknowledge this is an unpopular opinion and i wouldn't seriously expect them to do it. Just wishful thinking.

Perhaps as a middle ground they could make the console/handheld part $300 but a pure console version for $500. I wouldn't see that happening either but having that choice would please the two crowds I mentioned before.
 

x65943

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If only that were true. The N64 Zelda games ran 20fps at best, but I have to admit to being nostalgia blind about those myself sometimes.
Pal was 17fps. Think about that.

I literally would not complain one bit if the specs were something remotely close to the current gen competitors.

I also acknowledge this is an unpopular opinion and i wouldn't seriously expect them to do it. Just wishful thinking.

Perhaps as a middle ground they could make the console/handheld part $300 but a pure console version for $500. I wouldn't see that happening either but having that choice would please the two crowds I mentioned before.
Wouldn't the suped up console version split the market? Or are you thinking of a PS4K type improvement.
 
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RemixDeluxe

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Pal was 17fps. Think about that.


Wouldn't the suped up console version split the market? Or are you thinking of a PS4K type improvement.
I was thinking of two different models of the console at launch.

One with the console/portable tablet at $300 and another SKU that is just the hardware for $500.

People can pick which one they want depending on their budget. Win/win.
 

x65943

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I was thinking of two different models of the console at launch.

One with the console/portable tablet at $300 and another SKU that is just the hardware for $500.

People can pick which one they want depending on their budget. Win/win.
But why would the home console version be more expensive? It should be way cheaper.
 

x65943

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Because of the stronger hardware to run games properly. I'd give up the tablet for that if that's what it takes.
Then I reiterate my earlier point, wouldn't the suped up console version split the market?

Or are you thinking of a PS4K type improvement with higher fps and better resolution, but with games that are playable on both.
 

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