Tutorial Setup Custom Firmware w/ SigPatches

Were you successful in installing redNAND?

  • Yes, it worked perfectly.

    Votes: 173 66.0%
  • Yes, but with some hiccups.

    Votes: 34 13.0%
  • No, and I bricked.

    Votes: 39 14.9%
  • No, it didn't work, but I didn't brick! :)

    Votes: 16 6.1%

  • Total voters
    262

DocAmes1980

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lol i broke my rednand.How i can get my 64 gb again?

Resize the FAT32 partition so it takes up the entire size of the card. If I remember correctly Windows' Disk Management snap in is too stupid to see the RAW section of the SD card that the NAND dump occupies. If this is the case Partition Wizard is the program I use when I don't feel like booting GParted.

https://www.partitionwizard.com/
 

Powerful

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Anyone know how I can use someone else save file like 100% mario kart ?
I know how to do it on loadiine but not on redNand
You don't need rednand, you can use saviine.

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I launch it via the HBL anyway, and it's MiiMaker.
What I mean is, can I install games to the CFW NAND once it's installed, not run them via Loadiine? I just figure there'll be a problem with the Wii U's whole formatting thing.
I can do all that without rednand, or loadiine. you don't even have to boot games through CFW either unless you put dlc on it, I guess it becomes corrupted until you resign it. If you find a way around this let me know. It'll act like a game installed from the Eshop exactly. You have to make an install folder on your SD then download the game, you can also do dlc or updates. Put them in the install and then boot CFW, then launch WUP and install the titles, either on your Nand or Usb. You can play online as well...so loadiine is kinda useless now lol.
 
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GATWYAY3.2

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You don't need rednand, you can use saviine.

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I can do all that without rednand, or loadiine. you don't even have to boot games through CFW either unless you put dlc on it, I guess it becomes corrupted until you resign it. If you find a way around this let me know. It'll act like a game installed from the Eshop exactly. You have to make an install folder on your SD then download the game, you can also do dlc or updates. Put them in the install and then boot CFW, then launch WUP and install the titles, either on your Nand or Usb. You can play online as well...so loadiine is kinda useless now lol.

Im trying to load up my smash 4 disc on rednand so i can use DLC but it says i need the update which i already have on my normal systemnand. what should i do, transfer/copy update to usb ?


Also when Wup is installing games to system is it going to the SDcard with radnand booted ? I keep reading its safer to install to usb rather than system. maybe its my mistake thinking emunand and rednand are the same thing
 
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DocAmes1980

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Im trying to load up my smash 4 disc on rednand so i can use DLC but it says i need the update which is already have on my normal systemnand. what should i do, transfer/copy update to usb ?


Also when Wup is installing games to system is it going to the SDcard with radnand booted ? I keep reading its safer to install to usb rather than system. maybe its my mistake thinking emunand and rednand is the same thing

You don't need redNAND to play a game that has DLC. Just load a CFW compiled after November 18th or use simple sigpatcher. If you want the DLC to work on redNAND you have to install it on redNAND as well. That's the pain in the butt with redNAND. After you set it up stuff you install on sysNAND/redNAND isn't able to be launched on the opposite NAND unless you install it there too.

When in redNAND everything that would write to the internal storage is going to your SD card. The RAW portion of the SD card (the part that Windows can't see) is your redirected NAND. I don't think it makes any difference whether you install to internal storage or USB. Nobody has bricked installing titles and as far as I know it's not possible. As long as it's not a system title (i.e. System Config Tool) you're fine. I believe that WUPinstaller has a safeguard that disallows system title installs with the exception of System Config Tool.
 
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GATWYAY3.2

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When in redNAND everything that would write to the internal storage is going to your SD card. The RAW portion of the SD card (the part that Windows can't see) is your redirected NAND. I don't think it makes any difference whether you install to internal storage or USB. Nobody has bricked installing titles and as far as I know it's not possible. As long as it's not a system title (i.e. System Config Tool) you're fine. I believe that WUPinstaller has a safeguard that disallows system title installs with the exception of System Config Tool.

so if it installs into the SD/rednand why does my normal systemnand and rednand both say 11GB of internal memeory when i know i have a lot more space on my SD. ? if it's installing into sd/rednand is there anyway to check how much space i have left? I guess this is what's getting me confused. Would the numbers change if i unlink both nands ?

i remember on the wii going over free space with wad manager can brick/semi brick system
 

DocAmes1980

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so if it installs into the SD/rednand why does my normal systemnand and rednand both say 11GB of internal memeory when i know i have a lot more space on my SD. ? if it's installing into sd/rednand is there anyway to check how much space i have left? I guess this is what's getting me confused. Would the numbers change if i unlink both nands ?

i remember on the wii going over free space with wad manager can brick/semi brick system

When you first setup redNAND CFW Booter dumps a copy of your NAND to the SD card. All the titles you installed prior to the dump will appear on redNAND and be launchable. From there on out any changes you make to sysNAND will not carry over to redNAND and vice versa. If you install a title to USB on sysNAND/redNAND it will appear on the opposite NAND but it will not be launchable. That's because even though it's installed to USB it has to be installed while in the respective NAND to be launchable from it. How much space you have on your SD is not relevant. The dump takes up approximately 32 GB regardless of what you had installed on internal storage when you dumped. The free space indicated by windows is the FAT32 partition, not the RAW partition where your redirected NAND lives. The amount of free space indicated should be correct to it's respective NAND. On sysNAND it will indicate how much space is available on your actual internal storage. On redNAND it will indicate how much space is available on your redirected NAND (the RAW partition of the SD card the doesn't show up in Windows Explorer). You can't brick by installing too many titles. Just ditch redNAND dude. There's no point in using it anymore. Any titles you installed in redNAND will have to be reinstalled but you won't have to deal with an actual NAND and a redirected NAND.
 
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GATWYAY3.2

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I'm seeing video of some dude coldbooting into redNAND
Just ditch redNAND dude. There's no point in using it anymore. Any titles you installed in redNAND will have to be reinstalled but you won't have to deal with an actual NAND and a redirected NAND.

I get it now thanks :D, yeah rednand is tedious but I just thought rednand sounded safer after bricking my first wii system I'm too paranoid to try anything else :cry: lol
 
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GATWYAY3.2

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thank you :)
Could you tell me which step that may brick the console?

from what i read forgetting to boot into rednand first before installing systemtools

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DocAmes1980 your totally right i deleted thing from rednand but thier still there when i boot into noraml systemnand. I guess my dump would've gone faster if i deleted things off the system first .... so if i start moving things to systemnand/SDrednand would i have speed performance issues ?
 

DocAmes1980

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from what i read forgetting to boot into rednand first before installing systemtools

--------------------- MERGED ---------------------------

DocAmes1980 your totally right i deleted thing from rednand but thier still there when i boot into noraml systemnand. I guess my dump would've gone faster if i deleted things off the system first .... so if i start moving things to systemnand/SDrednand would i have speed performance issues ?

You shouldn't rush your dumps. You should enjoy them. Besides it makes a RAW image of your NAND. It copies every 0 and 1 so it doesn't matter how much or little data is on there. No performance concerns with moving stuff. Just rember that in redNAND you are reading and writing to the SD card in place of the actual NAND so the speed of the SD card affect the speed of the read/writes from/to the redirected NAND.
 
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GATWYAY3.2

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strange just now noticed after deleting things off rednand system memory i now have blocks with question marks on them and when i try to delete them i get a system memory error
 

DocAmes1980

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strange just now noticed after deleting things off rednand system memory i now have blocks with question marks on them and when i try to delete them i get a system memory error

I dunno why that is. I would just encourage you to ditch redNAND. There are basically no pros anymore for what you want to use it for. redNAND is so three weeks ago. Repartition your SD card and just use sysNAND.
 

DocAmes1980

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It is a lot less safe, your choice tho.

How is it "a lot less safe"? What 99% of users would use redNAND for has zero brick risk. Installing titles won't brick your Wii U and that's all most people want to do. I'd argue that redNAND is less safe. If you allow it to update it will brick your box (according to people that know a lot more about the Wii U than me). If Nintendo releases an update this will probably happen to somebody. Also, at least one user bricked their Wii U because they installed System Config Tool to sysNAND because he thought he was in redNAND. Obviously user error but all bricks have been thus far. Maybe you're so biased towards redNAND because you wrote a guide for it. It was great when it could do things that you couldn't do in sysNAND. Now redNAND isn't worth the hassle for end users.
 

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How is it "a lot less safe"? What 99% of users would use redNAND for has zero brick risk. Installing titles won't brick your Wii U and that's all most people want to do. I'd argue that redNAND is less safe. If you allow it to update it will brick your box (according to people that know a lot more about the Wii U than me). If Nintendo releases an update this will probably happen to somebody. Also, at least one user bricked their Wii U because they installed System Config Tool to sysNAND because he thought he was in redNAND. Obviously user error but all bricks have been thus far. Maybe you're so biased towards redNAND because you wrote a guide for it. It was great when it could do things that you couldn't do in sysNAND. Now redNAND isn't worth the hassle for end users.
I'm not biased towards it because I made a guide for it, that's be stupid. I don't have the time to argue right now, I'll talk later, okay?
 

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