ROM Hack Possible to Convert NTR Codes to Gateshark format?

krion64

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Since the reverse is true I was wondering if I could convert NTR to Gateshark. If so, how would I go about doing so.
 

DarkFlare69

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no, there's conversation that needs to be done. NTR is C and gateway is text. i dont know the exact way but if you find a way to convert a code to ntr, you can just reverse the process
 

Nanquitas

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Most of the codes are portable to Gateshark since the reverse is possible.

BUT, complex code with a lot of data manipulation (data structure, encryption handling, etc...) can't be ported since you're limited to the operations given by the Gateshark system.

Also, note that as there are a few codes which work under Gateshark but not on NTR, the opposite might be possible as well.

Last thing: it's not possible to convert a plugin file (.plg) into a Gateshark code.
You need the source code of the plugin to convert it.
 

masskiss

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Yeah, I need this since I want to see the source of the .plg codes...
For example Xenoblade Chronicles 3D doesn't have any code on Fort42,
But there are .plg NTR cheats on the internet.
I'd really like to see the source code of the .plg in Gateshark format and if possible put it on Fort42.
 

masskiss

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read the last part of post #6
I have, still I just stated that it would be nice if I'd be able to, since I don't have the source and would be great to extract the source from .plg if possible.
Why would someone need to convert it if they already have the source anyway.
 

dsrules

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I have, still I just stated that it would be nice if I'd be able to, since I don't have the source and would be great to extract the source from .plg if possible.
Why would someone need to convert it if they already have the source anyway.
.plg to .txt code probably not gonna happen and that plugin doesn't use regular method like you see in other cheat plugin source code to make
probably better off start fresh and search the codes address by yourself then make a cheat plugin
 

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