heranbago - Today at 6:49 PM
hi hi
i am in search of a silent music replacement
got the colorizer up and going, which is fun
OatmealDome - Today at 6:51 PM
if you scroll up
there should be a post by cF|Lean containing instructions on how to replace the music with silence
heranbago - Today at 6:58 PM
https://cdn.discordapp.com/attachments/178657929732423695/186491867204943874/copythemall.bat
use this bat file
it copies a file calles "silent.bfstm" into the Stream folder
replacing all files
all music files
so its all muted
thanks
cF|Lean - Today at 6:59 PM
http://puu.sh/p9hhW/930296221d.png why does he explain correctly how o find vaues but not how to poke them correctly?
download cafiine server(edited)
get this folder structure (server = where cafiine_server.exe is located)
server\cafiine_root\00050000-10176A00\vol\content\Sound\Resource\Stream
put silent.bsftm + the bat file in resource
start bat file
start cafiine_server.exe(edited)
go to loadiine.ovh and chose cafiine+kernel
enter your PC ip
launch splatoon
done
466 (CJ) - Today at 7:00 PM
@cF|Lean is the moosic permanent bud
cF|Lean - Today at 7:00 PM
only when running cafiine(edited)
restart wii u and you are fine again
heranbago - Today at 7:01 PM
im using tcp gecko on an eshop copy
cF|Lean, do you mind if i copy paste this info onto GBAtemp crediting you?
so future googlers can mute their splatoon musics
cF|Lean - Today at 7:06 PM
sure, you can
but something like that was already posted on like page 40
heranbago - Today at 7:07 PM
do you have a link for silent.bsftm?
OatmealDome - Today at 7:08 PM
scroll up
it's there too
466 (CJ) - Today at 7:12 PM
Heres a quick guide on how to edit sound files!
Custom Music:
Step 0: If you haven't already, dump Splatoon using DDD. (If you need a tutorial for this, let me know. I would be glad to write one.)
Step 1: Download Cafiine:
https://github.com/MrRean/Cafiine-410-551/archive/master.zip
Step 2: Download Looping Audio Converter:
https://github.com/libertyernie/Loo...ad/v1.3/LoopingAudioConverter.1.3.Windows.zip
Step 3: Create a folder called "00050000-10176900" within the "cafiine_root" folder.
Step 4: Create a folder called "vol" within the "00050000-10176900" folder.
Step 5: Create a folder called "content" within the "vol" folder.
Step 6: Create a folder called "sound" within the "content" folder.
Step 7: Create a folder called "resource" within the "sound" folder.
Step 8: Create a folder called "Stream" within the "resource" folder. Your final path should look something like this:
http://i.imgur.com/BJcYeGQ.png
Step 9: Open Looping Audio Converter.
Step 10: Import the song you want to use in-game. Make any changes you want, and set the output to .bfstm. For a more in-depth guide on how to use Looping Audio Converter, go to
http://www.lakora.us/brawl/loopingaudioconverter/
Step 11: Take your newly created .bfstm audio file and change it's name to the name of the name of the song in-game you want to change. For example: if I wanted to replace the song that plays before a match begins, I would name my file "STRM_VsStartDemo.bfstm"
Step 12: Place the audio file(s) in your "Stream" folder. Here is an example layout including a few files I wanted to replace:
http://i.imgur.com/tMLbG9o.png
Step 13: Open cafiine_server.exe on your computer and load "Cafiine + Kernel" from
http://http://loadiine.ovh on your Wii U. Set the IP address in Cafiine you your computer's IPV4 address. You can find this by typing "ipconfig" into a command window.
Step 14: Press A in Cafiine to return to the Wii U menu.
Step 15: Launch Splatoon and enjoy your swapped music!
taken from gbatemp
heranbago - Today at 7:14 PM
wow great if got past my google-foo. thanks