Hacking Homebrew requests topic

The Catboy

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Everyone kinda died I guess.
That's pretty much the Supercard Team's fault. They released a horrible SDK with some half-assed source codes here and there. That made it next to impossible for anyone to actually make anything for the DSTwo.
They didn't do much for the community, which is pretty much the reason I stopped using my DSTwo all and all.
 
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BassAceGold

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That's pretty much the Supercard Team's fault. They released a horrible SDK with some half-assed source codes here and there. That made it next to impossible for anyone to actually make anything for the DSTwo.
They didn't do much for the community, which is pretty much the reason I stopped using my DSTwo all and all.

The SDK isn't really that bad as everyone makes it out to be, it just wasn't what everyone was expecting or hoping. The homebrew scene just happened to be low on available programmers when the DS2 came out. The Supercard Team even went as far as providing free Supercards to developers who emailed them and showed interest in creating stuff for the DS2. And guess what? There were only 15 people at most (that I know of, there could be more) who actually emailed them, where a few of these people had absolutely no programming knowledge what-so-ever (they wanted to try and port an n64 emulator to the thing).

I'll admit that the SDK does have its frustrations, with it being linux only, it being pretty bare-bones and no full C++ support. But it is by no means unusable. The problem is that there is nothing in the NDS scene to retain developers anymore. The users of this scene have come to expect homebrew software and feel entitled to it because its former past of great releases. This entitlement itself is killing the homebrew scene. There no feed back on any of the smaller projects which drives potential developers away as their work clearly isn't appreciated anymore, and only leaves the few other developers who have made stuff that the userbase deems worthy.

Now, the userbase isn't 100% at fault for the dwindling programmer reserves, the Supercard SDK does indeed lack the documentation for installation and its use. I feel that the current tutorials around are sufficient enough in explaining how to set everything up, however, I already possess the knowledge on its workings, therefore it is easy to relate to what the instructions are trying to convery. I realize this may not be the case for everyone and it can be offputting and scaring potential developers away. I have also written an short introduction on using the SDK, however, no one has really shown interest in it. I'm not sure if that's due to the poor SDK installation instructions or not, but no one has really said anything. I have also written a complete library to aid in game and application creation for the Supercard SDK. Again, no one has really shown interest in it

I currently still write odd programs and such for the DS2. It is a fun platform, and once you get into it, it is very easy to program for. The hardware is just a big processor and ram, so everything you do is software based, like graphics and audio. There are no complicated hardware registers that one needs to read up on to display a simple sprite or background, it is just pure code.

I'm kind of in a hurry now, so this post may seem a bit fragmented and unpolished with all the ideas I have presented. But I guess what I'm trying to say is that, Supercard aren't the only people to blame, and I guess if anyone needs help setting up the Supercard SDK, I don't mind helping out, or writing a proper tutorial or whatever.
 
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TheDreamLord

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I feel bad "requesting" one. But here goes.
I'd like some kind of IRC client, that allows basic scripting and can connect up to 4 servers. It can have commands to be done on login, and can have a built in mini-browser.
The mini-browser is more so of a thing that would be nice, don't need it. I would also like the ability to copy and paste logs.

I presume the browser can be done with the extra DSTWO power?
 

chrisj91

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ahhh sorry for the really late reply.
my hard drive crashed with all the code i had done (it wasnt a lot or anything, been pretty busy but stupid me for not backing things up), but i was actually just about to start over today
smile.gif

MFDC12,
I know it's been over a year since this post, but I was just wondering if you ever got anywhere with this?

Would absolutely love to play that VB Wario Land on my 3DS.

You're the closest thing I've seen anywhere on the internet to creating a working VB emulator for the DS.

Regards,

Chris
 

Altharic

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Old thread I know but I live in hope someone takes pity and updates an emulator for the DS shame no one has ported retroarch to the dstwo plus card
 

The Catboy

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Old thread I know but I live in hope someone takes pity and updates an emulator for the DS shame no one has ported retroarch to the dstwo plus card
There's nothing new nor will there ever be anything new coming out for the Supercard DSTwo. And right now the DSTwo+ is still being met with mixed feelings as it's just a sightly upgraded DSTwo with a lazily slapped on Gateway feature.
 

Altharic

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I bought mine for the snes and gba emulators happy with that part shame no one sees its potential least of all its makers.
 

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