With this process, it should only take about 10 minutes or less to set up a new NNID!was just wondering
I'm tired of making new NNID's think i already passed the count of 10 on my test systems.
Not necessarily, just make sure not to enter the eShop afterwards if you want to keep all of your games and data. When you want to use the eShop again, follow the tutorial again, but link your original NNID instead of making a new one.héhé, but it's a nice find for those who really need it. the only time im banned (and still banned is on my O3DSXL with badge arcade, but since i have bought games on that, i will not make a new nnid just for that game.
Think you should mention (warn people) that you lose all bought content from the eShop if you make a new (unbanned) NNID.
Added a link to your reply in the OP.Not necessarily, just make sure not to enter the eShop afterwards if you want to keep all of your games and data. When you want to use the eShop again, follow the tutorial again, but link your original NNID instead of making a new one.
Exactly!aha, i get the concept now
For example:
Bit like on iPad, i bought Minecraft long time ago, kids wanted to have it to, but i didn't want to pay 3 times.
So i logout on there ipad and login with my account, install minecraft and logout again and login with there account, now they can play minecraft, need to login again with my account to update.
Only on 3DS it's a bit more complicated by modifying stuff
I use a gateway so it works?If you do the part with editing the serial number in your SecureInfo_A and use a CFW with support for unsigned SecureInfo_A files, then you should be able to play online again!
Well, I have not been able to enter Gateway emuNAND after editing my SecureInfo_A, but AuReiNAND works for me. You can always go back to a properly signed SecureInfo_A whenever you want to use Gateway.I use a gateway so it works?
You would need to perform the NNID change, secureA file does not change if you are already banned... /Banned and tested/Wonder if this will unban Badge Arcade (not that i need it, don't play it anymore.)
I had the same problem. You need to boot into sysNAND for ARM9 homebrew to work properly.I have problem with Decrypt9, is it possible to open Decrypt9 with arm9loaderhax?
Aureinand in 10.6
Have Homebrew Launcher.
I can open the Decrypt9 with arm9loaderhax using Decrypt9.bin, and when I modified my SW and NNID save and inject again, go to NNID option and has the same settings..
The only option is doing in sysnand?
Yeah, that's one of the big things about Decrypt9: you can't run it from EmuNAND. I don't have to worry about it since I'm still on Menuhax, but to anyone who doesn't know that, take note.I actually did it, the problem is that if you want to do it with a9lh you have to inject the files in sysnand, not emunand.