Hacking Post your WiiU cheat codes here!

Misledz

Well-Known Member
Member
Joined
Sep 3, 2015
Messages
1,053
Trophies
0
Age
33
Location
Philippines
XP
765
Country
Philippines
It connects now, seems to be a problem with TPHD...
Anyway, using jgeckou now it ask for the name game and ID, where I found those?

http://www.gametdb.com/WiiU/BWPP01

AFAIK, it only needs the game ID and code so it can organize your cheat files and codes properly per folder. Else you can just press OK and ignore it. Just search for your game there.

I also found the problem, turns out I had to go to Code Wizard, put it in 32 bit, place the address separately and the value separately. In the end it generated its own code. Hit sent, and it worked lol.

aa1edbd58d.png


Now if anyone would be so kind as to help with the list for materials in Hyrule Warriors 1.8.0 as the addresses have now changed and result to 0.
 
Last edited by Misledz,

Misledz

Well-Known Member
Member
Joined
Sep 3, 2015
Messages
1,053
Trophies
0
Age
33
Location
Philippines
XP
765
Country
Philippines
You can use the XML I uploaded earlier and just rename it to BWPP01. The locations in memory are the same across regions.
It's k, I'm not from EUR xD But thanks for the xml, you da real mvp.

Edit: Worked like a charm. Now Im a shameless cheater ;_;

PS : I grinded like crazy for this game, and then Hyrule for 3DS came out and completely fucked me over, non transferable save, rebuy DLC characters all over again. FML.
 
Last edited by Misledz,
  • Like
Reactions: BullyWiiPlaza

Misledz

Well-Known Member
Member
Joined
Sep 3, 2015
Messages
1,053
Trophies
0
Age
33
Location
Philippines
XP
765
Country
Philippines
It's missing the Special Meter code, as well as codes for player 2, but they're easy enough to add if it's really necessary. I'll keep it updated as the game receives updates, if it gets anymore.
I doubt, considering their most updated game is the 3DS version right now, and sucks that all my grind hours on this game is non transferable.
 

Deathwing Zero

Well-Known Member
Member
Joined
May 22, 2010
Messages
228
Trophies
0
Age
38
Location
Can-uh-duh
Website
Visit site
XP
409
Country
Canada
I doubt, considering their most updated game is the 3DS version right now, and sucks that all my grind hours on this game is non transferable.
It also runs like ass on an O3DS. However, there are new characters coming for the 3DS version, so they may be backported to the WiiU version. Regardless, I made codes for the 3DS version also. Just not the Adventure Mode ones since I can't stand playing long enough to get to it. Need to buy an N3DS. Plus there's a save editor, so it makes it even faster. Especially because it's easier to edit weapons through the save than it is with memory. I have that information for the WiiU as well, but it's not really memory editing friendly.

Anyway, using jgeckou now it ask for the name game and ID, where I found those?
Late, but if you click "Update Game Titles" on the main tab of JGeckoU, it should create a file named Titles.ser which should fix that issue.
 
Last edited by Deathwing Zero,

Misledz

Well-Known Member
Member
Joined
Sep 3, 2015
Messages
1,053
Trophies
0
Age
33
Location
Philippines
XP
765
Country
Philippines
It also runs like ass on an O3DS. However, there are new characters coming for the 3DS version, so they may be backported to the WiiU version. Regardless, I made codes for the 3DS version also. Just not the Adventure Mode ones since I can't stand playing long enough to get to it. Need to buy an N3DS. Plus there's a save editor, so it makes it even faster. Especially because it's easier to edit weapons through the save than it is with memory. I have that information for the WiiU as well, but it's not really memory editing friendly.
Im hoping that the same method can be done with the Wii U, but the WiiU takes the lead on the 3DS with real time memory hacking compared to the 3DS save editor. But in terms of multiple edits at once, it's 3DS obviously.

Ionno, the subreddit for Hyrule was up in arms about the fact that saves cant be mirrored or transferred and what sucks is even if you manage to progress on the 3DS with the new DLC characters, if you somehow managed to get it back to the WiiU, you'd have to separately purchase it for the WiiU. Nintendo's practice of different paywalls for content on 2 different consoles from the same company triggers me greatly, one of the reasons why I'm glad 3DS is completely hackable, and WiiU, hopefully, will follow now that more people will be interested to purchase a WiiU
 

Deathwing Zero

Well-Known Member
Member
Joined
May 22, 2010
Messages
228
Trophies
0
Age
38
Location
Can-uh-duh
Website
Visit site
XP
409
Country
Canada
Im hoping that the same method can be done with the Wii U, but the WiiU takes the lead on the 3DS with real time memory hacking compared to the 3DS save editor. But in terms of multiple edits at once, it's 3DS obviously.

Ionno, the subreddit for Hyrule was up in arms about the fact that saves cant be mirrored or transferred and what sucks is even if you manage to progress on the 3DS with the new DLC characters, if you somehow managed to get it back to the WiiU, you'd have to separately purchase it for the WiiU. Nintendo's practice of different paywalls for content on 2 different consoles from the same company triggers me greatly, one of the reasons why I'm glad 3DS is completely hackable, and WiiU, hopefully, will follow now that more people will be interested to purchase a WiiU

The save structure is the same for the Wii U version, locations might be different though. The Wii U probably uses Big Endian as opposed to the 3DS's Little Endian as well. I could probably find all the same information in maybe a couple hours if I need to, thanks to their progress. I think I remember Ailuros27 saying he was helping out with a Wii U version save editor for Hyrule Warriors or something of the kind but I'm not sure what happened with that.
 

Misledz

Well-Known Member
Member
Joined
Sep 3, 2015
Messages
1,053
Trophies
0
Age
33
Location
Philippines
XP
765
Country
Philippines
The save structure is the same for the Wii U version, locations might be different though. The Wii U probably uses Big Endian as opposed to the 3DS's Little Endian as well. I could probably find all the same information in maybe a couple hours if I need to, thanks to their progress. I think I remember Ailuros27 saying he was helping out with a Wii U version save editor for Hyrule Warriors or something of the kind but I'm not sure what happened with that.
Anything is well appreciated :)

I guess that he gave up considering this section of gbatemp was pretty..dead until recently, now it's pretty lively and active. Who knows, he might get back to it considering there's more demand.
 

Deathwing Zero

Well-Known Member
Member
Joined
May 22, 2010
Messages
228
Trophies
0
Age
38
Location
Can-uh-duh
Website
Visit site
XP
409
Country
Canada
Anything is well appreciated :)

I guess that he gave up considering this section of gbatemp was pretty..dead until recently, now it's pretty lively and active. Who knows, he might get back to it considering there's more demand.

Well, I don't know if I would call it dead per se. I mean there were lots of complaining and dev bashing threads for quite a while. I'm hoping some more interesting homebrew pops up now. I was quite excited to try out Maschells HID to VPAD thing, though that came out before the 5.5.1 exploit. Bit disappointed I can't use that and JGeckoU though. I don't really have an interest in Loadiine since I only have 2 games on disc and the rest are eShop purchases, which will continue once I finally decide to get Pokken Tournament and Twilight Princess HD. TPHD I might buy on disc because I like that Wolf Link Amiibo thing.
 

Misledz

Well-Known Member
Member
Joined
Sep 3, 2015
Messages
1,053
Trophies
0
Age
33
Location
Philippines
XP
765
Country
Philippines
Well, I don't know if I would call it dead per se. I mean there were lots of complaining and dev bashing threads for quite a while. I'm hoping some more interesting homebrew pops up now. I was quite excited to try out Maschells HID to VPAD thing, though that came out before the 5.5.1 exploit. Bit disappointed I can't use that and JGeckoU though. I don't really have an interest in Loadiine since I only have 2 games on disc and the rest are eShop purchases, which will continue once I finally decide to get Pokken Tournament and Twilight Princess HD. TPHD I might buy on disc because I like that Wolf Link Amiibo thing.
The whole HD set with amiibo costs more than a R1 PS4 game here right now. I'm thinking of investing in amiiqo, Pokken is fun, but it gets recycled pretty quickly, all I need is money code for it, as for Twilight PHD, I went with a pirate's way. \o/
 

Totally Tim

Active Member
Newcomer
Joined
Mar 9, 2015
Messages
30
Trophies
0
XP
104
Country
United States
It's possible. I've personally found and tested offsets for money, gear subs, and player id (for octolings offline). They all worked without much hassle. I can help you out if you want through PMs + I'll post offsets when I get home.

I'd recommend using gudenaurock's colorizer for changing color values. However, I haven't used NWPlayer's octoling.py yet, I'm not sure if nintendo can detect that sort of thing and I don't want to get banned for something silly.

I'd appreciate those gear offsets as well, if you don't mind.
 

aracom

Well-Known Member
Member
Joined
Oct 1, 2015
Messages
476
Trophies
0
XP
363
Country
Gambia, The
I'd appreciate those gear offsets as well, if you don't mind.
Starts at 12CD0D80(player id is one slot down, either 0, 1 or 2), you have to go down from there like you had to with other versions. If you still have the gear.docx that was posted here, you can basically apply the things in there, without the offsets of course.
 
Last edited by aracom,

Duckling

Sorry for being dumb ;(
Member
Joined
Mar 17, 2016
Messages
489
Trophies
0
Age
26
XP
429
Country
Laos
@aracom @Duckling i see that if i do it with replacing the number i have to change save file before play online and like i have splatoon on original disc i dont want modify it so i prefer duckling method, and how i do it? where i have to put my adress, and someone knows if wj44 has updated his pygecko to otoling version?
You have to open the .py file using notepad++ or a texteditor and replace the top like of code where there's an ip address with your wiiu's ip address. then all ou have to do is run pygecko and load splatoon and then you have to run the octoling .py file and now if you go to your inventory (or some kind of action) you should be an octoling.
 

Jellywelly

Active Member
Newcomer
Joined
May 4, 2016
Messages
39
Trophies
0
Age
25
XP
85
Country
Bulgaria
Yes. The kernel exploit breaks any compatibility with Splatoon due the modified memory mapping. The common TCPGecko installer restores the memory mapping which fixes any issue with Splatoon. But this causes JGecko U to freeze the system since the code handler required the modified memory mapping.
The version of pyGecko that keeps the modified memory mapping does not feature any fix for Splatoon so it will freeze on the loading screen
I've used jGeckoU on splatoon though :/ maybe it wasn't working correctly?
 

victormr21

Well-Known Member
Member
Joined
Dec 29, 2015
Messages
565
Trophies
0
XP
498
Country
You have to open the .py file using notepad++ or a texteditor and replace the top like of code where there's an ip address with your wiiu's ip address. then all ou have to do is run pygecko and load splatoon and then you have to run the octoling .py file and now if you go to your inventory (or some kind of action) you should be an octoling.
Thanks but when I modify this, then I have to compile pygwcko no? Because I load pygecko from mj44 and I cant modify his archives but I cant do it because when I put the command: python build.py examples/pygecko windows say me that python isnt a command so?
If I modify it can you compile it for me?
But my ip changes sometimes, some days its XXX.XXX.X.35, others .37...
Please I need something to compile it
 

Deathwing Zero

Well-Known Member
Member
Joined
May 22, 2010
Messages
228
Trophies
0
Age
38
Location
Can-uh-duh
Website
Visit site
XP
409
Country
Canada
Thanks but when I modify this, then I have to compile pygwcko no? Because I load pygecko from mj44 and I cant modify his archives but I cant do it because when I put the command: python build.py examples/pygecko windows say me that python isnt a command so?
If I modify it can you compile it for me?
But my ip changes sometimes, some days its XXX.XXX.X.35, others .37...
Please I need something to compile it
No, it's a Python script. You need to install Python to run it. There's nothing to compile as it's not source code.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    BigOnYa @ BigOnYa: I feel like I spent the night with Ancientboi +2