Any help with .DDS format saving? I followed the guide in the OP on how to do texture hacks, but my texture keeps crashing the game. It must be either something with saving settings, or the injector being unstable.
stock icons use a special format. Use this tutorial.i cannot modify the stock icons and the other images than the css slot and the result screen, for the others, it doesn't load on gimp or paint.net
That value is for the series icon, since you're in the character file for Bayonetta the value of 41 corresponds to Bayonetta's series icon, which I believe is the last in the list of series icons.what's 4 on the character bin?
Can't believe I didn't know this existed! Thanks!ui_stage_db.bin documentation by BlueDan via discord
https://docs.google.com/spreadsheets/d/1oHue1RzlFMQaZ8jg-EP5zGZHV2p3ddW_6Odwxf1sZbE/pubhtml
And Documentation website highly WIP
http://opensa.dantarion.com/wiki/Category:SSB4-WiiU_Documentation
yeah, discord is extreemly useful for resources!Can't believe I didn't know this existed! Thanks!
thanks I really wanted to play mii online on glory so I changed a bunch of numbers on mii on parameters. At first I thought I failed because i got disconnected but then i realize it worked! I glory with mii, I didn't get any sleep that day lol. People's reaction though. most didn't react they just fought me. One reported me. Replays are glitched if you saved as replay. The mii headless you need sdcafiine to see replays normally. I wish I had a capture card to show you guys I can't upload replays to youtube.Can't believe I didn't know this existed! Thanks!
Awesome, need to try this!I tried out the Enemy Mii Fighters online; because they have a default size, they work fine online, however...
Because they were made exclusively for Fighting Mii Team modes, they don't have a complete moveset. The most prominent part is that they have no specials, cannot shield nor airdodge, and cannot grab the ledge, making them a glorified Single Button Miilii. You can't even taunt (NOOOO)
It's pretty bizarre but also fun to take on For Glory, and I'll be making a video of it soon.
How would you go about using AMD Compress with images in ATI2N format? I'm trying to edit the names of characters on the character select screen and they use the same formati found how to change correctly the css background and the formats, the background is in data\ui\lulen\chara\img-00000 the format is dxt5
for the others img-00001 it's ATI1N and for the img-00002 it's the ATI2N (the 1 and 2 must be converted with AMD compress)
i'll look into that. Where are the character names located?How would you go about using AMD Compress with images in ATI2N format? I'm trying to edit the names of characters on the character select screen and they use the same format
The ones used on the CSS are data/ui/replace/chr/chrn_11; chrn_12 and chrn_40 have names too but are likely used in Classic mode and other modes, and chrn_41 is for the "joins the battle" screens after you unlock a characteri'll look into that. Where are the character names located?