This + one of those controllers that you can stick your smartphone in + the code one guy showed on https://discuss.citra-emu.org/ that use the gyroscope from the phone as rotation info for Citra = I'm in heaven <3I guess there is an Android alternative.
As said the only playable way is via USB/Lightning.
WiFi connections via router have too high latency to use it for gaming (except see my last post -> modified miracast technology)
The only other two things missing: microfone (could use smartphone as sound input) and camera (smartphone again). The PR code for the camera is incomplete nowIn theory the prerequisites are:
- Desmume/Citra/Decaf/Cemu with splitted window support running on PC
- Duet-kind application on a smarthphone/tablet
- PS4 Controller connected with PC
Then you would be able to play everything without limitations.
The smartphone can be used as touchscreen, the PS4 controller provides motion sensors.
Sure it would be great, if the smartphone can also be used for motion sensor emulation, but this would be tricky on citra side (getting information from controllers as well as mobile devices).
My suggestion for the microphone could be button instead of an actual microphone. Some people have crappy microphone that is sensitive that a little whisper could burst the audio like it was 100%.The only other two things missing: microfone (could use smartphone as sound input) and camera (smartphone again). The PR code for the camera is incomplete now
I'm waiting to play that pseudo Fatal Frame game (can't remember the name...), the one that came with a book and you must search for spirits around you (2spooky, but still sounds like fun)My suggestion for the microphone could be button instead of an actual microphone. Some people have crappy microphone that is sensitive that a little whisper could burst the audio like it was 100%.
I can't wait for the Camera so that I could play dumb on Face Raiders.
In theory the prerequisites are:
- Desmume/Citra/Decaf/Cemu with splitted window support running on PC
- Duet-kind application on a smarthphone/tablet
- PS4 Controller connected with PC
Then you would be able to play everything without limitations.
The smartphone can be used as touchscreen, the PS4 controller provides motion sensors.
Sure it would be great, if the smartphone can also be used for motion sensor emulation, but this would be tricky on citra side (getting information from controllers as well as mobile devices).
However, I don't think in the case of Citra/3DS wifi would add too much latency in almost any game. Also the video can obviously be compressed and the resolution is somewhat lower than on the WiiU gamepad.
It should be fairly simple to whip up some ffmpeg powered tool. It just has to be open-source and it will probably fly.
Maybe even some fork of VNC is already good enough.
That's what I'm doing, but not with this app. And it's not via WiFi, it's USB, so there is no delay even in the inputs via touchscreen
Any answer?I've uninstalled it, when I find it again I send you a PM (I don't remeber the name right now). The second screen is used as a second desktop, the touch works like a mouse click in the emulator screen, so this function like the real 3DS second screen.
Thanks. I almost bought Duet for $20.Oh, sorry. The name is Twomon
With stereoscopic 3d i noticed that fps drops (about 3-4 fps)
Please discuss that in the unofficial build.<snip>
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Can you bisect it to see which commit broke it?Strange. Fire Emblem Awakening doesn't boot in the master build anymore.
dunno what. But it gives me fatal error even though I have shared_font.binCan you bisect it to see which commit broke it?
By "bisect" I mean try old builds to see from when the game can't boot any more. Also did you check the region/language settings?dunno what. But it gives me fatal error even though I have shared_font.bin
The game is working fine in the last nightly buildBy "bisect" I mean try old builds to see from when the game can't boot any more. Also did you check the region/language settings?