ROM Hack [Smash 3DS] Complete ROM Hacking guide (Textures, music, SFX/voice clips)

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shinyquagsire23

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AFAIK he wont release it, because it has important issues (as you can read in his blog)
It's mostly an issue of being tied to private utilities and there's nothing public which could supplement those utilities (and there's no plans to open source said private utilities at the moment). The main issue is that there isn't a public CFW which has a open background process with RPC. NTR has it's own RPC but it's private, and due to the structure and timing constraints, that implementation requires something which the public/open source community has yet to create. You could maybe create an implementation by fudging in another .text area in hid and ir and having RPC threads in those processes, but that would have to be a completely different implementation.
 

Swiftloke

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It's mostly an issue of being tied to private utilities and there's nothing public which could supplement those utilities (and there's no plans to open source said private utilities at the moment). The main issue is that there isn't a public CFW which has a open background process with RPC. NTR has it's own RPC but it's private, and due to the structure and timing constraints, that implementation requires something which the public/open source community has yet to create. You could maybe create an implementation by fudging in another .text area in hid and ir and having RPC threads in those processes, but that would have to be a completely different implementation.
And remind me again why SaltFW is private?
Jus wondering I'm not Margen reincarnated
 

Cydget

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Why when i try to compile salty with cmd with the make command i have error 127? :(
Could you post the entire error? To to that run "make 2> error.txt" without quotes and upload the error message. Alternatively you could try running make from C:\devkitPro\msys\msys.bat after cd ing to the correct folder.
 
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ih8ih8sn0w

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it is necesary to have luma 3ds as cfw to use saltysd without the huge loading times??
Your only other options are to either figure out corbenik (idk if code sections works for this, but I didn't look into it for long) or figure out how to patch a code.bin into an update cia
edit: for load times, try formatting your sd card to 64kb cluster sizes
 
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Could you post the entire error? To to that run "make 2> error.txt" without quotes and upload the error message. Alternatively you could try running make from C:\devkitPro\msys\msys.bat after cd ing to the correct folder.

Thanks. But it still don't work and the error on CMD is :
make: python: Command not found
make: *** [all] Error 127
 

EmulatorLover

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why cant we put assist trophies over characters like the wii u yet?

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I'd love a model swap of the skull kid assist trophy over someone
 

Omegablu

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why cant we put assist trophies over characters like the wii u yet?

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I'd love a model swap of the skull kid assist trophy over someone
Out of curiosity, have you dumped and extracted the contents of Smash 3ds? If you have, could you tell me if your assist trophy and pokemon model folders have anything in them? Mine are empty, which can't be right.
 

Ordim3n

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Out of curiosity, have you dumped and extracted the contents of Smash 3ds? If you have, could you tell me if your assist trophy and pokemon model folders have anything in them? Mine are empty, which can't be right.
the empty folders means that's the update, did you merged the original game with the update?

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OSYeXcn.jpg

FSt8v7O.jpg
 

EmulatorLover

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Out of curiosity, have you dumped and extracted the contents of Smash 3ds? If you have, could you tell me if your assist trophy and pokemon model folders have anything in them? Mine are empty, which can't be right.
yah they are in data/item/assist

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so does anyone know how to get assist trophies models working over fighters?

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when I look in ohana 3ds some of the characters look flawless over some characters the 3ds is so freaken picky over the bones

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skull kid looks perfect over megaman and diddy kong but crashes in game
 
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