Homebrew Do we really need new 3DS Homebrews?

Lotoonlink

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@Lotoonlink , a little gift for you.

It works on Citra but if you have time please test it on the 3ds and let me know if the flickering is solved. I'll be back at home very late tonight.

https://filetrip.net/dl?dLNShXYts8 (Link available only for 30 days, but in the next days I'll publish it officially on gbatemp)
<3

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@Lotoonlink , a little gift for you.

It works on Citra but if you have time please test it on the 3ds and let me know if the flickering is solved. I'll be back at home very late tonight.

https://filetrip.net/dl?dLNShXYts8 (Link available only for 30 days, but in the next days I'll publish it officially on gbatemp)
It perfect :bow: my only complaint is that some puzzles are too zoomed out and it's hard to see anything. Other than that, great!
 

nop90

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It perfect :bow: my only complaint is that some puzzles are too zoomed out and it's hard to see anything. Other than that, great!

It's the original game this way. After fixing the background music I could remove the console output and use the bottom screen to show a magnified version of the picross. This should help.
 

Lotoonlink

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It's the original game this way. After fixing the background music I could remove the console output and use the bottom screen to show a magnified version of the picross. This should help.
That would actually be really great, think you can work touch screen controls in? Although looking through projects that implement touch screen, it seems like a pain putting in a touch option for each square so you don't have to. I'm actually replaying oracle of seasons right now so I'm like, full zelda mode! Thanks for the Project and merry christmas! (I'll take this as my christmas gift from you unless it turns out you were nedwill3ds all along and you will give me slowhax ;))

P.S. AHHHHHH OMG!
...Emoji in paranthesis kills my OCD...
 

ShadowEO

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Honestly most of the references I see are for dev tools and other things that can't be on GBATemp for legal reasons (and no, I don't mean games). Regardless, I really enjoy using new homebrew even in 3DSX format.

I've been lurking for months before I finally recovered my account, but I've seen some. Honestly, I would love more homebrew, my DS flashcart was full of gems. Just sad to see the 3D scene not flourishing as much as the old D did here.
 

AgentMcMuffin

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Portable Tyrian would be awesome if anyone is up for it. OpenTyrian already exists so it could potentially be a relatively easy port.
 

nop90

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Portable Tyrian would be awesome if anyone is up for it. OpenTyrian already exists so it could potentially be a relatively easy port.
Thank you for the suggestion. Open Tyrian seems a good game to port to 3ds. It has the right screen resolution, sources are in c and sdl, and there are only a couple of shotemup homebrew available for the 3ds
 
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RedBlueGreen

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I think we could use more homebrew. If it's at all possible multiplayer emulation would be nice (not expecting though). Original games (even if they're basic) or utilities could be cool too. The 3DS scene was a lot cooler before downgrading was a thing (I obviously like being able to downgrade) and it was a lot easier to find homebrew and people made suggestions (a lot are bad, but still). So I'm sure a lot of people would appreciate more homebrew.
 
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nop90

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I'm still waiting for a homebrew that works in a similer to flux or twilight.

Filters out blue spectrum light as to not disrupt your circadian rhythm and fall asleep earlier.

You can't do it with an app on the 3ds (i'ìs not Android :lol:), you need to mod the firmware with a plugin. And probably it's not possible at all.
 

Procyon

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I have to thank you @hippy dave , all my work of the last year starts with your alpha version of Handy3ds :grog:

These are the projects I almost finished:

Zelda Picross (only sound missing, I usually add it whene verything else works fine)

View attachment 69889 View attachment 69890 View attachment 69891 View attachment 69892

Griffon Legends (I have to fix some crashes and to add sound)

View attachment 69893 View attachment 69894 View attachment 69895 View attachment 69896

And in my homebrew folder I found that I have a version of SuperTux Milestone1 already compiling that I have to start to debug. I forgot to have it.

Super Tux kart anyone?

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I'm still waiting for a homebrew that works in a similer to flux or twilight.

Filters out blue spectrum light as to not disrupt your circadian rhythm and fall asleep earlier.

Or CF.Lumen
 

Merch

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I'd definitely be interested in seeing some more Homebrew appear on the scene. Like someone said, >80% want free games, & 20% actually care, but for me, I'm somewhere in the middle.


There's a greedy side of me, & then, there's a sweet side of me. I show more sweet than greedy, & anyone that knows me as a person can tell you that. And, seeing that TEMP is just cold-heartedly rude 85% of the time, my sweet, 15% side definitely wants to see more Homebrew.


To start off with making more, try forking some stuff, such as PCHex++, mGBA, blargSNES, 3DNES, scrup, Menuhax, PHBank(GB), pokeSlow, & a lot more of these things; to name a few. A lot of those creators have left because of that >80% of noobish TEMP.


Not saying that everyone is a noob, because I still have to ask TEMP dumb questions every now & then. But, I've grown because of that.


I've grown in the fact that hanging around people who can program stuff & just know how to make a joystick work just by making the code work has helped me become more knowledgeable of programming, but is something I'm probably gonna struggle with a lot.


I honestly wanted to be a multimedia developer. I really did. But, not everything in that aspect was my strong point. So, I had to switch to a Graphic Designer so I can save my butt from becoming a failure, because if you're gonna be a MMD, you're gonna have to learn how to code.


Anyways, with that being said, just be yourself. Don't worry about what people will try to get out of you; that being trying to find a method to get free games. Just worry about being able to provide free games in Homebrew form, because if you do that, I'm pretty sure you'll tick off that 80%, the numbers will bump down, & eventually, people will just leave.
 

VeniaSilente

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I'm starting to think that for most people new homebrews on the 3ds are like nice stickers on the cover. Cool but not really usefull. Isn't it?
That's precisely because so many homebrew are, with no intend to offend, limited in functionality. Many of them fulfill a basic function but don't really go beyond that, so the time the audience spends with them is somewhat reduced as well. Note however that is not a bad thing. It's just that they follow one thing to act upon and (for the most part) do it well. PKBank / PKSM are good examples of homebrews that do specific things, while they could do much more, the point of them is in what they've chosen to do, not on what they can do.

This of course means there's the other side of the coin: you might ask if we need new 3DS homebrew, I ask back: have you noticed how much homebeww we are missing? There's a lot of small tasks or set pieces within grander schemes that we are noticeably lacking implementation of at the moment. For example, we have a filebrowser such as CTRxplorer or Godmode, an FTP server to share files to PC, but we don't have a good file visualizer, for example for PDFs, and I'm not sure we have an unpacker either (though I can't really see a good use case for that anyway). We still don't have a wifi profile management tool, we still can't export the information of the Activity Log, we still don't have even the proof of concept of a parallel-mode text viewer (so that you don't have to close your game to check a guide), we still lack feature-even save state editors for various games, I'm not sure if we do have a good audio player, and I have not seen any work on improving the software keyboard.. And as for the tools we have, there's a few notorious of them are still pending important features to provide the featureset of the user's use case they should be aiming to.

So, there's a lot of work to do. Doesn't mean you have to be the one to do it, that's your call, but by no means do we have to question if we "need" or we "lack" stuff, the answer -and the need for active devs- is obvious.
 
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@nop90 I don't know about anyone else, but I love your games and ports! I've played almost all of them (I think) and I hope you continue making them in the future.

I think it would be awesome to get a port of Super Mario War like the Wii had (that's open source isn't it?)
 

nop90

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@nop90 I don't know about anyone else, but I love your games and ports! I've played almost all of them (I think) and I hope you continue making them in the future.

I think it would be awesome to get a port of Super Mario War like the Wii had (that's open source isn't it?)
Yes. I already studied the sources and I could do it, but the multiplayer part. I'm waiting to study this topic to nake it.
 
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TimX24968B

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I'm starting to think that for most people new homebrews on the 3ds are like nice stickers on the cover. Cool but not really usefull.
That kind of goes for any homebrew app that isn't directly a free game on any system, and thats why people like it. It doesn't have to be "useful", but then again, you are really just using it and this system to waste time probably playing games. Some people just like proving things like the capabilities of the system.
 
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The thing you have to realize is console homebrew will never return to the popularity of the DS/PSP/Wii scenes so you have to choose carefully what to work on: popular game ports / emulators / exploits / console specific tools / cfws -- if you want any sort of feedback. Just being honest here.

I think I know what this means, but I'm not entirely sure. How come console homebrew will never again reach the popularity of the DS/PSP/Wii Homebrew Scenes, as you said?

Also, if anything, I kind of resent the fact this scene is only focused on console tools and CFWs (props out to the devs of these, I have nothing against them, they've done some hard work and made some amazing tools, but it seems that the whole homebrew scene is focused on just these tools). Maybe it's just because I don't have a phone, but I wish that the 3DS Scene had a wider variety of Homebrew, like with the DS/PSP/Wii scenes. It's cool to be able to do stuff on a 3DS using homebrew that you couldn't have done otherwise.
 

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