[RELEASE] Pokemon Rising Sun and Waning Moon

Pokemon Rising Sun and Waning Moon
v 2.0
Works for both Pokemon Moon and Sun!
Download & Information:Google is your friend
Feedback is much appreciated and NEEDED
HOMEBREW IS REQUIRED
HOMEBREW INSTALLATION: http://smealum.github.io/3ds/
UPDATES POSTED HERE: https://twitter.com/KobeRobsahm
Download & Instructions: https://drive.google.com/drive/folders/0By0T413LWAPQaXpEZWpiS3hldlU
NOTICE:

It has come to my attention that my old download links and instructions were within the gbatemp rules. I am not linking any actual roms, or full romfs files. I am only linking the individual edited files required to play Rising Sun & Waning Moon. If this is threatened to be taken down once more, I ask that mods first look and tell me why the Nova Sun/Umbra Moon mods do the same and have remained up.


Please ask if you want to upload this elsewhere, or at least give credit back to this post or my twitter.
Lets start off with some context. Currently, pk3DS allows us to edit the trainers and move sets of pokemon within Pokemon Sun and Moon. I decided to go ahead and create a challenge mode of sorts, similar to that of Pokemon Blaze Black/Volt White. Currently editing wild encounters!

Changes:
  • Trial Captains and Kahunas now all have teams of 6 Pokemon.
  • Level curve greatly changed. Team should be in high 70s/low 80s by the end of the elite 4.
  • Trainers have Pokemon not usually seen in Alola.
  • Movesets of weaker Pokemon is finished.
  • Youngster Joey has a top percent Rattata.
  • Wild encounters up until the post game are finished! Have fun everyone!
  • Custom music for post game returning trainers.
  • Almost every Pokemon has access to their hidden ability.
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Video demonstrations:
A NOTE ABOUT INSTRUCTIONS:
THE EASIEST METHOD IS GETTING A CFW, DO IT WHILE YOU CAN.
Instructions: (CFW Required for this method. See other method below if you don't have a CFW) I also still need to make the method easier for Pokemon Sun users, sorry!

THINGS YOU NEED:
- Latest nightly build of luma. (Get this through the .cia updater)
- The hack's GARC files (the stuff that actually overwrites the original assets) Get it from the Google Drive link

New and Updated Instructions! About time!

Luma Game Patcher Method:
    • Create a folder named titles inside luma.
    • Create a folder with the game's title id as the name (0004000000164800 for Sun, 0004000000175E00 for Moon) inside titles.
  • Create a folder titled romfs within luma/titles/(titleID)
  • Place the "a" and "data" folders within the "romfs" folder.
  • Make sure "Enable Game Patcher" is checked in luma3ds setup.
  • Start Sun/Moon
Thats it! Easiest way to tell if its working is by starting a new game or checking your Trainer Passport.

FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2"

Layeredfs: (These instructions only apply if you use the Layeredfs files)

The LayeredFS feature allows you to replace RomFS files with files on the SD card for most games. To use it:
  • Create a folder named titles inside luma.
  • Create a folder with the game's title id as the name (0004000000164800 for Sun, 0004000000175E00 for Moon) inside titles.
  • Create a folder called romfs in the game's folder.
  • Place the "a" and "data" folders within the "romfs" folder.
  • For example, to use LayeredFS with Pokémon™ Sun, make a folder named romfs , put your replacement files in it, then put romfs in 0004000000164800.
FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2"

Todo:
  • Re balance according to feedback.
  • Re balance Pokemon move sets and stats once tools are available.
  • Add in last few Pokemon. (Some starters, legendaries, etc.)
  • Finish documentation on the various changes.

Credits:
  • Creators of the tools pk3DS, extract repack, etc.
  • Drayano, for being a cool guy that's better at hacking than I am
Sellout:
I'm a filthy sellout. Follow me on twitter to know when major updates for the romhack come out. https://twitter.com/KobeRobsahm
 
Last edited by Kobazco,

Skylinedeadline

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So you definitely need the nightly I take it for this? Nightly's not risky right in regards to somehow bricking itself?
Tried with luma 6.6 and no change.

also any list on how many out of the 802 are currently available?
 

X Virus

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Yup. Everyone will be able to download it. But keep in mind that I won't be uploading new romfs with every update I do.

Can you make a guide on how to make romfs & upload the guide into 1st page?so that we can build it ourselves for the next update
 
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Kobazco

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Can you make a guide on how to make romfs & upload the guide into 1st page?so that we can build it ourselves for the next update
I really don't see why anyone would want the romfs. The saltySD Hans/Luma method is way easier and faster. And yes, you have to make sure you have the latest nightly build of luma because I assume thats what support Pokemon Sun and Moon.
 

Skylinedeadline

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I really don't see why anyone would want the romfs. The saltySD Hans/Luma method is way easier and faster. And yes, you have to make sure you have the latest nightly build of luma because I assume thats what support Pokemon Sun and Moon.
Just wondering but for the saltysd we just make a saltysd folder as it says in the guide right? or is there an actual saltysd app we need as well for the luma/salty method?
 

Blue

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I really don't see why anyone would want the romfs. The saltySD Hans/Luma method is way easier and faster. And yes, you have to make sure you have the latest nightly build of luma because I assume thats what support Pokemon Sun and Moon.
It would help build a cia though.
 

Kobazco

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alright I did it (on nightly) for sun and it shows "Started on v1.1" That means it's worked right?

also again, any estimate on how many mons are in game currently?
Yup that means it works! Uh I really can't give an exact amount since I went through just adding as I saw fit. I wanna say I got most of each generation excluding legendaries?
 
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Skylinedeadline

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Yup that means it works! Uh I really can't give an exact amount since I went through just adding as I saw fit. I wanna say I got most of each generation excluding legendaries?
Sweet! and oh rad I take it legends/the full 802 will be added towards the end anyways so that's cool, thanks for making a romhack for S/M btw!
was hoping there'd be a catch'em all rom eventually
 

PR3D4TOR

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The cia you had build work or not?

.cia did not work unfortunately.

But i got it to work with the Luma3ds method, just forgot to upgrade my 3ds (was on 9.2). Now it works fine :)

EDIT: Maybe i will try the .cia again. Maybe it does also work with the new update!
 
Last edited by PR3D4TOR,

Blue

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.cia did not work unfortunately.

But i got it to work with the Luma3ds method, just forgot to upgrade my 3ds (was on 9.2). Now it works fine :)

EDIT: Maybe i will try the .cia again. Maybe it does also work with the new update!
If your CIA works I'll add the banner also try using the romfs to build the cia.
 

X Virus

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If your CIA works I'll add the banner also try using the romfs to build the cia.

@Aqib Ali , how about your your cia?Had you success in building a working cia?Had you tested on your 3ds consoles already?

The elements to build the waning moon cia :
1)romfs of hackrom
2)exefs of original moon rom
3)exheader of original moon rom

Is it correct?except these 3 things got anything else which are necessary?
 
Last edited by X Virus,

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