Installing Adrenaline 6.61

UPDATE: Please note that the below methods are now all out of date. They are being kept for archival reasons only. Adrenaline is now installed via it's own VPK, without requiring any of the below steps or any PSP bubble. Installation steps are below if you need it:

Step 1: Download the latest Adrenaline Release
Step 2: Transfer to your Vita, and install the VPK using VitaShell
Step 3: Launch Adrenaline, it will download the 6.61 eboot
Step 4: ???
Step 5: Profit


UPDATE:
Developer Freakler has created a quick and easy Vita homebrew app that will essentially install Adrenaline for you! It also lets you install a custom live area theme, which is neat :) I've kept the manual method in the spoiler below, in case you simply want to do it yourself.
NOTE: You will need to have a PSP demo/game installed on your Vita to use the manual method. If you don't have a PSP demo now, check out the first spoiler that shows you have to install Adrenaline without PSN access.

It can be downloaded here, and here are some quick install instructions if you need it:

Step 1: Download and install EasyAdrenalineInstaller
Step 2: Download 6.61 EBOOT (direct link), rename it to 661.PBP and move it to ux0:/pspemu/adrenaline (using VitaShell 1.42, if you need help see the guide below on how to install)
Step 3: Launch EasyAdrenalineInstaller and follow the on-screen steps.
Step 4: ???
Step 5: Profit

UPDATE3: The below method current has some issues, if you don't have a PSP game you'll have to sit tight while we figure out how to get around that.


UPDATE2: Since PSN spoofing has gone down, some people haven't been able to get their PSP demo/game downloaded in order to have a base game. All credit for this method goes to @mummysboy who was messing around and has come up with a work around that manages to install Adrenaline using a PSP demo and the license file from a Vita homebrew app. Below you will find a tutorial on how to get a base game without PSN, PSP, or PS3 access and how to install Adrenaline using that base game.

Step 1: Download this file pack and extract it somewhere on your PC
Step 2: Install taiHen and use Molecular Shell to install VitaShell 1.42 if you haven't already (see Step 1 below in my manual tutorial if you need help)
Step 3: Reboot your Vita, install taiHen again, and open VitaShell to gain access to all files.
Step 4: Start an FTP server, and transfer the pspemu folder in the zip to the root of ux0. You should now have /adrenaline/ as well as /PSP/GAME/NPEG00011 and /PSP/License in your pspemu folder.
Step 5: Go to ux0:/license/app/VITASHELL and download the license file to your PC
Step 6: Rename that license file to EP9000-NPEG00011_00-0000000000000000.rif
Step 7: Transfer the license file to ux0:/pspemu/PSP/LICENSE
Step 8: Install Easy Adrenaline Installer
Step 9: Shut down your Vita and boot into the Recovery Menu (hold R+PS button+Power button)
Step 10: Rebuild the database
Step 11: Reboot into your Vita, install taiHen, and launch Easy Adrenaline Installer. Follow the on screen instructions to install Adrenaline
Step 12: Enjoy your tasty Adrenaline!

I see a few people are having some difficulties figuring out how exactly to get Adrenaline installed, or are running into some kind of error, so this is a quick tutorial on how to do so with clear, concise directions that should hopefully clear up some confusion.

What you need:
  • A PS Vita on 3.60 with taiHen installed (go to beta.henkaku.xyz on your Vita after a clean reboot)
  • A PSP demo/game (the Locoroco Midnight Carnival demo seems to be the preferred game and is confirmed working)
  • Adrenaline (EDIT 11/18: Added PSP minis fix)
  • Vita Shell 1.42
  • 6.61 EBOOT (direct link)
  • An FTP client (I use Filezilla)
  • Notepad
First things first, download all the files above. Then, make sure you have taiHen installed by going to beta.henkaku.xyz after a clean boot. Once installed, open up Molecular Shell and hit "Select" to enable the built in FTP browser. Connect to the FTP server via your client of choice, and transfer the Vita Shell 1.42 VPK to your Vita. Once it's finished transferring, disable the FTP server, then hit "Start". This will bring up a menu where you will see "Enable unsafe homebrew". Set this option to "On". Then reboot your Vita, install taiHen, open up Molecular Shell again, and install VitaShell.
Once VitaShell is installed, close Molecular Shell and open up VitaShell. You should now have access to the full file system, including the pspemu folder. (if you don't see pspemu still, restart your Vita and install taiHen again). Hit "Select" again to start an FTP server, and connect as before. This time, transfer the contents of the Adrenaline.zip (which will be a folder called adrenaline) to ux0:/pspemu. Then, rename the "EBOOT.PBP" file you downloaded to "661.PBP" and transfer that to ux0:/pspemu/adrenaline.

At this point, your pspemu folder should similar to this:
2016-11-17-202657.jpg


And your adrenaline folder should look similar to this (minus the flash folders):
2016-11-17-202802.jpg
Next, keeping VitaShell's FTP server open, navigate to ux0:/tai and transfer the config.txt file to your PC. IF you don't have a config.txt file, simply create one on your PC.

IF YOU'RE USING LOCOROCO MIDNIGHT CARNIVAL: I've included a preset config.txt for you, assuming you don't have one in your taiHen folder. DO NOT use this file if you're using any other PSP base game, DO NOT use this if you already have an existing config.txt.

Open config.txt, and add the following lines:
Code:
        *KERNEL
        ux0:pspemu/adrenaline/adrenaline.skprx

        *TITLEID
        vs0:sys/external/libpgf.suprx
        ux0:pspemu/adrenaline/adrenaline.suprx

Change *TITLEID to the TitleID of your PSP game. If you need help finding the TitleID of your demo/game, head to Gamefaqs and search for the title of your game. Once you find it, go to their "Release Information" tab and under "Product ID" will be the TitleID of your game (make sure you're using the proper region). You can also find your TitleID in the pspemu folder by navigating to pspemu/PSP/GAME. If you have any legit PS1/multiple PSP games installed, you'll see multiple folders so in that case simply check Gamefaqs.

NOTE: When entering your TitleID, make sure you remove all spaces and dashes. For example, if you're using the Locoroco Midnight Carnival demo, your TitleID would be "*NPUG80318".

Once you're finished editing/creating your config.txt, transfer this back to ux0:/tai and overwrite if prompted.
Now that you have all the proper files transferred on your Vita, we're going to install the exploit. First, reboot your Vita and install taiHen as normal. Once done, open up your PSP game/demo. As it's loading, you will be prompted to install Adrenaline. Press "X".

IF ADRENALINE DOESN'T LOAD: This means you didn't use the correct TitleID for your game. You will need to re-edit the config.txt in ux0:/tai to the correct TitleID (you can do this in VitaShell to make things a bit quicker), reboot, install taiHen, and try again.

After that, the exploit will start installing. Once finished, hit X, and you will boot straight into your eCFW. From now on, whenever you want to open up Adrenaline, simply open the game (while taiHen is installed) and it will boot straight to your eCFW!
And that's it! It's really very simple, and should only take about 5 minutes max to fully install.

To use the built-in Adrenaline menu:
While in Adrenaline, hold down the "PS Vita" button until the Vita menu appears and hit the "Settings". This will open up Adrenaline settings instead of the official settings. Use "L" and "R" to switch tabs, "X" to choose options, and "O" to back out. You can use this menu to exit the eCFW if need be.

Q: Do I need to install taiHen to use Adrenaline?
A: Yes. Whenever you reboot, you will need to install taiHen in order for the exploit to load properly. Regular Henkaku will not work.

Q: Where do I put my "backups"?
A: All ISOs/CSOs need to be put into ux0:/pspemu/ISO. Create the folder yourself.

Q: Where do I put homebrew?
A: Homebrew goes in the same old PSP/GAME/ folder (so ux0:/pspemu/PSP/GAME/)

Q: What about PS1 games?
A: At this time, v1 of Adrenaline does not support PS1 loading.

Q: How do I use PSP plugins?
A: Plugins in Adrenaline work the same as it does on a normal PSP, put a "seplugin" in ux0:/pspemu and create a text file called "game.txt". In that text file, you put the path of the plugin and add a "1" after it to enable the plugin. For example, "ms0:/seplugins/PSPpluginExample.prx 1"

Q: I don't see the pspemu folder! When I try to create one I get an Error 0x8001000D!
A: Make sure you're using VitaShell 1.42. If you're sure you are, reboot your Vita, install taiHen, and check VitaShell again.

Q: I want to use a smaller game for Adrenaline, but when I edit tai/config.txt it doesn't work!
A: Make sure you reboot and reinstall taiHen after making any changes to the config.txt file.

Q: I keep getting "Error decoding PSAR" and now I can't launch my base game!
A: This may be related to a corrupt 6.61 eboot used. Download it again, and transfer it over to your Vita. You must delete the flash folders in pspemu/adrenaline to restart the install.
 

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Tom Bombadildo

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You'd need to be able to access PSN to get it unfortunately, you can unban it but you'd have to sort of "steal" a mac address from someone else's PS3 to do it. (At least, that's the way the last time I knew)
 

ayanekochan

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It's definitely activation related. I caved and tracked down a PS3 to activate it and adrenaline works perfectly now. I'm using loco roco midnight parade downloaded from psn as my demo, didn't care about size as long as it works since I've got a 32gb card.
 
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Alright everyone, I am using Castlevania Dracula X as the psp game, and when using the easy installer, the bubble gets set up with the Adreniline logo and everything, but I get an error c1-2858-3, and black screen. Sorry if this was already answered in this thread, I just didn't see it.
 
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yuliusde

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After many exhausted failures, I finally did the PS3 way to activate my adrenaline. My advice is to find PS3 to setup the adrenaline. Very simple and easy.
Just borrow unbanned PS3 from friends or others.
 

Cortexfou

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I know it's impossible to convert psp games into a bubble game on the vita menu but what about the PSX games ? Do you think it's possible one day to inject a PSX game (like we do on the psp) to use the psone vita emulator ? Because I think the emulation option is better on the vita than on the psp.

My question is a bit off topic but I didn't want to create a new topic for that.
 

flame1234

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There's the PS3 method to load a PSP game onto your Vita.
Can Tom or someone link me to a guide for the PS3 method? I have a PS3.

Is it recommended for me to make a new PSN account for this purpose?
I have done it successfully before but it takes me multiple tries each time, so I think I'm doing something wrong.

How does your PS3 get banned?
 

Tom Bombadildo

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There's the PS3 method to load a PSP game onto your Vita.
Can Tom or someone link me to a guide for the PS3 method? I have a PS3.

Is it recommended for me to make a new PSN account for this purpose?
I have done it successfully before but it takes me multiple tries each time, so I think I'm doing something wrong.

How does your PS3 get banned?
1) http://gbatemp.net/threads/guide-th...-check-here-first.403035/#Lower_FW_Activation
2) The only reason I suggest creating a new account is if you have a CFW PS3, if you have just a legit PS3 you don't need to make a new PSN account
3) The only chance of you getting banned is if you have a CFW PS3 and you're not taking precautions. If you do have a CFW PS3, Google around for info on that.
 
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yuliusde

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There's the PS3 method to load a PSP game onto your Vita.
Can Tom or someone link me to a guide for the PS3 method? I have a PS3.

Is it recommended for me to make a new PSN account for this purpose?
I have done it successfully before but it takes me multiple tries each time, so I think I'm doing something wrong.

How does your PS3 get banned?
Do you have cfw or ofw on your ps3? Just like Tom said if you have ofw then dont be afraid to get banned.

If you have cfw like me, I am not 100% sure but I used my primary psn account on my cfw ps3 to transfer psp games,so far is fine.

Just dont use ur cfw ps3 for online games,cheat,or use illegal/pirated dlc. I think it's fine.
 

Stephano

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Tom Bombadildo

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Err... Are you going into the PSN store on your Vita? Cuz that's wrong, you use your PS3 to download the demo/game.

The procedure should be:
Start VitaUpdateBlocker
Connect your PSTV to it via proxy settings
Download PSP/Vita game/demo on your PS3
Connect your Vita to your PS3 with Content Manager
Transfer game downloaded on the PS3 to your Vita.
 

Stephano

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Err... Are you going into the PSN store on your Vita? Cuz that's wrong, you use your PS3 to download the demo/game.

The procedure should be:
Start VitaUpdateBlocker
Connect your PSTV to it via proxy settings
Download PSP/Vita game/demo on your PS3
Connect your Vita to your PS3 with Content Manager
Transfer game downloaded on the PS3 to your Vita.
Oh... Well don't I feel dumb...
Anyways, once again Tom, thank you for all of your help!
PS: Bring back the Father Mask after Christmas. ;)

--------------------- MERGED ---------------------------

Okay now i'm in an infinite loop. I click [register a PS3] and then [Add Device] => [Select a PS3 Device to Connect to] => [Add Device] => [Select a PS3 Device to Connect to] => ect.
My PS3 and PSTV are on the same wifi connection. Are there some settings that i don't have right?
 

wownmnpare

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Last edited by wownmnpare,

MataOcios

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Err... Are you going into the PSN store on your Vita? Cuz that's wrong, you use your PS3 to download the demo/game.

The procedure should be:
Start VitaUpdateBlocker
Connect your PSTV to it via proxy settings
Download PSP/Vita game/demo on your PS3
Connect your Vita to your PS3 with Content Manager
Transfer game downloaded on the PS3 to your Vita.

Ok here is the thing. QCMA installed. Got a PSvita fw3.60 with henkaku. i have installed VPKs, roms, no problem, however...
The guy did not have a PSP legal game, i own a ps3 but when selecting transfer psp files, i get an error on the Vita and sends me to previous screen
PS vita game list shows ok on the handheld, ready to copy but never psp list of demos available today on psn

On the other hand, I will receive soon by mail a 64gb memory. Hence...
should i restore to factory settings? what will i have to do when the new memory arrives?
Cause i've spent hours and days trying to install VHBL to play psp roms on the vita -_-
am I losing my time, or why cant i see those psp games from my ps3 on my vita? Anyone else that had the same issue?

Many thanks.
 

Tom Bombadildo

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Ok here is the thing. QCMA installed. Got a PSvita fw3.60 with henkaku. i have installed VPKs, roms, no problem, however...
The guy did not have a PSP legal game, i own a ps3 but when selecting transfer psp files, i get an error on the Vita and sends me to previous screen
PS vita game list shows ok on the handheld, ready to copy but never psp list of demos available today on psn

On the other hand, I will receive soon by mail a 64gb memory. Hence...
should i restore to factory settings? what will i have to do when the new memory arrives?
Cause i've spent hours and days trying to install VHBL to play psp roms on the vita -_-
am I losing my time, or why cant i see those psp games from my ps3 on my vita? Anyone else that had the same issue?

Many thanks.
Unless your PS3 has the same account as the Vita, you won't be able to transfer content between the two. I assume that's the case here.

If you're getting a new memory card, you might as well do a factory reset so you can add your own PSN account. That way you can activate your Vita and transfer a PSP game to install Adrenaline with.

And as a note, VHBL loads PSP homebrew only, Adrenaline is the full eCFW that will load PSP ISOs.

--------------------- MERGED ---------------------------

Is it plausible to obtain a usable PSP demo using the PKG install method?
Plausible? Yes, but so far it appears it only works if you're activated. Otherwise there are DRM issues and the method doesn't work.
 

XC-3730C

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My Vita isn't activated (I got it 2nd hand, and that guy I don't think he activated) and going to PSN, it tells me I need a software update. Are you saying no matter what, that if a Vita isn't activated, there is no way to download a PSP title on a PS3, and transfer that to my Vita to get Adrenaline to work?
 

Tom Bombadildo

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My Vita isn't activated (I got it 2nd hand, and that guy I don't think he activated) and going to PSN, it tells me I need a software update. Are you saying no matter what, that if a Vita isn't activated, there is no way to download a PSP title on a PS3, and transfer that to my Vita to get Adrenaline to work?
No, that's not what I'm saying at all. Right now, the only way to install Adrenaline if you don't have an activated Vita is by using a PS3.

To summarize:
You need an activated Vita if you want to use the PKG installer method, this is a completely separate method that only requires a PC and your Vita.

If you have a PS3, it makes absolutely no difference if you're activated or not because transferring a game from a PS3 to your Vita will activate your Vita. If you have a PS3, as long as it uses the same account as your Vita, you can transfer a PSP demo and install Adrenaline that way.
 

MataOcios

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My Vita isn't activated (I got it 2nd hand, and that guy I don't think he activated) and going to PSN, it tells me I need a software update. Are you saying no matter what, that if a Vita isn't activated, there is no way to download a PSP title on a PS3, and transfer that to my Vita to get Adrenaline to work?

i am having that problem. was able to activate last night, but unable to see my psp file son ps3 (error prompting on vita), only ps vita onesto tranfer. Updated to taihenkaku. now it wants me to update even to connect on pc. i am able play roms, emulators but not homebrew caue previous owner never activated it and didnt have a psp game.

Any ideas anyone?
 

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