Tested with Soundbranch Version 2017/01/05:
Final Fight ONE (E): I played through the first Area. Full Speed. Good Audio. The Sounds generated by the z80 chip are missing. Some Gfx Glitches.
Very Playable.
Gekido Advance (E): Full Speed. Some Slowdown during Cutscenes. Audio is very slow, stuttery and has some Noise. Better turn it off. Some Gfx Glitches.
Very Playable.
Shining Soul (U): I fought some Monsters in the first Section of the Game. Full Speed. Good Audio with some stuttering. Some Gfx Glitches. The Screen is busy with loading the Area.
Very Playable.
Shining Soul 2 (E): I defeated the Enemy in the Intro Battle. Full Speed. Good Audio with some Noise and stuttering. Some Gfx Glitches. The Screen is busy with loading the Area.
Very Playable.
The Legend of Zelda - A Link to the Past (E): I rescued Zelda. Full Speed. Good Audio. Sometimes the Audio becomes distorted. Switch to the Menu and the Audio returns to normal. Some Gfx Glitches.
Very Playable.
The Legend of Zelda - The Minish Cap (E)&(U): Sram patching required. In both Versions the Game freezes during the Introcutscene. Good Audio with some Noise and stuttering. Some gfx Glitches.
Unplayable.
Kudos to you Gericom!
We already have a lot Games that are fully playable.