Yifan Lu Announces HENKaku - A New Native Vita Homebrew Enabler for 3.60.



Earlier today, Yifan Lu, a well-known member of the Vita hacking scene famous for the Rejuvenate hack for the Dev Assistants, has announced that a new (native!) Vita homebrew enabler for the latest firmware version, as of writing (3.60), will be arriving tomorrow at "9:00AM UTC".

The new hack, known as "HENKaku", will require the following:
  • A Vita/PSTV running 3.60
  • A memcard with at least 10MB of free space (internal memory is currently not supported!)
  • An FTP client
  • An internet connection**
**Offline support is now available! Launch the exploit straight from the email app without the need for internet access at all! See the unofficial release thread for more details. (Internet connection still required for installation)


This is a small paragraph of Yifan Lu himself explaining what the properties of this new homebrew enabler does:

HENkaku simply lets you install homebrew as bubbles in LiveArea. It is a native hack that disables the filesystem sandbox. It installs molecularShell, a fork of VitaShell that lets you access the memory card over FTP and install homebrew packages (which we create as VPK files). With vita-toolchain, developers have access to the same system features licensed developers have access to as well as undocumented features that licensed developers cannot use (including overclocking the processors).


The hack has been released at http://henkaku.me ~ Furthermore, the hack is said to be exclusive to 3.60, and there is to be no backports for the time being.

:arrow: Source: http://yifan.lu/2016/07/28/henkaku-vita-homebrew-for-everyone/
 
Last edited by , , Reason: Added info about offline installation.

orly3

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Is anybody here able to compile molecularShell?
I'm having some serious trouble getting the sdk+required libraries working :/
I'd like to be able to write to vs0, but this is a serious roadblock.
Having a quick look through the code, it looks like I'd have to make a modification somewhere between line 1269 and 1309 in main.c
I could be completely wrong here as I am still pretty new to C so any help at all would be greatly appreciated :)
 
D

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I'd like to be able to write to vs0, but this is a serious roadblock.
You won't be able to write to vs0: anyway. That partition is write-protected by the system in normal instances. The only time you would be able to write to vs0: is with a modified update, however that's not happening anytime soon after the PS3 mishap!
(Or wait until full system control exploits...)

Having a quick look through the code, it looks like I'd have to make a modification somewhere between line 1269 and 1309 in main.c
Also, you don't make any changes to main.c. You only make additions in file.c, and that's where it lists all of the partitions it currently officially supports.
 

orly3

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You won't be able to write to vs0: anyway. That partition is write-protected by the system in normal instances. The only time you would be able to write to vs0: is with a modified update, however that's not happening anytime soon after the PS3 mishap!
(Or wait until full system control exploits...)
Oh, I thought henkaku would get around that, as yifanlu's post on his site stated that henkaku 'disables the filesystem sandbox'
I figured he meant the full filesystem, I suppose I was wrong :/
 
D

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Okay, this time I have taken the liberty to modify the Molecular Shell and let users roam freely in every single partition on the Vita from within the shell!
However the same write protection principles still apply to these said partitions, so it won't enable anything special as such...

Also, there was a problem with compiling the package installation functions so there's no package installation in this build, unfortunately.
For this reason, I have also changed the title ID so it does not conflict with the existing Molecular Shell installation for users.

The following partitions have write access:
  • ux0:
  • ur0:
  • grw0:
  • tm0:
  • vd0:
Any partition not listed above will only have read access.

:download: Download: https://mega.nz/#!eBBhkZgL!-wZVvF3FFl3nXx-NFz8YZA_D2Nb_tR27RwAcyqZucaw

Once again, enjoy! :yaypsp:
 
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VitaType

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Also, there was a problem with compiling the package installation functions so there's no package installation in this build, unfortunately.
For this reason, I have also changed the title ID so it does not conflict with the existing Molecular Shell installation for users.
Does this mean it creates a completly new bubble?

Thanks for that

Yeah, first post with my avatar.
 

metroid maniac

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Okay, this time I have taken the liberty to modify the Molecular Shell and let users roam freely in every single partition on the Vita from within the shell!
The following partitions have write access:
  • ux0:
  • ur0:
  • grw0:
  • tm0:
  • vd0:
Looks like you just made account swapping awfully straightforward. Much appreciated!
 
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Looks like you just made account swapping awfully straightforward. Much appreciated!
The best thing about it is that you could even store an entire folder of act.dats and edited registry files all inside your Vita for whenever you need to swap them quickly and effortlessly! :D
 

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