Hacking Post your WiiU cheat codes here!

Jonna

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Funny, mine is working, actually. 5.5.1, tried without GX2 and just using my disc copy of Hyrule Warriors.

EDIT: Using the file wj44 just uploaded, in case it wasn't obvious.
 

Misledz

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I spoke too soon. It seemed to have worked once. Although it doesn't freeze as you had happen, it's just not connecting now.
That's pretty much what happened to me, what I noticed is, if it fails, you need to redo it all over again. The set up process with kernels, oh and a hard reboot.
 
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Vanth88

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With the release of a kexploit for 5.5.X I was FINALLY able to hack Hyrule Warriors. You have no idea how much I've been waiting for this.

Hyrule Warriors 1.8.0 [USA/ESHOP]
Max Rupees (9,999,999) [vanth88]
3560DC24 0098967F

I could look into doing the other codes but honestly I only wanted the rupee cheat for obvious reasons (the grind).
 
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Misledz

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With the release of a kexploit for 5.5.X I was FINALLY able to hack Hyrule Warriors. You have no idea how much I've been waiting for this.

Hyrule Warriors 1.8.0 [USA/ESHOP]
Max Rupees (9,999,999) [vanth88]
3560DC24 0098967F

I could look into doing the other codes but honestly I only wanted the rupee cheat for obvious reasons (the grind).
Does the all materials work still?
 

Vanth88

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Does the all materials work still?

I'd see no reason why not? The only thing I'd have to do is find the new addresses and it should work. I had to use TCP Gecko.net found from the first page in case anyone else tries. J Gecko U just didn't want to work for some reason.
 

Misledz

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I'd see no reason why not? The only thing I'd have to do is find the new addresses and it should work. I had to use TCP Gecko.net found from the first page in case anyone else tries. J Gecko U just didn't want to work for some reason.
Lucky you, I can't seem to get it to connect at all and it's driving me nuts. It keeps freezing at Connection attempt : 1 and so far the IP address and everything match and I know because XBXTCP works.
 

Vanth88

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Lucky you, I can't seem to get it to connect at all and it's driving me nuts. It keeps freezing at Connection attempt : 1 and so far the IP address and everything match and I know because XBXTCP works.

I had to restart the wii u a few times before it connected properly. At first I was using J Gecko U but it wasn't connecting at all and it didn't disconnect properly so I had to restart the Wii U just to try dNet. I actually had no issues connecting with dNet most of the time but it took a while before it properly connected. For example when I first got it to connect I couldn't actually search for codes because the program said I didn't have a supported Wii U OS? weird.

Make sure your ports are forwarded, try disabling your anti virus, and if you haven't yet setup a static ip for your Wii U.
 
D

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there are not hard to port
I've already attempted that, it doesn't work. Followed the instructions, no good. I've done this before for CoD: Black Ops 2, but splatoon is another matter. Unfortunatly, it's not as easy, at least not for me.
 

Jonna

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I've got it to finally work, I think it's at this point a matter of acting like the old exploit - trying until it works finally. Try using the program in the first post, it worked for me.
 

CosmoCortney

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J Gecko U just didn't want to work for some reason
JGecko U is 5.3.2 exclusive because there is no 5.4.0 and no 5.5.X kernel exploit that enable memory mirroring which is needed to install my code handler.

TCPGecko for 5.5.0/5.5.1(untested)
Doesn't work for me. Am I supposed to connect once I have launched a game?
 
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