Reggie Fils-Aimé explains how Nintendo will not repeat Wii U mistakes for the NX

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In an exclusive interview with [a]listdaily yesterday, Reggie Fils-Aimé, the CEO of Nintendo of America, explained that Nintendo needs to improve their communication of "the positioning" of the NX during its launch, going on to say how they need to do a better job helping people understand the "uniqueness" of the system and what it means for "the game-playing experience".

Furthermore, Fils-Aimé goes on to say how the NX needs to have a "continuous beat" of games for the system, which would create the urge to motivate "more and more people to pick up the hardware."

"We always do our breakdown of what worked, what didn’t, and certainly we’ve done that with Wii U, and we continue to believe that the innovation of the second screen was a worthwhile concept...... when we launch the NX—we have to do a better job communicating the positioning for the product. We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience." ~ Reggie Fils-Aimé


The NX is still yet to be unveiled by Nintendo, however it is said to be a home-console/portable with datachable controllers.


:arrow: Source (main interview with Reggie himself)
 

vbkun

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"Reggie Fils-Aimé explains how Nintendo will not repeat Wii U mistakes for the NX"...
and I'm happy because either Santa or the Easter bunny will get me an NX > D
 
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FAST6191

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I have no problem with father christmas, we do OK but now I hear this easter bunny bastard has been cheaping out on me all these years and just bringing some hollow chocolate eggs.

There is going to be rabbit stew going on now.
 

flame1234

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I understood the Wii U was unique. I wasn't sure it would offer a good gameplay experience.
Wii U was a system with a weird quirk.
The NX looks more like a system with a cool feature - it's both a portable and a home console in one. No idea if that's really the case, but at least it sounds cool.
 

Youkai

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Funny how everyone is either "Wii U was shit" or "Wii U was only bad marketed" which one is it now ?
If it was only because of the marketing I guess it would be some kind of hidden gem even though I don't think it is XD
For me it has nothing to do with marketing but more about forcing their weird "inventions" on us without ever asking if someone wants that.

They didn't care for Gamers and tried to win over all those Casuals (which makes kind of sense but didn't seem to work out as much as they wanted) now many Gamers are pissed at Nintendo and the Casual players don't care ... enough of them still buy a Playstation for their Fifa, Madden, NBA, Icehokey and whatever there is ...


They should do something "normal" and than make those gimmicks as extras that you can buy if you want ... like giving the option to buy some weird motion control stuff if you feel the need to but do not force it on people, it is like if they would force you to use the 3d on the 3ds (I hardly ever use it)
 
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Saiyan Lusitano

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Funny how everyone is either "Wii U was shit" or "Wii U was only bad marketed" which one is it now ?
It's both. As the years passed by, less and less games started being released to the point of now, in 2016, there being barely any worth buying and playing. 2017? Only Zelda and that's it apparently.

Wii U is good for collectors but I'm a gamer not a hoarder of crap.
 
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FAST6191

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I was going to question whether you can sell a bad product, or at least a seriously underperforming product, with good marketing and then I remembered those Beats headphones and music players exist.

I would have loved to have seen that for the Wii U actually, though I suppose we kind of did with the N64... and actually that was and continues to be hilarious.
 
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TotalInsanity4

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Funny how everyone is either "Wii U was shit" or "Wii U was only bad marketed" which one is it now ?
If it was only because of the marketing I guess it would be some kind of hidden gem even though I don't think it is XD
For me it has nothing to do with marketing but more about forcing their weird "inventions" on us without ever asking if someone wants that.

They didn't care for Gamers and tried to win over all those Casuals (which makes kind of sense but didn't seem to work out as much as they wanted) now many Gamers are pissed at Nintendo and the Casual players don't care ... enough of them still buy a Playstation for their Fifa, Madden, NBA, Icehokey and whatever there is ...


They should do something "normal" and than make those gimmicks as extras that you can buy if you want ... like giving the option to buy some weird motion control stuff if you feel the need to but do not force it on people, it is like if they would force you to use the 3d on the 3ds (I hardly ever use it)
Actually I'd say it is a hidden gem, but that's just my opinion
 

TeamScriptKiddies

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Can we also stop pretending that logistics are free? Getting the games pressed, getting the artwork done, having the game reevaluated by ESRB and PEGI for a new platform, getting the packaging and then sending it all across the globe, along with some POS material for stores, is not free. Even if the game was just distributed digitally, there are server costs involved, as well as advertising. It wasn't a matter of "hey, we're done, here it is", it doesn’t work that way. And what about the outstanding costs of keeping the game online? Who's going to pay for the multiplayer servers for a game nobody's going to buy? There's a lot to think about here.
:P

This right here /\. A lot of people don't realize that there are a lot of sunk costs put into game development, Even for indie devs (of course AAA developers have much higher ones but they also have a lot more money to throw around help cover the costs). From a business prospective you simply don't make something just for the sake of making it, especially when you invest a lot of money into it. You're hoping to make a return on said investment, this includes not just monetary costs, but also loads of time. EA walked away from the the Wii U, because they were worried they wouldn't make a return on their investment, plain and simple. We can sit here and speculate the exact details of why they were worried and why they "jumped ship" all day long, but at the end of the day, ultimately it boils down to money. They're in business to make money, not lose it.

Believe me, I would love to see new EA titles on the Wii U, even though the hardware isn't as good as ps4/xbone and they have to dumb stuff down, but if its not worth it to EA, they aren't going to do it.
 

grossaffe

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This right here /\. A lot of people don't realize that there are a lot of sunk costs put into game development, Even for indie devs (of course AAA developers have much higher ones but they also have a lot more money to throw around help cover the costs). From a business prospective you simply don't make something just for the sake of making it, especially when you invest a lot of money into it. You're hoping to make a return on said investment, this includes not just monetary costs, but also loads of time. EA walked away from the the Wii U, because they were worried they wouldn't make a return on their investment, plain and simple. We can sit here and speculate the exact details of why they were worried and why they "jumped ship" all day long, but at the end of the day, ultimately it boils down to money. They're in business to make money, not lose it.

Believe me, I would love to see new EA titles on the Wii U, even though the hardware isn't as good as ps4/xbone and they have to dumb stuff down, but if its not worth it to EA, they aren't going to do it.
EA seemed rather vindictive, though. They went from "unprecedented relationship" and praising the Wii U to calling the console shit before it had a chance to sink or float.
 
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Saiyan Lusitano

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EA seemed rather vindictive, though. They went from "unprecedented relationship" and praising the Wii U to calling the console shit before it had a chance to sink or float.
Sales on the Wii U was terrible for EA and other third party publishers so it was wise of them to ditch it altogether. For all the flak everyone gives Ubisoft, they were the ones who most supported the Wii U in terms of third party games that were also being released on other platforms. I supported them but one person isn't going to make a difference for a company to keep producing.
 

Bladexdsl

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speaking of EA there was an article on ign about ea praising the neo/scorpio and how it's going to revolutionize the industry. funny they never mentioned the NX ONCE :creep:
 

grossaffe

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Sales on the Wii U was terrible for EA and other third party publishers so it was wise of them to ditch it altogether. For all the flak everyone gives Ubisoft, they were the ones who most supported the Wii U in terms of third party games that were also being released on other platforms. I supported them but one person isn't going to make a difference for a company to keep producing.
My post was referring to the time before the Wii U's fate was settled, and referring to not just the lack of games from EA, but public statements made from them. They publicly shat all over Nintendo, and that is not 'just business'; that is pure spite.
 
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Saiyan Lusitano

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speaking of EA there was an article on ign about ea praising the neo/scorpio and how it's going to revolutionize the industry. funny they never mentioned the NX ONCE :creep:
Recently became aware that EA's Bioware team has a racist scumbag so it's not much of a loss they've distanced from Nintendo. In fact, the best games published by EA are all in the past anyway.
 
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FAST6191

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Recently became aware that EA's Bioware team has a racist scumbag so it's not much of a loss they've distanced from Nintendo. In fact, the best games published by EA are all in the past anyway.
Curious. I have obviously seen people not care for an artist after a distasteful act but I have not seen this for a game developer, much less just a team member.
 

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