Homebrew [Release]JK's SaveManager - Homebrew CIA Save manager.

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Joom

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Make a folder inside the Pokemon Omega Ruby folder and put the main in it. Doesn't matter what you name it.
Pokemon Omega Ruby/[Folder]/main
Welp, that didn't work either. So, this is either caused by the fact that I use OS X and it's screwing with file name encoding (this happened after extracting the ZIP you uploaded containing the fixed save - http://i.imgur.com/yI97nRn.png), transferring the save over FTP is screwing with it (I'll have to wait until I can borrow an mSD adapter again), or the remnant StreetPass data is causing the problem.
 

JK_

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Welp, that didn't work either. So, this is either caused by the fact that I use OS X and it's screwing with file name encoding (this happened after extracting the ZIP you uploaded containing the fixed save - http://i.imgur.com/yI97nRn.png), transferring the save over FTP is screwing with it (I'll have to wait until I can borrow an mSD adapter again), or the remnant StreetPass data is causing the problem.
If it was streetpass data, I don't think it would be working for me. What FTP software are you using?
 

Joom

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If it was streetpass data, I don't think it would be working for me. What FTP software are you using?
ftpd (latest public release) and FileZilla. But now that I think about it, like I said, I've had other saves restore with no issue, and I transferred those back over FTP as well.
 

JK_

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ftpd (latest public release) and FileZilla. But now that I think about it, like I said, I've had other saves restore with no issue, and I transferred those back over FTP as well.
Try this in filezilla then: Go to Edit -> Settings. Under transfers, click File Types and change Default transfer type to Binary instead of Auto. Upload another copy of that main I uploaded to your 3DS and see if that does it.
 
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Haymose

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Try this in filezilla then: Go to Edit -> Settings. Under transfers, click File Types and change Default transfer type to Binary instead of Auto. Upload another copy of that main I uploaded to your 3DS and see if that does it.
I've been following this since I've been having the same issue. I was also using filezilla and changing that setting did the trick. thx.
 

Joom

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Try this in filezilla then: Go to Edit -> Settings. Under transfers, click File Types and change Default transfer type to Binary instead of Auto. Upload another copy of that main I uploaded to your 3DS and see if that does it.
Oh God, thank you so much. This actually worked. You should add a note for FileZilla users to the OP about this. It might save some future headaches.
 
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ninepunkman

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im using sky3ds+ and after i run JKSM on Homebrew and targeted Monster Hunter Generations it runs perfectly.
Then i choose "Export Save" and it's says "Error opening save archive!"

Any idea of what ive missed ?
 

pbanj

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im using sky3ds+ and after i run JKSM on Homebrew and targeted Monster Hunter Generations it runs perfectly.
Then i choose "Export Save" and it's says "Error opening save archive!"

Any idea of what ive missed ?
It uses extdata. There is also a tool for that game on the first post.
 

Puddies

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Last weekend I had a look into the sources of JKSV. I saw In the backup.cpp, that there is a parameter "autoName" in the backupData function.

So, an auto backup (with date in its name) seems to be implemented. How can I use it in the JKSV app? I could not find such a function in the app.
 
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Puddies

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I tried to compile the sources, but I get the following error:

Code:
/localdata/...../src/devkitarm/JKSM/source/hbfilter.cpp:43:55: error: too many arguments to function 'Result httpcGetResponseStatusCode(httpcContext*, u32*)'
     res = httpcGetResponseStatusCode(&filter, &code, 0);
                                                       ^
In file included from /opt/devkitPro/libctru/include/3ds.h:45:0,
                 from /localdata/....../src/devkitarm/JKSM/source/hbfilter.cpp:1:
/opt/devkitPro/libctru/include/3ds/services/httpc.h:136:8: note: declared here
Result httpcGetResponseStatusCode(httpcContext *context, u32* out);

google says, you have to install the latest git ctrulib. My ctrulib is the latest. I cloned it today from its git repository.
 

JK_

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I know what that problem is now. It has to do with the '.' at the end of the title getting changed to a space. I'll get it tweaked asap.

Last weekend I had a look into the sources of JKSV. I saw In the backup.cpp, that there is a parameter "autoName" in the backupData function.

So, an auto backup (with date in its name) seems to be implemented. How can I use it in the JKSV app? I could not find such a function in the app.
It's only used when using the auto backup. For the compiling issue, only the cleanup branch can be built right now. I didn't intend for it to take this long, but I have other stuff to do too. Also, monster hunter.
 
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Puddies

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I used the auto backup function by pressing Y when the cursor is on a title. But where is this autobackup stored? I would like to be able to restore this autobackup manually.
I could not find the auto backup data anywhere on the sd.
 

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