Hacking Loadiine GX2

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Tomy Sakazaki

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heya guys, can someone please help me to get 'loading loadiine directly after launching browser' please?

i use some host called loadiine ovh.. 'ovh' < in the website it tells to keep only the exploit tab open which i have and to press Home then open/close mii maker.

and that should supposedly auto load loadiine when i open the browser, and i even have the option ticked that says to auto load , the option right next to the field where you can choose what you want to load.(homebrew/loadiine etc.)

could someone help me to get this to work please, thanks in advance.
0 - Make sure your connection to your ISP is through fixed IP, the automation system relies on your IP address, not on cookies. If your ISP use dynamic IP you'll need to config your modem/router to be always connected so it rarely changes IP. Also sometimes loadiine.ovh server will purge/rollback/delete it's automation list during maintenance.

1 - If you want to auto launch when opening wiiu web browser: Open loadiine.ovh in your wiiu browser, don't launch anything through it. Exit browser, power off wiiu, so the "browser session" will be saved and next time you open it it'll launch loadiine.ovh page directly.

2- Tick the box to activate automation. Launch the desired option once. If necessary (the text of loadiine.ovh will tell you) you will have to reenter the wiiu web browser to advance in the exploit/application launch. The loadiine.ovh server will try to track how many times you launched the site so it'll know if it must proceed to step2 of exploit launching or it'll try the automation option you choose, but sometimes it may fail (specially if your console failed on exploit launching).

3 - Now next time you enter wiiu browser after powering off, if your internet connection IP address hadn't changed you'll be able to make use of automation system.
 

SuperNintendo64

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So...
what is the deal when loadiine recognizes a game
But when you try to launch it just shows a progress bar real quick and then it disapears and loadine keeps running like nothing happened?
 

miknl

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Can't get the 'self host' option to work, I tried 2 different NAS systems which run php fine... As soon as I open the URL to my self-hosted files (the www folder from the zip), the browser and the wii-u crash and I have to hold the power button 4 sec's to turn it off..

Any ideas what could be wrong?
 

nexusmtz

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So...
what is the deal when loadiine recognizes a game
But when you try to launch it just shows a progress bar real quick and then it disapears and loadine keeps running like nothing happened?
What game is doing this, and how patient are you being? After the progress bar disappears, loadiine will keep running until the game takes over. Some games just take longer to load than others.

Check the compatibility list for comments on long load times for your game, and see if there are any threads for speeding up that particular game.
 
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7Robins

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So I have a question

What exactly does Loadiine GX2 and the kexpliot do to your WiiU? Anything that could cause it to brick?

Also, Chrome keeps blocking the Loadiine zip, anyway to get around this?
 
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OuahOuah

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So I have a question

What exactly does Loadiine GX2 and the kexpliot do to your WiiU? Anything that could cause it to brick?

Also, Chrome keeps blocking the Loadiine zip, anyway to get around this?

It will not brick your Wii U. Never.

The exploit "patches" memory (MiiMaker memory) with code so it launches MiiMaker with Loadiine code (this is more complicated in fact I think).
And Loadiine is just a "game launcher", with some patches to redirect disc access to SD card access for loading files and saving.
 

7Robins

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It will not brick your Wii U. Never.

The exploit "patches" memory (MiiMaker memory) with code so it launches MiiMaker with Loadiine code (this is more complicated in fact I think).
And Loadiine is just a "game launcher", with some patches to redirect disc access to SD card access for loading files and saving.
Sweet, thanks for the clarification. :D
 

Flirkyn

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Hello, I have some problems with dlc on loadiine. I bought Tokyo Mirage Sessions Fortissimo Edition and activate the dlc. To use the uncensored patch that some people are making, I made a dump of the game for loadiine. But the DLC doesn't work. They work with my disk, but not with the loadiine backup.
Of course, I dumped the dlc with ddd and place the folder on the sd card where the code/content/meta folder are, and I activate the dlc on loadiine for the game (I tried with the latest nightly). But they are not activating (with the disk it say that DLC's have been downloaded when you start a new game, and I don't have that message on the loadiine backup).
I'm on WiiU 5.5.1. Somebody has a solution ? Or must I wait for a new version of Loadiine ?
 

lolcatzuru

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So i dont know who this may need to go to, but, i wanna confirm that loadiine does NOT play well with a gamecube adapter for smash bros, and will in fact cause random input problems with many games.
 

Humaid Qasem

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I'm having a hell of a time getting this to work. When using wj44's site, I was getting a "FSGetMountSource failed" error when loading from SD. I started from scratch, and tried WiiUGold's site, which now returns "Code not found". I then tried the online version and it loads, but can't see any of my games. I've double checked all my folder structures, and they're correct for Loadiine. I am however missing all of meta folders for my games as I haven't used Loadiine since meta folders were useless.

Well, I think u have a 2GB SD card.. I have a solution that worked for me!! ( for the same issue ) ... Just buy a new SD card 32GB From Sandisk ^_^
 

Shadowlurker

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Has anyone else had troubles with Twilight princess or Hyrule Warriors +Updates? for TP it does the splash screen in the first 5 secs then black screen freeze, HWs gets to the main menu then as as soon as I press start it makes a beep/buzz sound then black screen. I thought it was my micro sd card but I've ran a test (h2test or something similar) and as far as I can tell it's perfectly fine (Sandisk Ultra 64gb). could it be an issue with the SD adapter or something else?

The only two games I've been able to play so far are Abe and Shovel Knight.

Edit* Now that I think about it, Both TP is US region, where as SK was EU and HW is EU but with updates (which I've heard can break loading sometimes), maybe my Wii U is just rejecting US games.. Gonna have to try another EU game.
 
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victormr21

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Someone knows how to get the title key from a eshop game but without buy it? I want Rubiks cube but nobody has dumped it and wiiubrew doesnt post his title key.
Someone has dumped it? :D
 

Shadowlurker

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Has anyone else had troubles with Twilight princess or Hyrule Warriors +Updates? for TP it does the splash screen in the first 5 secs then black screen freeze, HWs gets to the main menu then as as soon as I press start it makes a beep/buzz sound then black screen. I thought it was my micro sd card but I've ran a test (h2test or something similar) and as far as I can tell it's perfectly fine (Sandisk Ultra 64gb). could it be an issue with the SD adapter or something else?

The only two games I've been able to play so far are Abe and Shovel Knight.

Edit* Now that I think about it, Both TP is US region, where as SK was EU and HW is EU but with updates (which I've heard can break loading sometimes), maybe my Wii U is just rejecting US games.. Gonna have to try another EU game.

Another one to add to my not working list, Yoshi's Wooly World EU, got to the 3 Yoshi splash screen and it froze there.. Seriously has anyone got any answers for me?
 

Kawaii

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since last few update. i cant use any other entry via self hosting / loadiine.ovh / 107.170.0.56 / MP4 to get into loadiine or homebrew channel. Im currently on 5.3.2 and currently using latest nightly. The only working entrypoint for me is via exploit.wiiubrew.net (Homebrew Launcher 1.1 kernel exploit).

Been trying for over a month without success, my wiiu keep freezing with all the kernel exploit. i even tried formatting my wii u but still the same.

does anyone else have similar problem? i would like to self host the auto launch loadiine kernel exploit if possible without using homebrew channel
 
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NWPlayer123

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Someone knows how to get the title key from a eshop game but without buy it? I want Rubiks cube but nobody has dumped it and wiiubrew doesnt post his title key.
Someone has dumped it? :D
Nope, you gotta get someone to buy it and dump it with ddd, can't get title keys for eShop games without a custom IOSU program, PPC has zero access to the actual keys
 

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