Hacking [Tutorial] Running kexploit 5.5.X w/ HaxServer (Loadiine, Homebrew Launcher, etc...)

Net-KILLER

computer says no
Member
Joined
Oct 22, 2009
Messages
611
Trophies
0
Location
in a pineapple under the sea
XP
526
Country
Saint Kitts and Nevis

ElyosOfTheAbyss

Well-Known Member
Member
Joined
Aug 20, 2015
Messages
2,225
Trophies
1
XP
1,901
Country
Oh okay, anyway some things aren't appering on the Loadiine menu

--------------------- MERGED ---------------------------

NVM, Can I just have any TitleID in the name?
 

MeixDev

Active Member
Newcomer
Joined
Apr 24, 2016
Messages
41
Trophies
0
Age
26
XP
110
Country
France
What do you mean by "Things not appearing" ? Are your game folders formatted like "Title Name [TitleID]" ?

-

Edit : Probably not, but it's not really a burden to get a TitleID. Which game do you want its ID from ?
 

ElyosOfTheAbyss

Well-Known Member
Member
Joined
Aug 20, 2015
Messages
2,225
Trophies
1
XP
1,901
Country
What do you mean by "Things not appearing" ? Are your game folders formatted like "Title Name [TitleID]" ?
I just figured that out. Can I have random numbers and letters as the TitleID?

--------------------- MERGED ---------------------------

What do you mean by "Things not appearing" ? Are your game folders formatted like "Title Name [TitleID]" ?

-

Edit : Probably not, but it's not really a burden to get a TitleID. Which game do you want its ID from ?
I used NDS2WiiU so idk what game
 

MeixDev

Active Member
Newcomer
Joined
Apr 24, 2016
Messages
41
Trophies
0
Age
26
XP
110
Country
France
I don't think so, but it's really easy to get the TitleID of your game.
Go in the meta folder, and open "meta.xml".
You're searching something in the beginning of the file. For example with Fast Racing Neo :

"<?xml version="1.0" encoding="utf-8"?>
<menu type="complex" access="777">
<version type="unsignedInt" length="4">32</version>
<product_code type="string" length="32">WUP-U-WFSP</product_code>
<content_platform type="string" length="32">WUP</content_platform>
<company_code type="string" length="8">0002</company_code>"

Youd need the last four chars from the product code, then the last two from the company code. Here, the TitleID is "WFSP02".
 
  • Like
Reactions: Net-KILLER

Don Jon

Well-Known Member
Member
Joined
Nov 20, 2015
Messages
1,057
Trophies
0
Age
38
XP
1,496
Country
United States
Question
Does the kernel exploit need to be instaalled only once or always?

Edit
It needs to be installed always apperantly...
 
Last edited by Don Jon,

ady199

Well-Known Member
Newcomer
Joined
Aug 16, 2010
Messages
72
Trophies
1
XP
582
Country
Hi Guys, I've managed to get the exploit to run but when I try to run loadline http://192.168.XXX.XXX/hax?loadiine I get the following error on my wii u gamepad:-

Error Code 112-2903

Could not load video

Try reloading the page?

Do I need to copy loadline onto my machine that's hosting the exploit??

Thanks in advance

Can anyone please help?

Thanks in advance
 

RustInPeace

Samurai Cop
Member
Joined
Oct 13, 2014
Messages
5,942
Trophies
1
Age
31
XP
5,140
Country
United States
So with Wii, I got by with a 2GB SD card, that seemed to be recommended, at least when using some cheat homebrew for Gamecube games. What would be the recommended size for this kind of hax? I figure a 2GB SD card won't cut it. Compared with vWii, is the emulation of older consoles better with this than on the softmodding of that? Regardless, this is very interesting.
 

Chakratos

Well-Known Member
Member
Joined
Aug 17, 2015
Messages
317
Trophies
0
Age
27
XP
347
Country
Germany
Why is the Guide telling you to open Port 80?
Wouldn't it be only neccesary for accesing your server from another network?
I didn't done it and i have a succes rate of 90%

LG Chakratos
 

DVDVDcz

Well-Known Member
Newcomer
Joined
Jun 28, 2009
Messages
59
Trophies
0
XP
496
Country
Hello, any help is welcomed. I prepared my SD card with latest loadiine and use http://www.wj44.ml/ ... I just wanted to test this on old 1GB card before buying something bigger, so I tried NES Remix Pack USA Patch PAL WiiU Loadiine READY2PLAY since I have 5.5.1E console and it should be patched for that. I have even added the code to the folder so it is recognized. Everything goes well and shows up but when I actually start the game (load), I only get black screen on both TV and gamepad. I tried to wait for a few minutes and nothing ... this should be the easiest and fastest game to load. Any idea why I get to loadiine and it looks like everything is working and then this?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Sonic Angel Knight @ Sonic Angel Knight: :ninja: