Tutorial  Updated

How To Run 5.5.X Kernel Exploit & Set Up SD Card

It's great to see 5 topics related to Wii U hacking on the recent threads list: http://prntscr.com/azxwa2

These videos will teach you how to run the 5.5.X Kernel Exploit (and homebrew, like Loadiine) and how to set up your Wii U's SD Card.

How To Run 5.5.X Kernel Exploit:


Link to load exploit: http://loadiine.ovh/

How To Prepare SD Card With Homebrew & Kernel Exploits:


Loadiine:


Extracting WUD Files:


TCPGecko:


Cafiine:


JGecko U:



Enjoy :)
 
Last edited by DarkFlare69,

sum424426

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DarkFlare69, thank you a lot for the great work! It is really helpful and easy to follow.

I am a newbie and have some very simple question that I cannot find answer after reading many threads:

1) after running the exploit and Loadiine to play backups, can I just reboot Wii U normally to play my retail disks online like never used Loadiine before?
2) Is there any risk getting bricked by playing online or installing official updates after running the exploit and Loadiine?
3) Or do the exploits and Loadiine modify only the memory or do they modify the Wii U system irreversibly?

Thank you very much!
 

DarkFlare69

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DarkFlare69, thank you a lot for the great work! It is really helpful and easy to follow.

I am a newbie and have some very simple question that I cannot find answer after reading many threads:

1) after running the exploit and Loadiine to play backups, can I just reboot Wii U normally to play my retail disks online like never used Loadiine before?
2) Is there any risk getting bricked by playing online or installing official updates after running the exploit and Loadiine?
3) Or do the exploits and Loadiine modify only the memory or do they modify the Wii U system irreversibly?

Thank you very much!
1. yes
2. no
3. no they dont make any irreversible changes

I made a DDD tutorial:

All links & downloads are in the description.
 

sum424426

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DarkFlare69,

My wiiu is 5.5.1. I have "homebrew launcher 1.2 RC3" and the latest "loadiine_gx2" in my SD card formatted as fat32 by MacBook's disk utility. The directory are exactly following your tutorial.

At step 2 using the "homebrew launcher illuminaty" program on loadiine.ovh, it always freezes at the white screen with wiiu at the lower right bottom. I tried clear browser cookie and even reset data in browser, hard reset the console by pressing power button for 4s, nothing seems to help. I know it is not stable but I have been trying more than 10 times. Always get the same result.

I am totally clueless now. Any advice is highly appreciated. Thank you in advance.

Best




DarkFlare69, Thank you very much!
 

sum424426

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Problem solved. The mystery 16Mb unallocated partition on the SD card is the culprit. It is weird that formatting by Macbook disk utility tool didn't clean the 16Mb, while formatting by Win10 Diskpart tool obviously did.

Thank you for your great tutorial!


DarkFlare69,

My wiiu is 5.5.1. I have "homebrew launcher 1.2 RC3" and the latest "loadiine_gx2" in my SD card formatted as fat32 by MacBook's disk utility. The directory are exactly following your tutorial.

At step 2 using the "homebrew launcher illuminaty" program on loadiine.ovh, it always freezes at the white screen with wiiu at the lower right bottom. I tried clear browser cookie and even reset data in browser, hard reset the console by pressing power button for 4s, nothing seems to help. I know it is not stable but I have been trying more than 10 times. Always get the same result.

I am totally clueless now. Any advice is highly appreciated. Thank you in advance.

Best
 

peleon02

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I have a sandisk 64 gb ultra microsd. I use it with an adapter. but it doesn´t work. I have this error fsgetmountsource failed

I Know this error is that the wiiU doesn´t load the sd. My micro sd is format in fat32.

What can i do.
 
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d12unk13astard

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I have a sandisk 64 gb ultra microsd. I use it with an adapter. but it doesn´t work. I have this error fsgetmountsource failed

I Know this error is that the wiiU doesn´t load the sd. My micro sd is format in fat32.

What can i do.

Try reformatting it with 32 or 64 bit clusters if this doesn't work the SD card might be on its way out. Good thing there hella cheap, just try a different brand like Samsung or PNY should do the trick.

Sent from my SM-N910T using Tapatalk
 

Diazepan

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While doing all of this do I have to disable nintendo updates from their server? There was a guide on a forum somewhere else saying you need to do that first, is it true?
 

Naked_Snake

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Everything was morning fine but for no reason after I transferred a custom N64 goldeneye I did injected into DK64
I get this now "FSGETMOUNTSOURCE" any ideas all the files are still on my card fine
 

alan donald

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Great tutorial I can only seem to get Super Mario 3D World working 2 other games I have tried I either get a black screen or this error message please see attached can anyone help or came across this .
 

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gutoblauth

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Finally good tutorial videos.

1. Just wondering if I try to play something online like Mario Maker can I get banned? (I don't have a original copy of the game)
2. If yes, what's the chance of being banned?
3. About running the games, they do have a unique serial or something that proves it to be a real/usable copy? (As i know, from a old tutorial that I saw, it had. It still the same thing then?)

Just asking these questions before watching the entire tutorial and thread because I don't have to much time to pay the needed attention yet, until the weekend
 

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