Homebrew How do you verify if Emunand is installed?

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Deleted User

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I want to verify if I am booting to Emunand or not using Luma3ds, I did install Emunand just so everybody knows. I also would like to know if it would be possible to make my Sysnand run on 9.2, while my Emunand runs on 11.2. Because using Hourglass9, cant I do the NFIRM downgrade to my Sysnand, and then run the downgrader? And if I did do the NFIRM downgrade via Hourglass9, would it erase AL9H, or would it stay?
 

xtheman

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If you have emunand then in system settings it will say "emu *version number*" if you boot sysnand it will say "sys *version number* in system settings.
 
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If you have emunand then in system settings it will say "emu *version number*" if you boot sysnand it will say "sys *version number* in system settings.
Thanks man! It booted sucessfully. So can the Emunand be on a different version than the Sysnand?
 

The Real Jdbye

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I want to verify if I am booting to Emunand or not using Luma3ds, I did install Emunand just so everybody knows. I also would like to know if it would be possible to make my Sysnand run on 9.2, while my Emunand runs on 11.2. Because using Hourglass9, cant I do the NFIRM downgrade to my Sysnand, and then run the downgrader? And if I did do the NFIRM downgrade via Hourglass9, would it erase AL9H, or would it stay?
Don't use NFIRM downgrade, that's where A9LH resides and you'll either remove A9LH or brick the console for no good reason.
 

Flying Scotsman

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A9LH doesn't die...
It's in the firmware, it's kinda like bootmii. Luma3DS protects the firmware so it cannot be written to.

The firm protection only protects against system updates. It doesn't protect against the user not knowing what they're doing, and fiddling with files/restoring dodgy nand images.

For the OP: You don't need the Emunand with A9LH. As long as you take a nand dump with Decrypt9, you can restore it if something goes wrong. That also means you can use more of your SD card's space for games etc.

Personally, I much prefer the "updated sysnand" (where you merge the emunand and sysnand together) approach. Use the A9LH guide for instructions if you're interested.
 
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Flying Scotsman

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if you want emunand then use it. why are people here so against someone using it?

Because in most cases, it's not as needed as it once was and ends up complicating things (have to keep sysnand at a low FW etc)/takes up space, have to keep track of the correct nand dumps else you could end up bricking if you restore the wrong one etc.

I can understand the requirement of an emunand back in the days of RXtools etc where homebrew was dodgy and there was no telling what Nintendo would do next (patching entry points like Menuhax), so it acted like a safety net but since A9LH is so deeply ingrained in the 3DS compared to other CFW methods (like menuhax) - if something goes wrong, you can easily undo it.

Unlike Homebrew exploits like Menuhax, A9LH is not a simple "patch a few holes here and there" affair to get rid of - which links back to the whole "not as needed as it once was".

Then comes the issue of accidental system updates to your Sysnand, which could end up breaking A9LH completely (preventing it from even loading payloads) where it's still possible if you run with an updated sysnand approach. Now, of course A9LH has changed a lot since I initially installed it and this may not be an issue anymore, but it was when I first installed it.

Finally, it's your 3DS. If you want an Emunand, sure - go for it but there's still better options out there. Just because "it just works" doesn't mean it's the best approach for the long term (on that note - it's the same story for RXtools users who've been forced to update to a newer CFW to be able to play Sun/Moon).
 
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