Hacking [Discussion] Smash WiiU Modding and Help Center

epicmartin7

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I have not seen him in awhile.... but new stages, fighter would need some asm edits.
Gotcha. I was just curious as he was making twitch streams showing off expanded character, stages and music all the way back in February. Probably doesn't have the time to do so, which is understandable.

I did find the streams quite interesting though. Showed off how easily Smash Wii U could be modded.
 

Pikachuk

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i've a problem,i've extracted the images of the discussions on the palutena stage, so i took the image of "Nature"
the extracted DDS works fine on the windows image preview
1462021596-sans-titre-1.jpg


but when i open the picture with gimp:
1462021709-sans-titre-1.jpg


it's the same thing with the CSS images and all pictures files of the game, what can i do ?
 

Sn10jg

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Character itself has a param for how many costumes it has, without that changed it'll just wrap around load normal costume. I don't know exactly which param it is, however @thatsmash4modder does. He was able to add completely new costumes to characters

Can someone elaborate on this. I might message thatsmash4modder but I'm wondering if anyone else knows (almost finished my ash greninja mod btw)
 

HeartBound

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Can someone elaborate on this. I might message thatsmash4modder but I'm wondering if anyone else knows (almost finished my ash greninja mod btw)
In ui_character_db.bin, open an entry. The field 6 is the character's ID, according to this list (put it in excel for numbers next to them) :
mii
mii
mii
mario
dk
link
samus
yoshi
kirby
fox
pikachu
luigi
falcon
ness
peach
bowser
zelda
sheik
marth
g&w
ganon
falco
wario
metaknight
pit
zero suit samus
olimar
diddy kong
king dedede
ike
lucario
rob
toon link
charizard
sonic
jigglypuff
dr. Mario
lucina
dark pit
rosalina
wii fit trainer
little mac
villager
palutena
robin
duck hunt
bowser jr
shulk
greninja
pac-man
mega man
mewtwo
ryu
lucas
roy
cloud
bayonetta
corrin
giga bowser
warioman
giga mac
mega lucario
mii
mii
mii
To add an alt, change the field labeled 7. It should be 8, or 16 if on little mac by default.
 
Last edited by HeartBound,
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HeartBound

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Can someone elaborate on this. I might message thatsmash4modder but I'm wondering if anyone else knows (almost finished my ash greninja mod btw)
Actually I made a mistake, the field labeled 6 is the id.


Does anyone here have a rearranged CSS? Just got a hold of the exploit and want to mod my game. :)
To rearrange it, it's in ui_character_db.bin and change the field 13. To know which character is which,see 2 posts above yours.
 
Last edited by HeartBound,

Mario123311

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While this obviously isn't possible now considering modding is still very early, I'd love to see somebody give Pac-Man his voice from Pac-Man World 3 in the future:
 

soniczx123

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In ui_character_db.bin, open an entry. The field 6 is the character's ID, according to this list (put it in excel for numbers next to them) :
mii
mii
mii
mario
dk
link
samus
yoshi
kirby
fox
pikachu
luigi
falcon
ness
peach
bowser
zelda
sheik
marth
g&w
ganon
falco
wario
metaknight
pit
zero suit samus
olimar
diddy kong
king dedede
ike
lucario
rob
toon link
charizard
sonic
jigglypuff
dr. Mario
lucina
dark pit
rosalina
wii fit trainer
little mac
villager
palutena
robin
duck hunt
bowser jr
shulk
greninja
pac-man
mega man
mewtwo
ryu
lucas
roy
cloud
bayonetta
corrin
giga bowser
warioman
giga mac
mega lucario
mii
mii
mii
To add an alt, change the field labeled 7. It should be 8, or 16 if on little mac by default.

How does it work for ui_sound_voice_chara_db.bin?
Which field corresponds to which voicebank?
 

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